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On 17-11-2017 13:57, Stephen wrote:
> On 17/11/2017 12:05, Thomas de Groot wrote:
>> On 17-11-2017 11:42, Stephen wrote:
>>> On 17/11/2017 08:28, Thomas de Groot wrote:
>>>> I am a fan.
>>>>
>>> So am I. :-)
>>>
>>> How did you construct it?
>>>
>> Very easy: a Poser figure (Apollo Maximus in this case) and a random
>> inside() test to place randomly scaled cubes. Finished off with
>> Nicolas Rougier's rust texture.
>>
>
> Simple and effective. :-)
> I wonder if you could use a similar technique for Giacometti?
Hmm, that would be different but not impossible I guess. I have to think
about this.
>
>> I am testing different rust possibilities, including of course
>> proximity patterns.
>>
>> I intend to simulate different Gormley approaches. I find them truly
>> fascinating.
>>
>
> I look forward to seeing the results.
> Have you seen any of Andy Scott's work?
>
Andy Scott yes, I have seen some indeed. An approach that is not that
much different from Gormley and yet with a totally different aura.
Fascinating.
--
Thomas
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On 17-11-2017 13:53, B. Gimeno wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> I am a fan.
>>
>> --
>> Thomas
>
> Two windmills are standing in a field and one asks the other,
>
> "What kind of music do you like?"
>
> The other says, "I'm a big metal fan"
>
LOL. Very good.
--
Thomas
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On 18-11-2017 2:33, Kenneth wrote:
> That's really beautiful.
>
> I'm not familiar with the artist; I need to look him up. Metal sculptures like
> this really impress me.
>
>
>
Recently, there was a documentary about him here on TV. He is a very
likeable personality with a deep feeling for human nature and the social
context. He makes fascinating art, sometimes subtly disturbing but
always with compassion.
This site http://www.antonygormley.com/ gives an excellent overview of
his work.
--
Thomas
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Another built.
--
Thomas
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Attachments:
Download 'antony gormley sim.png' (330 KB)
Preview of image 'antony gormley sim.png'
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Or maybe this.
--
Thomas
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Attachments:
Download 'antony gormley sim_1_2.png' (343 KB)
Preview of image 'antony gormley sim_1_2.png'
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And better yet, using VRand_In_Obj()
--
Thomas
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Attachments:
Download 'antony gormley sim.png' (395 KB)
Preview of image 'antony gormley sim.png'
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Thomas de Groot <tho### [at] degrootorg> wrote:
> And better yet, using VRand_In_Obj()
>
>
> --
> Thomas
Good job! The man seems to disappear.
Maybe you should add a background, to compose an image in the surrealist style.
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Thomas de Groot <tho### [at] degrootorg> wrote:
>
> This site http://www.antonygormley.com/ gives an excellent overview of
> his work.
>
Some of his 'rectilinear'/block sculptures there instantly recalled a POV-Ray
scene I made years ago and posted...
http://news.povray.org/povray.binaries.images/thread/%3Cweb.4bd33d559bbfa54fae92d9930@news.povray.org%3E/
....specifically the two slab-like objects on the left and right. I must have
been 'channeling' Gormley!
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On 20-11-2017 7:24, Kenneth wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>>
>> This site http://www.antonygormley.com/ gives an excellent overview of
>> his work.
>>
>
> Some of his 'rectilinear'/block sculptures there instantly recalled a POV-Ray
> scene I made years ago and posted...
>
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.4bd33d559bbfa54fae92d9930@news.povray.org%3E/
>
> ....specifically the two slab-like objects on the left and right. I must have
> been 'channeling' Gormley!
>
>
Indeed. :-)
--
Thomas
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On 19-11-2017 14:30, Fractracer wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> And better yet, using VRand_In_Obj()
>>
>>
>> --
>> Thomas
>
> Good job! The man seems to disappear.
> Maybe you should add a background, to compose an image in the surrealist style.
>
For the time being this remains just an empty test landscape ;-)
--
Thomas
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