|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I was playing around and this came out of the end.
What intrigued me was that it almost looks like it was generated using
MegaPOV's Post processing facilities, whilst in fact it is pure POV with
no Post Processing (Other than rescaling and converting to 8bpp .png)
done to it at all.
I didn't jpeg it since the primary colours came out looking more than a
tad on the ugly side.
Bye for now,
Jamie.
Post a reply to this message
Attachments:
Download 'Cube_Step.png' (48 KB)
Preview of image 'Cube_Step.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Jamie Davison" <jam### [at] dh70qdu-netcom> wrote in message
news:MPG.1407bb3d13b4b3a9989787@news.povray.org...
> I was playing around and this came out of the end.
>
> What intrigued me was that it almost looks like it was generated using
> MegaPOV's Post processing facilities, whilst in fact it is pure POV with
> no Post Processing (Other than rescaling and converting to 8bpp .png)
> done to it at all.
>
> I didn't jpeg it since the primary colours came out looking more than a
> tad on the ugly side.
>
> Bye for now,
> Jamie.
>
>
I like it Jamie. The one thing that I notice with it, is the fact
that it seems to get darker towards the bottom right hand side.
If you could scale this down and make the image larger, I think it
would look like the scales on a butterfly wing. If you could scale it down
enough, it could look like iridescence. Possibly quite useful.
I also see it in two ways. The first with the blue on top of each cube,
the second with the blue at the base of the cube. In effect, the red and
green swap places when 'seeing' this.
Very good!
~Steve~
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
25ct wrote:
>
> "Jamie Davison" <jam### [at] dh70qdu-netcom> wrote in message
> news:MPG.1407bb3d13b4b3a9989787@news.povray.org...
> > I was playing around and this came out of the end.
> >
> > What intrigued me was that it almost looks like it was generated using
> > MegaPOV's Post processing facilities, whilst in fact it is pure POV with
> > no Post Processing (Other than rescaling and converting to 8bpp .png)
> > done to it at all.
> >
> > I didn't jpeg it since the primary colours came out looking more than a
> > tad on the ugly side.
> >
> > Bye for now,
> > Jamie.
> >
> >
> I like it Jamie. The one thing that I notice with it, is the fact
> that it seems to get darker towards the bottom right hand side.
This is probably due to the fact that green on a monitor is very brigth,
while blue isn't, and on the lower rigth there is a majority of blue.
/Peter
--
Alpha Test Version: Too buggy to be released to the paying public.
Beta Test Version: Still too buggy to be released.
Release Version: Alternate pronunciation of "Beta Test Version".
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Looks like the Q-Bert game :-)
Post a reply to this message
|
|
| |
| |
|
|
From: Peter Hertel
Subject: SV: Odd artifact (48kbu) - Cube_Step.png [1/1]
Date: 20 Aug 2000 10:50:40
Message: <399ff040@news.povray.org>
|
|
|
| |
| |
|
|
> Looks like the Q-Bert game :-)
it sure does.. ah good old days ;-)
--
Peter
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Sun, 20 Aug 2000 00:40:59 -0400, Libellule wrote...
> Looks like the Q-Bert game :-)
That's sort of where I got the idea :)
Or from a screensaver called sproingies which seemed to be heavily
influenced by Q.Bert anyway.
Maybe if I get bored enough I'll try animating something bouncing down
it.
Bye for now,
Jamie.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> I like it Jamie. The one thing that I notice with it, is the fact
> that it seems to get darker towards the bottom right hand side.
I think that's an optical illusion due to perspective effects, as you're
seeing more of the blue illuminated faces in the lower right corner,
whilst you're seeing more of the green illuminated faces in the upper
left.
> If you could scale this down and make the image larger, I think it
> would look like the scales on a butterfly wing. If you could scale it down
> enough, it could look like iridescence. Possibly quite useful.
Not really, as all the colour in the scene comes from coloured light
sources ( rgb <0,0,3.0> for the blue source etc. etc.)
> I also see it in two ways. The first with the blue on top of each cube,
> the second with the blue at the base of the cube. In effect, the red and
> green swap places when 'seeing' this.
>
> Very good!
Ta. :) Like I said, I was playing around and this came out pretty much
as I expected, except for the pseudo edge detect effect.
Bye for now,
Jamie.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Libellule wrote:
> Looks like the Q-Bert game :-)
@#&$?*!
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |