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From: Thomas de Groot 
Subject: Cloud Shells by Mick Hazelgrove - made easy 
Date: 31 Oct 2020 12:48:12 
Message: <5f9d954c@news.povray.org> 
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My version of Mick's Cloud Shells got so cluttered up with additions, 
substractions, etc, that I took the opportunity to clean it up thoroughly.
What do you think? Could I post the scene file in p.b.utilities for 
general use by all interested, like I did with Lawnmaker? I have clearly 
stated the original author(s) so I suppose this should not be an issue.
-- 
Thomas
 
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Download 'mh_cloudshell_test.png' (371 KB)
 
  
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Thomas de Groot <tho### [at] degroot org> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.
You're quite the endurance runner.   :)
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.
Yeah - if I can apply that vortex function to those clouds, that would be
awesome.    Might need to throw in a bit of good lightning....
 
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From: Thomas de Groot 
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy 
Date:  1 Nov 2020 03:04:37 
Message: <5f9e6c15$1@news.povray.org> 
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Op 31/10/2020 om 21:23 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degroot org> wrote:
>> My version of Mick's Cloud Shells got so cluttered up with additions,
>> substractions, etc, that I took the opportunity to clean it up thoroughly.
> 
> You're quite the endurance runner.   :)
> 
>> What do you think? Could I post the scene file in p.b.utilities for
>> general use by all interested, like I did with Lawnmaker? I have clearly
>> stated the original author(s) so I suppose this should not be an issue.
> 
> Yeah - if I can apply that vortex function to those clouds, that would be
> awesome.    Might need to throw in a bit of good lightning....
> 
> 
> 
Done. The scene file with macro can be found in p.b.utilities.
In the meantime, I found a copy of the original code (for POV version 
3.5 and/or 3.6). If someone is interested I shall post it there too.
-- 
Thomas
 
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> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker?
Sure, these clouds look nice enough to find their users for sure!
Thank you again :-)
Thomas de Groot <tho### [at] degroot org> wrote:
> My version of Mick's Cloud Shells got so cluttered up with additions,
> substractions, etc, that I took the opportunity to clean it up thoroughly.
>
> What do you think? Could I post the scene file in p.b.utilities for
> general use by all interested, like I did with Lawnmaker? I have clearly
> stated the original author(s) so I suppose this should not be an issue.
>
> --
> Thomas
 
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From: Thomas de Groot 
Subject: Re: Cloud Shells by Mick Hazelgrove - made easy - version 2 
Date: 15 Nov 2020 02:45:59 
Message: <5fb0dcb7@news.povray.org> 
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Version 2 is now available on povray.binaries.utilities.
-- 
Thomas
 
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Attachments: 
Download 'mh_cloudshell_v2.png' (260 KB)
 
  
Preview of image 'mh_cloudshell_v2.png'
   
   
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