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Playing around with scattering media.
A sunset, that was one of the first things I did with Pov
(http://www.hoogi.de/lutz-peter/render/sunset.html).
Time to make a better one :-)
Unfortunalty I wasn't able to make the blue sky with media (it didn't
behave well together with the second, orange media-layer), so I faked it
with a sky_sphere.
rendered relatively quickly, 15min on AMD 500 Mhz
Lutz-Peter
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Attachments:
Download 'sunset3.jpg' (50 KB)
Preview of image 'sunset3.jpg'
![sunset3.jpg](/povray.binaries.images/attachment/%3CMPG.16074e79b29f14c8989686%40news.povray.org%3E/sunset3.jpg?ttop=443840&toff=10450&preview=1)
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From: Rune
Subject: Re: yet-another-first-3.5-scene (media sunset) - sunset3.jpg [1/1]
Date: 10 Sep 2001 18:08:25
Message: <3b9d39d9@news.povray.org>
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Very beautiful! :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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On Mon, 10 Sep 2001 23:26:37 +0200, Lutz-Peter Hooge wrote:
>Playing around with scattering media.
>
>A sunset, that was one of the first things I did with Pov
>(http://www.hoogi.de/lutz-peter/render/sunset.html).
>Time to make a better one :-)
>
>Unfortunalty I wasn't able to make the blue sky with media (it didn't
>behave well together with the second, orange media-layer), so I faked it
>with a sky_sphere.
>
>rendered relatively quickly, 15min on AMD 500 Mhz
I love the colours in this. I also think it'd look better without the sun,
and maybe a silvery moon that's much higher up.
Reminds me a bit of the opening credits to "Arena".
--
Cheers
Steve email mailto:ste### [at] zeropps uklinux net
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
10:57pm up 1:11, 2 users, load average: 1.00, 1.00, 1.06
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From: Thomas Lake
Subject: Re: yet-another-first-3.5-scene (media sunset) - sunset3.jpg [1/1]
Date: 10 Sep 2001 19:09:37
Message: <3b9d4831$1@news.povray.org>
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I love that glowing effect you have right at the horizon. This scene has a
very alien feeling to me. I think it has to do with the very unearth like
atmosphere, the stars light doesn't seem to be scattered very much at all,
perhaps a very thin atmosphere?
> Playing around with scattering media.
>
> A sunset, that was one of the first things I did with Pov
> (http://www.hoogi.de/lutz-peter/render/sunset.html).
> Time to make a better one :-)
>
> Unfortunalty I wasn't able to make the blue sky with media (it didn't
> behave well together with the second, orange media-layer), so I faked it
> with a sky_sphere.
>
> rendered relatively quickly, 15min on AMD 500 Mhz
>
> Lutz-Peter
>
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In article <3b9d4831$1@news.povray.org>, tla### [at] home com says...
> I love that glowing effect you have right at the horizon. This scene has a
This comes from a thin (10m) media layer above the water.
> very alien feeling to me. I think it has to do with the very unearth like
> atmosphere, the stars light doesn't seem to be scattered very much at all,
> perhaps a very thin atmosphere?
You're right, the thin-athmosphere effect comes from a high eccentricity
value (.85). Lower values looked more natural, but less interesting.
Lutz-Peter
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From: Simen Kvaal
Subject: Re: yet-another-first-3.5-scene (media sunset) - sunset3.jpg [1/1]
Date: 11 Sep 2001 18:05:25
Message: <3b9e8aa5$1@news.povray.org>
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Beautiful! Absolutely. Simple, yet beautiful. It's somewhat cool in
appearance; like -10 deg. C in the air ... just the feeling. Any chance for
source? :P
regards,
Simen.
"Lutz-Peter Hooge" <lpv### [at] gmx de> wrote in message
news:MPG.16074e79b29f14c8989686@news.povray.org...
> Playing around with scattering media.
>
> A sunset, that was one of the first things I did with Pov
> (http://www.hoogi.de/lutz-peter/render/sunset.html).
> Time to make a better one :-)
>
> Unfortunalty I wasn't able to make the blue sky with media (it didn't
> behave well together with the second, orange media-layer), so I faked it
> with a sky_sphere.
>
> rendered relatively quickly, 15min on AMD 500 Mhz
>
> Lutz-Peter
>
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From: Batronyx
Subject: Re: yet-another-first-3.5-scene (media sunset) - sunset3.jpg [1/1]
Date: 11 Sep 2001 22:05:04
Message: <3b9ec2d0$1@news.povray.org>
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"Lutz-Peter Hooge" <lpv### [at] gmx de> wrote in message
news:MPG.16074e79b29f14c8989686@news.povray.org...
> Playing around with scattering media.
>
> A sunset, that was one of the first things I did with Pov
> (http://www.hoogi.de/lutz-peter/render/sunset.html).
> Time to make a better one :-)
>
> Unfortunalty I wasn't able to make the blue sky with media (it didn't
> behave well together with the second, orange media-layer), so I faked it
> with a sky_sphere.
>
> rendered relatively quickly, 15min on AMD 500 Mhz
>
> Lutz-Peter
>
Very nice.
--
Batronyx ^"^
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In article <3b9e8aa5$1@news.povray.org>,
sim### [at] remove_me student matnat uio no says...
> appearance; like -10 deg. C in the air ... just the feeling. Any chance for
> source? :P
Of course. I posted it the text.scene-files group
Lutz-Peter
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Lutz-Peter Hooge wrote:
>
> In article <3b9e8aa5$1@news.povray.org>,
> sim### [at] remove_me student matnat uio no says...
>
> > appearance; like -10 deg. C in the air ... just the feeling. Any chance for
> > source? :P
> Of course. I posted it the text.scene-files group
>
> Lutz-Peter
Which sphere is your water? I'm horrible at texturing yet, and I'm
having a hard time figuring out which is which based solely on scaling.
--
Derek Stark
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In article <3B9F65A5.13557BA2@esupportnow.com>, dms### [at] esupportnow com
says...
> Which sphere is your water? I'm horrible at texturing yet, and I'm
> having a hard time figuring out which is which based solely on scaling.
I should have added some comments...
The water is the first one after the light_source. That with reflection,
ior 1.3 and absorbing media.
Lutz-Peter
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