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Dave Dunn wrote:
>
> Yadgar wrote:
>
>
>>Is your planet intended to have an atmosphere? If yes, then perhaps a
>>narrow seam of media along the horizon could be appropriate!
>>
>
> Funny how different people perceive things differently. I had thought that
> we were looking over the surface of a moon at the planet beyond. BTW, I
> absolutely love this image, as it is tremendously understated in a way that
> one rarely sees in a CG image.
Or in RL images, for that matter.
BTW: I found the Voyager 2 pic I mentioned in an earlier post:
http://antwrp.gsfc.nasa.gov/apod/ap010619.html
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{location<6,1.25,-6>look_at a orthographic}
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Francois Labreque wrote:
> BTW: I found the Voyager 2 pic I mentioned in an earlier post:
ALong the same lines:
http://www.jpl.nasa.gov/cgi-bin/gs2?path=/cassini/english/press/imageadv/images/imagead_010531.jpg&type=image
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Yadgar <j.b### [at] ndh net> wrote in news:3BE17DEF.FC307C13@ndh.net:
> Is your planet intended to have an atmosphere? If yes, then perhaps a
> narrow seam of media along the horizon could be appropriate!
<cough> Look closely at the limb on the left hand side. Also look for the
whispy dust clouds in the lower right. The entire planet is contained in a
media.
Anyhow, here's revision 2 -- at 1024x768x24bpp.
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Attachments:
Download 'mop.jpg' (24 KB)
Preview of image 'mop.jpg'
![mop.jpg](/povray.binaries.images/attachment/%3CXns914CACEC35228CQ%40204.213.191.226%3E/mop.jpg?preview=1)
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Francois Labreque <fla### [at] videotron ca> wrote in
news:3BE### [at] videotron ca:
> BTW: I found the Voyager 2 pic I mentioned in an earlier post:
>
> http://antwrp.gsfc.nasa.gov/apod/ap010619.html
Been there, done that. Waited a few hours for the render.
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Attachments:
Download 'neptri2.jpg' (35 KB)
Preview of image 'neptri2.jpg'
![neptri2.jpg](/povray.binaries.images/attachment/%3CXns914CB4C9B18C2CQ%40204.213.191.226%3E/neptri2.jpg?preview=1)
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could you post the source for this? i tried for a long time to get a
realistic scene like this, but i could not get the textures and lighting
right. i even checked my physics books for sizes and distances of the earth,
moon and sun just for completeness.
the texture on the moon never gave way to the cresent shape we all know and
love.
thanks,
ross
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"Ross Litscher" <lit### [at] osu edu> wrote in
news:3be1edad$1@news.povray.org:
> could you post the source for this? i tried for a long time to get a
> realistic scene like this, but i could not get the textures and
> lighting right.
Here's the source for everything except the ship. I've included addresses
for where you can download the image maps.
sphere
{
<-7500,20000,2e6>, 4000
/* get this map from http://www.mmedia.is/~bjj/data/venus/venus.jpg */
pigment {image_map {jpeg "venus.jpg" map_type 1 interpolate 2} rotate
x*-45}
normal {bump_map {jpeg "venus.jpg" map_type 1 interpolate 2 bump_size
2} rotate x*-45}
finish {diffuse 1}
}
union
{
#local R=5500*0.90;
sphere {<0,0,0>, R
/* Get this map from http://maps.jpl.nasa.gov/textures/mar0kuu2.jpg */
pigment {image_map {jpeg "mar0kuu2.jpg" map_type 1 interpolate 2}
rotate x*22.5}
normal
{
average
normal_map
{
[0 bump_map {jpeg "mar0kuu2.jpg" map_type 1 interpolate 2
bump_size -1.25} rotate x*22.5]
[1 wrinkles 1/75 scale 100]
}
}
finish {specular 0.075 diffuse 2}
}
#local R1=R*(5504/5500);
/* Atmosphere. Renders s l o w l y */
sphere {0,1
hollow
pigment {rgbf 1}
interior
{
#local D0 = density
{
granite
turbulence 1
density_map
{
[0.0 rgb 1]
[0.5 rgb 0.25]
[1.0 rgb 0]
}
scale <4,2,4>/4
}
#local D1 = density
{
granite
turbulence 1
density_map
{
[0.0 rgb 1]
[0.6 rgb 0.1]
[1.0 rgb 0]
}
scale 1/2
}
#local D2a = density
{
spiral1 4
turbulence 1
density_map
{
[0.0 rgb 0]
[0.5 rgb 1]
[1.0 rgb 0]
}
rotate x*90
}
#local D2 = density
{
gradient y
density_map
{
[0.00 rgb 0]
[1.00 D2a]
}
scale 1/2
}
media
{
method 3
scattering {4, ((<190,131,63>/255)*48)/R1}
density
{
gradient y
triangle_wave
density_map
{
[0.00 D0]
[0.25 D1]
[1.0 D2]
}
scale 2
}
}
}
rotate x*22.5
scale R1
}
translate y*(5500-R)
}
camera {location <1000,5500,-100000> look_at <1000,5500,0> angle 2}
light_source {<15,2,17>*1e6 color rgb 2 area_light <1,1,0>*2e6 <-1,-1,0>*
2e6 5,5 jitter circular orient adaptive 1}
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The ship has a triforce on it!?!?
I don't like the ship so far, personally... it's too hard to make out, and
not very detailed... it looks like it's made of large triangles. I'd like to
see a whole *fleet* of ships or something. I dunno.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
"Yadgar" <j.b### [at] ndh net> wrote in message
news:3BE17DEF.FC307C13@ndh.net...
> Coridon Henshaw schrieb:
>
> > Any comments?
> >
> > [Image]
>
> Really cool... but obviously it is not Mars (Mars has only two tiny,
> asteroid-like moons), but some other, extra-solar desert world - perhaps
> Frank Herbert's Arrakis? However, the planet's moon is too featureless
> for a rocky body with little or no atmosphere, it reminds me of Venus.
>
> Is your planet intended to have an atmosphere? If yes, then perhaps a
> narrow seam of media along the horizon could be appropriate!
>
> See you in Khyberspace -
> http://www.geocities.com/electricafghan/index-e.html
> Afghanistan Chronicle: http://www.ndh.net/home/bleimann/
>
> Yadgar
>
>
>
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Yadgar wrote:
> Coridon Henshaw schrieb:
>
>
>>Any comments?
>>
>> [Image]
>>
>
> Really cool... but obviously it is not Mars (Mars has only two tiny,
> asteroid-like moons), but some other, extra-solar desert world - perhaps
> Frank Herbert's Arrakis?
Arrakis had (has?, will have?) two moons as well.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{location<6,1.25,-6>look_at a orthographic}
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Slime wrote:
> The ship has a triforce on it!?!?
That's not a Cobra Mk. III, is it? ;)
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Slime <noo### [at] hotmail com> wrote:
: Needs stars or something.
That depends in whether you want it to look like a photo or just like
an artistic image.
Photos of planets and other similar well-illuminated objects in space
do not usually show stars (including the ones taken in the Moon). This is
because the exposure time of the camera is set so that the planet will look
good (ie. not overexposed). Stars are usually too faint to be photographed
with such a short exposure time; photographing the stars would need a longer
exposure time, which would make the planet overexposed (almost white).
If you ever see a photo of a well-illuminated planet also showing stars,
you can be sure that the photo is fake or at least altered (ie. the stars
have been added later).
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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