|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 27-9-2022 om 19:24 schreef Bald Eagle:
> "jr" <cre### [at] gmailcom> wrote:
>
>> from the mannequin's POV, along the top-outside-corner of each rail, that is,
>> I'd expect most wear on the inner "edges" due to the wheel shape.
>
> It's an interesting thing, those train wheels:
>
> https://www.youtube.com/watch?v=y7h4OtFDnYE
>
Oooh! LOL! indeed. That was a smart explanation by Richard Feynman.
Thanks for this!
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 27-9-2022 om 19:11 schreef jr:
> hi,
>
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> I guess I am about done concerning sleepers, rail tracks, and trolley
>> textures.
>
> damn. I was about to suggest the cab should be in "British Racing Green" with
> gold trim ;-).
>
You mean like this? :-)
I could not get a can of gold trim as the shops were closed.
--
Thomas
Post a reply to this message
Attachments:
Download 'the shallows_trolley2.jpg' (183 KB)
Preview of image 'the shallows_trolley2.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I was not entirely honest when I said earlier that the Apollo Maximus
clothes were not uv-mapped. They are, but do not have dedicated
image_maps attached to them. However, it is possible to use image_maps
within this uv-mapped universe of course. Here is what I came up with today.
--
Thomas
Post a reply to this message
Attachments:
Download 'the shallows_trolley3.jpg' (186 KB)
Preview of image 'the shallows_trolley3.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
hi,
Thomas de Groot <tho### [at] degrootorg> wrote:
> You mean like this? :-)
merci bien. see inbox.
regards, jr.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Il 28/09/2022 17:46, Thomas de Groot ha scritto:
A very detailed work, Thomas!
Have you planned to add a bit of ageing also to the yellow / black bands
and the glass?
Paolo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 30-9-2022 om 16:09 schreef Paolo Gibellini:
> Il 28/09/2022 17:46, Thomas de Groot ha scritto:
>
> A very detailed work, Thomas!
> Have you planned to add a bit of ageing also to the yellow / black bands
> and the glass?
>
> Paolo
>
Thank you indeed Paolo!
The yellow/black bands have bit of (oily) smudges added but I would
prefer to keep them whole otherwise for some reason. The glass... hmm.
I didn't consider those I am afraid. Something to think about.
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> I guess I am about done concerning sleepers, rail tracks, and trolley
> textures. Here a view of those changes.
>
> --
> Thomas
Much better ;-)
Sean
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> Specially for jr ;-)
>
> The sleeper at the origin is Friedrich Lohmueller's original CSG version
> as comparison. The others are isowood versions.
>
> --
> Thomas
May I ask that which settings are you use?
/color_map/ /...?/ /isowood/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 10-10-2022 om 13:59 schreef And:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Specially for jr ;-)
>>
>> The sleeper at the origin is Friedrich Lohmueller's original CSG version
>> as comparison. The others are isowood versions.
>>
>> --
>> Thomas
>
> May I ask that which settings are you use?
> /color_map/ /...?/ /isowood/
>
Sure. You need the isowood macro of course, and then I used the following:
#declare P_RoughOak =
pigment {
P_IW_13
color_map { CM_IW_05 }
scale 1/4
}
#declare Fin_W = //which is basically the default
finish {
ambient 0.00
diffuse 0.7
brilliance 1
//specular 0.2
//roughness 0.001
}
#declare N_IW_14 = //instead of Norm_W (if you prefer)
normal {
wood 0.4
octaves 4
turbulence <0.07, 0.07, 0.4>
lambda 0.80
scale <0.06, 0.06, 0.9>
}
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 10-10-2022 om 13:59 schreef And:
> > Thomas de Groot <tho### [at] degrootorg> wrote:
> >> Specially for jr ;-)
> >>
> >> The sleeper at the origin is Friedrich Lohmueller's original CSG version
> >> as comparison. The others are isowood versions.
> >>
> >> --
> >> Thomas
> >
> > May I ask that which settings are you use?
> > /color_map/ /...?/ /isowood/
> >
>
> Sure. You need the isowood macro of course, and then I used the following:
>
> #declare P_RoughOak =
> pigment {
> P_IW_13
> color_map { CM_IW_05 }
> scale 1/4
> }
>
> #declare Fin_W = //which is basically the default
> finish {
> ambient 0.00
> diffuse 0.7
> brilliance 1
> //specular 0.2
> //roughness 0.001
> }
>
> #declare N_IW_14 = //instead of Norm_W (if you prefer)
> normal {
> wood 0.4
> octaves 4
> turbulence <0.07, 0.07, 0.4>
> lambda 0.80
> scale <0.06, 0.06, 0.9>
> }
>
>
> --
> Thomas
Thank you.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |