|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> http://site.voila.fr/jcolin/galerie/caustic.jpg
> http://site.voila.fr/jcolin/galerie/clef.jpg
these wood textures... *drool*. image maps? if so, excellent use of them. if
procedural textures... i have to say it again, *drool*
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Sun, 8 Dec 2002 11:29:25 EST
"Jerome COLIN" <jer### [at] voilafr> wrote:
> ....I made with Megapov and Povray 3.5.
Very impresive... and as Tony, I see them with a different, original
look. I will like to know too how they were done, and what was
postprocesed. Great work!
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I'm really impressed. Texture, lighting and composition
is extremely well done. I would be glad if you could
tell us a little more about these images, e.g. what is
post processed (I suspect the blur), usage of image
maps and things like this...
-Ive
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
web.3df3736597ad134547f5a5780@news.povray.org...
Great images, specially the lightning, textures and the use of DOF.
Thank you for sharing them.
I would like to hear from you more about the way you used post
processing in Gimp and in wich areas of your images (a tutorial
would be fantastic, but if your were too lazy to send those
"sponza" images.... ;-).
Excellent work.
Waiting to see more of it.
Bye
Txemi Jendrix
http://www.txemijendrix.com
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Truly awesome. You're not related to Gilles Tran are you?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
>http://site.voila.fr/jcolin/galerie/piano.jpg
Looks great!
But you are going to resolve that chord, aren't you? Not nice to finish on
an open suspension.
RG - don't shoot, I'm just the guitar player
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Beautiful... all of them. Congratulations.
Now... let's find something to clean this drool off my keyboard. :)
Fernando.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Sun, 8 Dec 2002 19:12:18 EST, "gonzo" <rgo### [at] lansetcom> wrote:
>But you are going to resolve that chord, aren't you? Not nice to finish on
>an open suspension.
LOL, my thought exactly :) I remember seeing a progression that ended
like with a Am6+/C,Am,C but though strange it fit perfectly in tune.
Now if only I can remember the song, we can have an animation going
with this one, hehehe
>RG - don't shoot, I'm just the guitar player
Me too. That's a x1203x if I'm not mistaken (sorry, my guitar is some
thousand kilometers from here :( )
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
g8h8vu4bb0g736icenqcjth1c0d60vbu18@4ax.com...
> On Sun, 8 Dec 2002 19:12:18 EST, "gonzo" <rgo### [at] lansetcom> wrote:
>
> Me too. That's a x1203x if I'm not mistaken (sorry, my guitar is some
> thousand kilometers from here :( )
Yes indeed :) but is it a standard notation?
I'd reverse it to make it ascending: low strings 1st
Marc
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> You will notice that there are 2 attempts to contribute to
> the sponza atrium competition though I was too lazy
> to post my renderings.
I noticed this model immediately, back from the atrium competition. This
model is a mesh and not coded by you, but the competition was about setting
up lights and radiosity (and to some degree: textures) in all kinds of
raytracers and compare the result (especially the render time)... Your
results are *great* and I'm sorry you didn't post them. There were almost no
posts from POV-Ray.. So, as usually people didn't recognise the power of
POV.
But I'm very impressed by all these pictures.. My favourite is
scene_radiosite.. Please post more in this group, when you have the time!
:o)
Best regards,
Hugo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |