POV-Ray : Newsgroups : povray.binaries.images : reflective...tree...over checkered plane - silvertree_1_smaller.jpg [1/1] Server Time
17 Aug 2024 06:22:44 EDT (-0400)
  reflective...tree...over checkered plane - silvertree_1_smaller.jpg [1/1] (Message 11 to 12 of 12)  
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From: David Fontaine
Subject: Re: reflective...tree...over checkered plane - silvertree_1_smaller.jpg [1/1]
Date: 16 Nov 2001 18:10:10
Message: <3BF59DA1.10A00883@faricy.net>
Cool, I like.  Has that crisp lithography look.

Lutz-Peter Hooge wrote:
> 
> This was really slow, because of the media-sky (isn't there a way to
> optimize this? POV probably calculates the exactly same media value over
> and over again with each antialiasing-ray, but the only thing that
> changes is the color of the object in the background :-/ )

Why not use fog?

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: Lutz-Peter Hooge
Subject: Re: reflective...tree...over checkered plane - silvertree_1_smaller.jpg [1/1]
Date: 16 Nov 2001 20:26:35
Message: <MPG.165fdb5d72d9b9749896ba@news.povray.org>
In article <3BF59DA1.10A00883@faricy.net>, dav### [at] faricynet says...

> Why not use fog?
Because media looks a lot better.
The color/brightness of fog isn't dependent on the direction, it doesn't 
tint the light etc. This makes it look much more boring und unnatural.

Lutz-Peter


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