POV-Ray : Newsgroups : povray.binaries.images : Rocket Engine Server Time
19 Aug 2024 06:19:12 EDT (-0400)
  Rocket Engine (Message 1 to 3 of 3)  
From: Rick [Kitty5]
Subject: Rocket Engine
Date: 14 Jan 2001 15:23:21
Message: <3a620ab9@news.povray.org>
Hi all,
Here is my continued efforts at a rocket engine (see prev divx post in pba)

thaughts?


--
Rick

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Kitty5 WebDesign - http://kitty5.com
Hi-Impact web site design & database driven e-commerce
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Attachments:
Download 'engines.jpg' (22 KB)

Preview of image 'engines.jpg'
engines.jpg


 

From: Rick [Kitty5]
Subject: Re: Rocket Engine
Date: 14 Jan 2001 15:52:49
Message: <3a6211a1$1@news.povray.org>
just realised there is no shadow under the jet stream - any suggestions on
how to make a shadow with media - without making the media so thick it
knackers up the effect?


--
Rick

POV-Ray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


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From: Chris Huff
Subject: Re: Rocket Engine
Date: 14 Jan 2001 17:52:18
Message: <chrishuff-B6E47F.17533914012001@news.povray.org>
In article <3a6211a1$1@news.povray.org>, "Rick [Kitty5]" 
<ric### [at] kitty5com> wrote:

> just realised there is no shadow under the jet stream - any suggestions on
> how to make a shadow with media - without making the media so thick it
> knackers up the effect?

Maybe put a couple concentric cones in the flame, with completely 
transparent textures, a slight "bumpy" normal, a small ior, and 
caustics/photons. Or just add absorbing media to the flame, if it is all 
emission.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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