POV-Ray : Newsgroups : povray.binaries.images : Watermill - WIP (Update) [172kb] Server Time
14 Aug 2024 01:23:26 EDT (-0400)
  Watermill - WIP (Update) [172kb] (Message 1 to 2 of 2)  
From: Nigel Briggs
Subject: Watermill - WIP (Update) [172kb]
Date: 9 Jan 2003 13:37:47
Message: <3e1dc17b@news.povray.org>
Ok folks,

I've (hopefully) improved the wood textures...

Any comments?
Thanks,
Nb


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From: Doctor John
Subject: Re: Watermill - WIP (Update) [172kb]
Date: 9 Jan 2003 14:40:17
Message: <web.3e1dcf7e9a2959ffb29393de0@news.povray.org>
Nigel Briggs wrote:
>Ok folks,
>
>I've (hopefully) improved the wood textures...
>
>Any comments?
>Thanks,
>Nb
>
On the wood textures: looke like they need scaling down more. Looks too
"modellish" to me.

Noticed the distortion in left hand window caused by camera looking down and
across. Try using my Architectural Field camera macro ( in Pov.text-files).
Use the last version, its got a scaling fix to correct height distortion
caused by shearing.

Since its WIP, I won't criticise blue-ish look to stone. It might just be my
monitor :-)

John
--

Run Fast
Run Free
Run Linux


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