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Hi.
In this version the finish for the metallic parts was rewritten. I used
colored variable reflection, the ambient was set to 0, the brilliance to
1.5. The knob was redone from scratch using a bezier prism.
New in this version is the use of date. For amusement I wrote a little
macro to set the handles accordingly. The watch now shows the time at
parsing. The formulas are very simple. If h, m and s are the hour,
minute and second provided by date then
#local hour_angle = 30*h + m/2 + s/120;
#local minute_angle = 6*m + s/10;
I added some boxes so that the watch had something to reflect but they
don't look very artistic.
Alberto.
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Attachments:
Download 'watch2.jpg' (76 KB)
Preview of image 'watch2.jpg'
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Looking much better, the floor looks good too.
Four words with double o in a row.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
5:18pm up 79 days, 18:03, 2 users, load average: 1.00, 1.04, 1.05
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I agree this is much improved. Are you planning on adding more details? I'm
not a watch expert but all of the watches I've ever seen had either a wrist
band or a chain. . . something to keep it from getting away.
----------------------------------------
Batronyx ^"^
bat### [at] cadronhsacom
http://www.batronyx.com
Bhuddist monk to hotdog vendor:
"Make me one with everything."
----------------------------------------
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dunno, but I'm missing some shadows here ...
But anyway, quite big improvements ...
--
background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
m(a,b,i)#local d=(b-a)
/8;#local
e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
+3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
,i-1)#else
cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
Walzer
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Attachments:
Download 'watch_bug.jpg' (13 KB)
Preview of image 'watch_bug.jpg'
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Jan Walzer wrote:
>
> dunno, but I'm missing some shadows here ...
I guess this comes from the phong highlight on the glass, which must
have a high phong value (more than .6)
and a very high phong_size (more than 200).
--
JM
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In article <3AE2F31E.CF759555@usb.ve>, Alberto says...
> Hi.
>
> In this version the finish for the metallic parts was rewritten. I used
> colored variable reflection, the ambient was set to 0, the brilliance to
> 1.5. The knob was redone from scratch using a bezier prism.
>
> New in this version is the use of date. For amusement I wrote a little
> macro to set the handles accordingly. The watch now shows the time at
> parsing. The formulas are very simple. If h, m and s are the hour,
> minute and second provided by date then
>
> #local hour_angle = 30*h + m/2 + s/120;
> #local minute_angle = 6*m + s/10;
>
> I added some boxes so that the watch had something to reflect but they
> don't look very artistic.
>
> Alberto.
Good: that knob is so much better! Some details me be a little out of
place but for the rest I like it a lot :))
--
Regards, Sander
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Jean-Michel Grimaldi wrote:
>
> Jan Walzer wrote:
> >
> > dunno, but I'm missing some shadows here ...
>
> I guess this comes from the phong highlight on the glass, which must
> have a high phong value (more than .6)
> and a very high phong_size (more than 200).
>
Well, not this time. The phong on the glass is .25 and it's size 5. I
think this is an aliasing problem.
Regards, Alberto.
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Batronyx wrote:
>
> I agree this is much improved. Are you planning on adding more details? I'm
> not a watch expert but all of the watches I've ever seen had either a wrist
> band or a chain. . . something to keep it from getting away.
>
May be you're right but for the moment I'll will let it as it is.
Regards, Alberto.
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Alberto wrote:
>
> In this version the finish for the metallic parts was rewritten. I used
> colored variable reflection, the ambient was set to 0, the brilliance to
> 1.5. The knob was redone from scratch using a bezier prism.
I think usually metal should not have variable reflection. More important
would be some reflection blur. Also some more things to reflect would be
good, esp. for the glass cover. Maybe use an image_map for that.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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It is coming along nicely. I think the metal is maybe a tad too yellow and
bright though, and I agree with Cristoph on reflection.
BTW Roman-numeral timepieces usually have IIII for four instead of IV.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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