Chris Huff wrote:
>Hmm, I wonder ......>>I can see other possibilities for variants of this algorithm: weathering >on an ancient building or statue, etc.>
But first I try to get some speed in it :)
Ingo
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In article <8F805274Eseed7@204.213.191.228>, ing### [at] homenl (ingo)
wrote:
> But first I try to get some speed in it :)
Rewrite it in C++. :-)
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Chris Huff wrote:
>Rewrite it in C++. :-)
... still learning how to crawl.
Ingo
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ingo wrote:
> > Chris Huff wrote:> > >Rewrite it in C++. :-)> > ... still learning how to crawl.> > Ingo>
I could also suggest Delphi, then we have:
Python = crawling
Delphi = walking
C++ = dancing
<g,d&r>
Christoph
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