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First model I made with Silo, the texture was an accident. Took 60 hours
to render.
Bigger image:
http://members.home.nl/seed7/glass_horse.png
Ingo
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Download 'horse.jpg' (116 KB)
Preview of image 'horse.jpg'
![horse.jpg](/povray.binaries.images/attachment/%3CXns95B24DA442DDCseed7%40news.povray.org%3E/horse.jpg?ttop=441697&toff=5850&preview=1)
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news:Xns95B24DA442DDCseed7@news.povray.org...
> First model I made with Silo, the texture was an accident. Took 60 hours
> to render.
>
> Bigger image:
> http://members.home.nl/seed7/glass_horse.png
>
>
> Ingo
>
Flemming's discovery of penicilin, Roetgen's discovery of X-rays... the list
of nice accidents is endless and yet you add it an item :-)
Marc
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ing### [at] tag povray org news:Xns95B24DA442DDCseed7@news.povray.org
> First model I made with Silo, the texture was an accident. Took 60 hours
> to render.
Neat :) And texture is very nice.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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"ingo" <ing### [at] tag povray org> wrote in message
news:Xns95B24DA442DDCseed7@news.povray.org...
: First model I made with Silo, the texture was an accident. Took 60 hours
: to render.
Beautiful! How good/bad was working with Silo? About
how long did it take to create the model?
=Bob=
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ingo wrote:
> First model I made with Silo, the texture was an accident. Took 60 hours
> to render.
>
> Bigger image:
> http://members.home.nl/seed7/glass_horse.png
>
>
> Ingo
>
>
love it. the whole piece, modelling and texturing, has an expressive
ease. a sense of relatively simple means resulting in a visually rich
image. though i am not too surprised. you don't seem to post much but
visits to your site have always reminded me that you are talented and
well informed with images as well as programming.
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in news:41ad9988$1@news.povray.org Jacquier Marc wrote:
> Flemming's discovery of penicilin, Roetgen's discovery of X-rays...
> the list of nice accidents is endless and yet you add it an item :-)
:)
The cause of the accident, it inherited one layer of the texture in this
scene.
Ingo
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Download 'Tea.jpg' (83 KB)
Preview of image 'Tea.jpg'
![Tea.jpg](/povray.binaries.images/attachment/%3CXns95B2BA5D42381seed7%40news.povray.org%3E/Tea.jpg?ttop=441697&toff=5850&preview=1)
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Silo RULES
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in news:41adc9dd@news.povray.org =Bob= wrote:
> How good/bad was working with Silo? About
> how long did it take to create the model?
>
It's the first modeller I feel confident with, I used sPatch a lot but
it's to mouse intensive. Silo uses about 90% less mouse clicks.
The model was doneove a period of two months due lack of time. Tha base of
it was done in half an hour and then I worked on it for a few minute off
and on. Total creation time, an hour and a halve I think, including
figuring out how Silo works.
Ingo
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in news:41adcf16$1@news.povray.org Jim Charter wrote:
> love it. the whole piece, modelling and texturing, has an expressive
> ease. a sense of relatively simple means resulting in a visually rich
> image.
Thanks.
What I aimed for during modelling was to not create a perfect realistic
horse, but a slight abstracion of it. Kind of like what a horse could
look like in a somewhat 'naive' painting or a cave painting.
It could be an interesting experiment to try and abstract a horse as far
as possible, but without turning it into some stick figure .... mmm.
> though i am not too surprised. you don't seem to post much but
> visits to your site have always reminded me that you are talented and
> well informed with images as well as programming.
Thanks again. Sadly I have way too little time and, to be honest, not
enough persistence to do more in 3D. There's too many other interesting
stuff.
Ingo
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in news:Xns95B28543F23EBraf256com@203.29.75.35 Rafal 'Raf256' Maj wrote:
> Neat :) And texture is very nice.
>
Thanks.
Ingo
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