Cool, I like. Has that crisp lithography look.
Lutz-Peter Hooge wrote:
>
> This was really slow, because of the media-sky (isn't there a way to
> optimize this? POV probably calculates the exactly same media value over
> and over again with each antialiasing-ray, but the only thing that
> changes is the color of the object in the background :-/ )
Why not use fog?
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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