POV-Ray : Newsgroups : povray.binaries.images : Layered mosaics Server Time
14 Mar 2025 09:00:55 EDT (-0400)
  Layered mosaics (Message 1 to 3 of 3)  
From: Josh English
Subject: Layered mosaics
Date: 22 Feb 2025 21:38:16
Message: <67ba8a18@news.povray.org>
Back to playing with mesh cameras and the hex mosaics I played with last 
year. I have some more experiments I want to do and this one, an overlay 
of 4 different mosaic meshes, looked pretty nice.

I have some animations I want to try with this, and then figure out a 
good voronoi algorithm.


Post a reply to this message


Attachments:
Download 'puddle_hex_mosiac 4 scales.png' (78 KB)

Preview of image 'puddle_hex_mosiac 4 scales.png'
puddle_hex_mosiac 4 scales.png


 

From: Josh English
Subject: Re: Layered mosaics
Date: 24 Feb 2025 16:51:21
Message: <67bce9d9$1@news.povray.org>
On 2/22/2025 6:38 PM, Josh English wrote:
> Back to playing with mesh cameras and the hex mosaics I played with last 
> year. I have some more experiments I want to do and this one, an overlay 
> of 4 different mosaic meshes, looked pretty nice.
> 
> I have some animations I want to try with this, and then figure out a 
> good voronoi algorithm.


And I figured out how to smoothly distort the hexagons and oddly enough 
this is the sort of thing I've always wanted to do in POV-Ray.

This is five overlapped mosaics rendered in one pass. Total render time 
is 103 seconds on a 720x400.


Post a reply to this message


Attachments:
Download 'puddle_squiggle_hex_mosiac.png' (119 KB)

Preview of image 'puddle_squiggle_hex_mosiac.png'
puddle_squiggle_hex_mosiac.png


 

From: William F Pokorny
Subject: Re: Layered mosaics
Date: 25 Feb 2025 05:03:58
Message: <67bd958e$1@news.povray.org>
On 2/24/25 16:51, Josh English wrote:
> And I figured out how to smoothly distort the hexagons and oddly enough 
> this is the sort of thing I've always wanted to do in POV-Ray.
> 
> This is five overlapped mosaics rendered in one pass. Total render time 
> is 103 seconds on a 720x400.

Neat.

Bill P.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.