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Ha! Hahaha! Muwahahahaha!!
Bow down before your master!
j/k
Comments/criticisms?
Anyone care to guess how it was done (it's a macro of course)?
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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Attachments:
Download 'fttor.jpg' (50 KB)
Preview of image 'fttor.jpg'
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David Fontaine wrote:
>
> Ha! Hahaha! Muwahahahaha!!
> Bow down before your master!
That! is! magnificent! :-)
--
------------------------------------------------------------------------
+47 90 62 71 78 DoD#2101, DoDRT#017, NIC#015, PJ#006, OGM#007
azo### [at] dodno, Ducati M600 Ubesudlet: Aldri eid en J&%#PS.
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Looks like you're calculating fewer points along the torus and drawing the
squares in and not smoothing your triangles ; )
Josh
David Fontaine wrote:
> Ha! Hahaha! Muwahahahaha!!
> Bow down before your master!
> j/k
>
> Comments/criticisms?
> Anyone care to guess how it was done (it's a macro of course)?
>
> --
> David Fontaine <dav### [at] faricynet> ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/
>
> ------------------------------------------------------------------------
> [Image]
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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actually, It can't be that easy, but I bet you are rotating and translating
instead of using a parametric equation
Josh English wrote:
> Looks like you're calculating fewer points along the torus and drawing the
> squares in and not smoothing your triangles ; )
>
> Josh
>
> David Fontaine wrote:
>
> > Ha! Hahaha! Muwahahahaha!!
> > Bow down before your master!
> > j/k
> >
> > Comments/criticisms?
> > Anyone care to guess how it was done (it's a macro of course)?
> >
> > --
> > David Fontaine <dav### [at] faricynet> ICQ 55354965
> > Please visit my website: http://www.faricy.net/~davidf/
> >
> > ------------------------------------------------------------------------
> > [Image]
>
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritonecom
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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Cool.
If you make the cylinders a dull silverish color and put a bumpy normal
on the red parts it would look more like a stained glass structure.
...just a thought.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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David Fontaine <dav### [at] faricynet> wrote in message
news:396B7E41.DD2AD7EF@faricy.net...
> Ha! Hahaha! Muwahahahaha!!
> Bow down before your master!
Cool! Now darken the scene; make the panels semi-transparent with a good
ior; add in some funky turbulated emitting media (like glowing gas) inside
the object; add in point lights with a good fade_distance and fade_power in
the center of each segment; and hover the beasty over some rippling water in
a large copper dish in the center of an open-skied altar place with
moonlight trailing down on the scene.
or.. Just leave it like it is. :{)
David
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Yappari David-sama wa Kami-sama desu!
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Josh English wrote:
> actually, It can't be that easy, but I bet you are rotating and translating
And so on, and so forth...
> instead of using a parametric equation
Nope, that is the deceptively easy way, but I want quadrilaterals, not triangles,
and they have to be coplanar of course...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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"Tony[B]" wrote:
> Yappari David-sama wa Kami-sama desu!
Um, thanks, I guess :)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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> Um, thanks, I guess :)
I took that from a Japanese cartoon, all I did was replace "Shougo" for
"David". I means "I knew that the great David was a god!" :-)
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