POV-Ray : Newsgroups : povray.binaries.images : Ancient blob scene taken to extremes Server Time
25 Dec 2024 20:23:59 EST (-0500)
  Ancient blob scene taken to extremes (Message 1 to 4 of 4)  
From: Jörg "Yadgar" Bleimann
Subject: Ancient blob scene taken to extremes
Date: 26 Feb 2019 18:36:06
Message: <5c75cd66@news.povray.org>
Hi(gh)!

With the beginnings of news.povray.org now more than 20 years in the 
past, the time has come for something like raytracing archeology...

As I'm still pursueing my project of "POV-o-Rama", the comprehensive 
POV-Ray image, animation and scene database, I now, after having 
finished my extraction and archiving work on povray.binaries.animations, 
started rummaging through povray.binaries.scene-files and 
povray.text.scene-files, locally archiving and probing scene scripts - 
mostly I have to modify them to get them running under modern POV-Ray, 
of course I document all changes in the code.

Pretty soon I came across a stunning animation of blobs arranged in a 
spiral, made in 1998 by "aardvarko" - 
http://news.povray.org/povray.binaries.scene-files/thread/%3C6l58r6%24cru%241%40oz.aussie.org%3E/?ttop=426521&toff=1430

,even tracing further back to Eduard Schwan, who wrote in the first 
place in 1995 (and thus seems to be one of the original POV-Ray 
demonstration scene files).

I even found his homepage (http://www.aardvarko.com/), but it seems to 
be inactive since 2007, so I have no chance to contact him, which leaves 
me somewhat bothered about copyright and fair use (here in Germany with 
its absurdly draconian and complicated copyright laws even this posting 
easily could land me in jail for up to three years)...

...but on the other hand, there seems to be a silent agreement among the 
POV-Ray community that any material published here, as long as not 
stated explicitly otherwise, may be re-used at least within the POV-Ray 
newsgroups... so I decided to post some images rendered from the linked 
scene script.

In the original INI script by aardvarko, animation was limited to 
clock=48; however, I used the highest possible clock value before 
getting degenerate cylinder errors, which is 999.

While I write this, a second image showing a deep zoom into the cylinder 
rods is rendered - I will post it as soon it is completed.

See you in Khyberspace!

Yadgar


Post a reply to this message


Attachments:
Download 'blobloop-k999.png' (727 KB)

Preview of image 'blobloop-k999.png'
blobloop-k999.png


 

From: Jörg "Yadgar" Bleimann
Subject: Re: Ancient blob scene taken to extremes
Date: 26 Feb 2019 21:04:34
Message: <5c75f032@news.povray.org>
Hi(gh)!

Here's the second one!

See you in Khyberspace!

Yadgar

Now playing: Hora Staccato (Franz Lambert)


Post a reply to this message


Attachments:
Download '2019-02-27 aardvarko's blob loop at clock 999, take 2 (yadgar).png' (1979 KB)

Preview of image '2019-02-27 aardvarko's blob loop at clock 999, take 2 (yadgar).png'
2019-02-27 aardvarko's blob loop at clock 999, take 2 (yadgar).png


 

From: Paolo Gibellini
Subject: Re: Ancient blob scene taken to extremes
Date: 27 Feb 2019 05:17:36
Message: <5c7663c0$1@news.povray.org>
Jörg "Yadgar" Bleimann wrote on 27/02/2019 00:38:
> Hi(gh)!
> 
> With the beginnings of news.povray.org now more than 20 years in the 
> past, the time has come for something like raytracing archeology...
> 
> As I'm still pursueing my project of "POV-o-Rama", the comprehensive 
> POV-Ray image, animation and scene database, I now, after having 
> finished my extraction and archiving work on povray.binaries.animations, 
> started rummaging through povray.binaries.scene-files and 
> povray.text.scene-files, locally archiving and probing scene scripts - 
> mostly I have to modify them to get them running under modern POV-Ray, 
> of course I document all changes in the code.
> 
> Pretty soon I came across a stunning animation of blobs arranged in a 
> spiral, made in 1998 by "aardvarko" - 
>
http://news.povray.org/povray.binaries.scene-files/thread/%3C6l58r6%24cru%241%40oz.aussie.org%3E/?ttop=426521&toff=1430

> ,even tracing further back to Eduard Schwan, who wrote in the first 
> place in 1995 (and thus seems to be one of the original POV-Ray 
> demonstration scene files).
> 
> I even found his homepage (http://www.aardvarko.com/), but it seems to 
> be inactive since 2007, so I have no chance to contact him, which leaves 
> me somewhat bothered about copyright and fair use (here in Germany with 
> its absurdly draconian and complicated copyright laws even this posting 
> easily could land me in jail for up to three years)...
> 
> ...but on the other hand, there seems to be a silent agreement among the 
> POV-Ray community that any material published here, as long as not 
> stated explicitly otherwise, may be re-used at least within the POV-Ray 
> newsgroups... so I decided to post some images rendered from the linked 
> scene script.
> 
> In the original INI script by aardvarko, animation was limited to 
> clock=48; however, I used the highest possible clock value before 
> getting degenerate cylinder errors, which is 999.
> 
> While I write this, a second image showing a deep zoom into the cylinder 
> rods is rendered - I will post it as soon it is completed.
> 
> See you in Khyberspace!
> 
> Yadgar

I like both the images.
;-)
Paolo


Post a reply to this message

From: Norbert Kern
Subject: Re: Ancient blob scene taken to extremes
Date: 28 Feb 2019 13:30:01
Message: <web.5c782809bdda2c873c1c78400@news.povray.org>
=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
>
> With the beginnings of news.povray.org now more than 20 years in the
> past, the time has come for something like raytracing archeology...
>
>
> In the original INI script by aardvarko, animation was limited to
> clock=48; however, I used the highest possible clock value before
> getting degenerate cylinder errors, which is 999.
>
> While I write this, a second image showing a deep zoom into the cylinder
> rods is rendered - I will post it as soon it is completed.
>
> See you in Khyberspace!
>
> Yadgar


Nice image and colors, but the weird pattern distracted me a bit.
The moire-like pattern disappers, when using an union instead of the blob...

Norbert


Post a reply to this message


Attachments:
Download 'blobloop4_a.jpg' (770 KB)

Preview of image 'blobloop4_a.jpg'
blobloop4_a.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.