POV-Ray : Newsgroups : povray.binaries.images : More rad Spacedog fun Server Time
17 Aug 2024 12:20:38 EDT (-0400)
  More rad Spacedog fun (Message 1 to 4 of 4)  
From: Warp
Subject: More rad Spacedog fun
Date: 14 Oct 2001 11:45:52
Message: <3bc9b32f@news.povray.org>
The only light source in the scene is inside his mouth. It lights a rather
small area of the wall (outside the image; perhaps about a half of the
size of the back wall).
  I'm quite surprised about the lack of artifacts in this image, specially
taking into account that the render time was only 9 minutes.


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From: Arthur Flint
Subject: Re: More rad Spacedog fun
Date: 14 Oct 2001 14:00:39
Message: <Xns913A8E734A77Fmrartchesapeakenet@204.213.191.226>
Warp <war### [at] tagpovrayorg> wrote in news:3bc9b32f@news.povray.org:

>   The only light source in the scene is inside his mouth.  

Why couldn't I have come up with a cool character like Spacedog?!?

BTW, what did he have for lunch, Jajapinos? That the glow from his
mouth could light up a room is impressive.


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From: JRG
Subject: Re: More rad Spacedog fun
Date: 14 Oct 2001 15:33:31
Message: <3bc9e88b@news.povray.org>
"Warp" <war### [at] tagpovrayorg> ha scritto nel messaggio
news:3bc9b32f@news.povray.org...
>   The only light source in the scene is inside his mouth. It lights a
rather
> small area of the wall (outside the image; perhaps about a half of the
> size of the back wall).
>   I'm quite surprised about the lack of artifacts in this image, specially
> taking into account that the render time was only 9 minutes.

The problem with not-so-high radiosity settings is that lighting does not
look so realistic...
Can you make him spit fire?

--
Jonathan.


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From: Mahalis
Subject: Re: More rad Spacedog fun
Date: 14 Oct 2001 17:22:49
Message: <3bca0229$1@news.povray.org>
"Nice puppy..."
:-)

--
 camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
finish{ambient 1}} #declare c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}  merge{object{c
translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis
--


"Warp" <war### [at] tagpovrayorg> wrote in message
news:3bc9b32f@news.povray.org...
>   The only light source in the scene is inside his mouth. It lights a
rather
> small area of the wall (outside the image; perhaps about a half of the
> size of the back wall).
>   I'm quite surprised about the lack of artifacts in this image, specially
> taking into account that the render time was only 9 minutes.
>
>


----------------------------------------------------------------------------
----


>
>
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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