POV-Ray : Newsgroups : povray.binaries.images : Chess board Server Time
17 Aug 2024 00:11:48 EDT (-0400)
  Chess board (Message 1 to 7 of 7)  
From: Timothy R  Cook
Subject: Chess board
Date: 12 Dec 2001 15:07:07
Message: <3C17B6FF.5572ADB7@scifi-fantasy.com>
I modeled the chess pieces, but they all have a material with
rgb<1,1,1,1,1>...really!

...

Ok, I didn't really model any chess pieces.  Does anybody
have a nice set I could borrow (.mdl format)?

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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Attachments:
Download 'chess.jpg' (35 KB)

Preview of image 'chess.jpg'
chess.jpg


 

From: JMZ
Subject: Sample pieces (70 Kb)
Date: 12 Dec 2001 15:47:54
Message: <3c17c27a@news.povray.org>
I've only done these three sorts of pieces.
When all will be arrived, I'll post them
on binaries-scenesfiles.

JMZ (France)


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Attachments:
Download 'EchiquierPieces.jpg' (70 KB)

Preview of image 'EchiquierPieces.jpg'
EchiquierPieces.jpg


 

From:
Subject: Re: Chess board
Date: 12 Dec 2001 15:49:59
Message: <qegf1u49rioqptn4inn7u33k0t0s36iee2@4ax.com>
On Wed, 12 Dec 2001 14:58:55 -0500, "Timothy R. Cook"
<tim### [at] scifi-fantasycom> wrote:
> they all have a material with rgb<1,1,1,1,1>...really!

but... but... suspicious expression after rgb :-)

it is not easy - I have rendered scene with rgbft 1 and rgbt 1 and results are
different. second version trace correct but should both imo. I wonder it is my
misunderstand or candidate for beta-test report.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)&_((x+y)*.7,z,.1)&_((x+y+2)*.7,z,.1)&_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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From: Rune
Subject: Re: Chess board
Date: 12 Dec 2001 16:37:05
Message: <3c17ce01@news.povray.org>

> it is not easy - I have rendered scene with rgbft 1
> and rgbt 1 and results are different.

Of course - the filter value is different.

> second version trace correct but should both imo.
> I wonder it is my misunderstand or candidate for
> beta-test report.

It is a misunderstanding if you think that they should render the same way.

When filter + transmit > 1 you should expect strange results. Look in the
documentation.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From:
Subject: Re: Chess board
Date: 12 Dec 2001 16:56:07
Message: <fujf1uk9mst5k3n0cmqrm95n8d6uv57ipc@4ax.com>
On Wed, 12 Dec 2001 22:37:08 +0100, "Rune" <run### [at] mobilixnetdk> wrote:
> "W?odzimierz ABX Skiba" wrote:
> > it is not easy - I have rendered scene with rgbft 1
> > and rgbt 1 and results are different.
> > second version trace correct but should both imo.
> > I wonder it is my misunderstand or candidate for
> > beta-test report.
>
> It is a misunderstanding if you think that they should render the same way.
> When filter + transmit > 1 you should expect strange results. Look in the
> documentation.

Thanks for clarification but now I must believe you. I can't find any note about
it within beta 8 documentation. I've checked 9.1.2, 6.1.5, 3.7.1.4. Perhaps I
missed some sentence. But... such combination (filter + transmit > 1) is used
within sample file as fog and it doesn't look strange.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)&_((x+y)*.7,z,.1)&_((x+y+2)*.7,z,.1)&_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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From: David Fontaine
Subject: Re: Chess board
Date: 13 Dec 2001 01:17:47
Message: <3C1848F0.F044702@faricy.net>
Rune wrote:
> 
> When filter + transmit > 1 you should expect strange results. Look in the
> documentation.

Although in this case, assuming the chess pieces have the default black
pigment, filter contributes nothing and it'd be the same as "rgbt 1". 
;)

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Frits van Bommel
Subject: Re: Chess board
Date: 15 Dec 2001 10:12:59
Message: <3c1b687b@news.povray.org>
> I modeled the chess pieces, but they all have a material with
> rgb<1,1,1,1,1>...really!
>
> ...
>
> Ok, I didn't really model any chess pieces.  Does anybody
> have a nice set I could borrow (.mdl format)?

Not in .mdl (just plain POV), but there are some good models of chess pieces
in the scenes\advanced\glasschess\chesspiece1.inc in the POV 3.5b8 dir.
The object names are in Dutch, but the comments are in English, so you
should be able to understand which is which.

    Frits van Bommel


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