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> I'm going to make a checker textured gear
> sitting on a giant sphere! How insane is that!?
> Wooo :)
aah, that's better! :o)
Looking forward to see that.
Regards,
Hugo
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Excellent! The new beta is out, and i've got that bug fixed. Once I
document the code a little better, I'll post it.
In the meantime, here's an image that would probably fit the "1st post"
category a bit better. Its just a quick 30 second crap job done with MS
Paint involving some Fark.com humor....and for that, I'm sorry :)
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Attachments:
Download '1stpost.jpg' (22 KB)
Preview of image '1stpost.jpg'

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Okay, here's a new "first post" image. I hope its ugly enough for all of
you :)
It took 8 min 4 sec to render...and it hit the max_trace_level, woo! Must
be all the reflections and lights.
I'll try and post the source for the gear macro here in a bit, but it won't
have any documentation on HOW it works, it'll just have a few hints on how
to use it.
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Attachments:
Download 'checkergear.jpg' (41 KB)
Preview of image 'checkergear.jpg'

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Alright, I say we accept these pictures! :o)
Everyone say welcome to Budgery!
Small hint: when you post *.inc files, more people will probably notice them
if you post in the "povray.binaries.scene-files" group, instead of the
images group (this group) where posts quickly get old (they are not deleted
from the images group but many newsreaders will hide them).
Kind regards,
Hugo
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Hugo Asm wrote:
> Alright, I say we accept these pictures! :o)
> Everyone say welcome to Budgery!
Break out the beer, Budgery's here!!!
WELCOME TO THE GROUP!!!
<snip />
--
Respectfully,
Dan P
http://<broken link>
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