POV-Ray : Newsgroups : povray.binaries.images : Tiled M&Ms Server Time
3 Oct 2024 11:17:35 EDT (-0400)
  Tiled M&Ms (Message 1 to 8 of 8)  
From: Darcy Johnston
Subject: Tiled M&Ms
Date: 31 Jan 2000 21:30:28
Message: <38964544@news.povray.org>
Here's a tilable image I created while goofing off one night.

Darcy


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m-m.jpg


 

From: David Fontaine
Subject: Re: Tiled M&Ms
Date: 31 Jan 2000 22:00:34
Message: <38964C18.2D2E0C0F@faricy.net>
It looks like a blue one is intersecting a red one on the bottom edge...

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From: Darcy Johnston
Subject: Re: Tiled M&Ms
Date: 31 Jan 2000 22:17:40
Message: <38965054@news.povray.org>
David Fontaine <dav### [at] faricynet> wrote in message
news:38964C18.2D2E0C0F@faricy.net...
> It looks like a blue one is intersecting a red one on the bottom edge...

Here's a new version. Hopefully the same problem doesn't exist here. Though
I do have some basic collision detection in my scene, it only works for the
union of all the m&ms. The trick I used to make it tilable, however, does
not and therefore this can still happen.

Thanks for pointing it out.
Darcy


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m-m2.jpg


 

From: Robert Chaffe
Subject: Re: Tiled M&Ms
Date: 31 Jan 2000 23:50:24
Message: <38966610@news.povray.org>
Thanks for this one.  A coworker of mine is a collector of M&M
paraphernalia, and he might enjoy this on his Windows desktop.

rc

"Darcy Johnston" <djo### [at] inamecomNOSPAM> wrote in message
news:38965054@news.povray.org...
> David Fontaine <dav### [at] faricynet> wrote in message
> news:38964C18.2D2E0C0F@faricy.net...
> > It looks like a blue one is intersecting a red one on the bottom edge...
>
> Here's a new version. Hopefully the same problem doesn't exist here.
Though
> I do have some basic collision detection in my scene, it only works for
the
> union of all the m&ms. The trick I used to make it tilable, however, does
> not and therefore this can still happen.
>
> Thanks for pointing it out.
> Darcy
>
>
>


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From: Spock
Subject: Re: Tiled M&Ms
Date: 1 Feb 2000 17:54:25
Message: <38976421@news.povray.org>
Tried this for 24 hours... like it... too busy... giving me a headache...

However I still like it.  Seems to be a strange artifact associated
with the brown one in the center.  Not sure how to describe it but
there is a lighter-than-expected patch to the left of the "m".

Nice trick with the tiling though... very effective!

"Darcy Johnston" <djo### [at] inamecomNOSPAM> wrote in message
news:38965054@news.povray.org...
> David Fontaine <dav### [at] faricynet> wrote in message
> news:38964C18.2D2E0C0F@faricy.net...
> > It looks like a blue one is intersecting a red one on the bottom edge...
>
> Here's a new version. Hopefully the same problem doesn't exist here.
Though
> I do have some basic collision detection in my scene, it only works for
the
> union of all the m&ms. The trick I used to make it tilable, however, does
> not and therefore this can still happen.
>
> Thanks for pointing it out.
> Darcy
>
>
>


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From: Bob Hughes
Subject: Re: Tiled M&Ms
Date: 2 Feb 2000 17:50:38
Message: <3898b4be@news.povray.org>
Just now got a look at this as Windows wallpaper and it's a good one.  I love
m&m's.  The collision detection seems to have worked alright.

Bob


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From: Steve
Subject: Re: Tiled M&Ms
Date: 6 Feb 2000 12:01:11
Message: <slrn89r9mt.nc.sjlen@zero-pps.localdomain>
I love this, but the light seems a bit harsh, either
that or make the 'M's more of a grey than white. 

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  4:44pm  up  1:22,  3 users,  load average: 2.25, 2.25, 2.10


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From: Steve
Subject: Re: Tiled M&Ms
Date: 6 Feb 2000 12:01:11
Message: <slrn89r9u4.nc.sjlen@zero-pps.localdomain>
Now I can't find my icons. 

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps

  4:44pm  up  1:22,  3 users,  load average: 2.25, 2.25, 2.10


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