POV-Ray : Newsgroups : povray.binaries.images : Sam's Shay redux Server Time
22 Dec 2024 18:57:22 EST (-0500)
  Sam's Shay redux (Message 1 to 2 of 2)  
From: Cousin Ricky
Subject: Sam's Shay redux
Date: 9 Feb 2023 16:28:44
Message: <63e5658c@news.povray.org>
Taking suggestions from clipka on my original submission, I have updated
my CGSphere take on Sam Benge's Matryoshka interpretation of Shay's CSG
Challenge.  I deepened the gold color, made the finish more metallic,
and improved the DOF.

Shay's CSG Challenge:
<https://news.povray.org/povray.binaries.images/thread/%3C51ef197a%40news.povray.org%3E/>

My original rendition:
<https://news.povray.org/op.w4qoqbyl6b35ac%40linux-dc58.site>

DOF in both submissions was simulated by stacked multiple renders,
because POV-Ray’s native focal blur was taking too long.  For the
original Sam’s Shay, the camera position was jittered, yielding a focal
point rather than a focal plane; in this redux, the camera position is
sheared with respect to the focal plane.

Photons pass:     1:05:46
Radiosity pass:   2:48:56
Final pass:       7:45:36
Frames stacking:  0:00:05
                 --------
Total:           11:40:23


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Attachments:
Download 'sams_shay.20230206.jpg' (174 KB)

Preview of image 'sams_shay.20230206.jpg'
sams_shay.20230206.jpg


 

From: Thomas de Groot
Subject: Re: Sam's Shay redux
Date: 10 Feb 2023 04:04:44
Message: <63e608ac$1@news.povray.org>
Op 9-2-2023 om 22:28 schreef Cousin Ricky:
> Taking suggestions from clipka on my original submission, I have updated
> my CGSphere take on Sam Benge's Matryoshka interpretation of Shay's CSG
> Challenge.  I deepened the gold color, made the finish more metallic,
> and improved the DOF.
> 
Very nice indeed! The gold is gorgeous.

How about Edouard Poor's camera macros? Would those be faster than 
POV-Ray's DOF? Anyway, your method is working perfectly.

-- 
Thomas


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