POV-Ray : Newsgroups : povray.binaries.images : "Metal Monster" WIP Server Time
12 Nov 2026 19:50:49 EST (-0500)
  "Metal Monster" WIP (Message 1 to 47 of 47)  
From: Norbert Kern
Subject: "Metal Monster" WIP
Date: 9 May 2016 14:15:01
Message: <web.5730d27e471f88e1a88fd0510@news.povray.org>
Currently I'm working on an entry for the TC-RTC round "The Metal Monster".
It's fun to combine landscape with living alien metal.

I have to work more on the concept, but the atmosphere is imho ok.


Norbert Kern


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From: Doctor John
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 14:23:23
Message: <5730d59b$1@news.povray.org>
On 09/05/16 19:10, Norbert Kern wrote:
> Currently I'm working on an entry for the TC-RTC round "The Metal Monster".
> It's fun to combine landscape with living alien metal.
> 
> I have to work more on the concept, but the atmosphere is imho ok.
> 
> 
> Norbert Kern
> 

Looks very promising. Only 100 days to polish it a bit more, though ;-)

John
-- 
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children


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From: Jaime Vives Piqueres
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 14:42:03
Message: <5730d9fb@news.povray.org>
El 09/05/16 a las 20:10, Norbert Kern escribió:
> Currently I'm working on an entry for the TC-RTC round "The Metal Monster".
> It's fun to combine landscape with living alien metal.
>
> I have to work more on the concept, but the atmosphere is imho ok.

   It's not OK... it's gorgeous!

--
jaime


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 14:56:38
Message: <5730dd66@news.povray.org>
On 5/9/2016 7:10 PM, Norbert Kern wrote:
> I have to work more on the concept, but the atmosphere is imho ok.

I can smell the atmosphere. :)

-- 

Regards
     Stephen


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 15:55:00
Message: <web.5730eb0282700afa88fd0510@news.povray.org>
Doctor John <j.g### [at] gmailcom> wrote:
>
> Looks very promising. Only 100 days to polish it a bit more, though ;-)
>
> John


The final render will take about 30 days (5 pps)...


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 16:05:00
Message: <web.5730ec9182700afa88fd0510@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:

>    It's not OK... it's gorgeous!


Thank you, Jaime!

I had to use an old trick of Rune to enhance contrast - otherwise it would look
pale and boring.

// Rune S. Johansen  bwstripe.pov
sphere {
        cam_loc, 0.001
        hollow
        pigment {color rgb 0.5 transmit 1.4}
        finish {emission 1 diffuse 0}
}

Norbert


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 9 May 2016 16:10:00
Message: <web.5730ed8182700afa88fd0510@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> On 5/9/2016 7:10 PM, Norbert Kern wrote:
> > I have to work more on the concept, but the atmosphere is imho ok.
>
> I can smell the atmosphere. :)


Thanks, Stephen!


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 03:00:29
Message: <5731870d$1@news.povray.org>
On 9-5-2016 20:10, Norbert Kern wrote:
> Currently I'm working on an entry for the TC-RTC round "The Metal Monster".
> It's fun to combine landscape with living alien metal.
>
> I have to work more on the concept, but the atmosphere is imho ok.
>

Holy Metal! This is really good! Satisfyingly alien.


-- 
Thomas


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 04:05:00
Message: <web.5731950482700af7cc0d6d70@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> Holy Metal! This is really good! Satisfyingly alien.


Yes, I love the alien aspect of the tale.

As Camus wrote in "Sysiphus":
"At the heart of all beauty lies something inhuman, and these hills, the
softness of the sky, the outline of these trees at this very minute lose the
illusory meaning with which we had clothed them, henceforth more remote than a
lost paradise. The primitive hostility of the world rises up to face us across
millennia."

But it's difficult to depict it in a still image...
Here are some more tests -


Norbert


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 04:25:56
Message: <57319b14$1@news.povray.org>
On 5/10/2016 9:00 AM, Norbert Kern wrote:
> But it's difficult to depict it in a still image...

Any snippets of tests would not go amiss. :)

> Here are some more tests -

The top RH one would look good on a rotating table.

Keep showing off. :)

-- 

Regards
     Stephen


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 09:00:01
Message: <web.5731db1082700af7cc0d6d70@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> Keep showing off. :)


Ok, here are some failed attempts.
Metals are notoriously difficult...

Norbert


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 10:26:46
Message: <5731efa6$1@news.povray.org>
On 5/10/2016 1:58 PM, Norbert Kern wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>> Keep showing off. :)
>
>
> Ok, here are some failed attempts.
> Metals are notoriously difficult...
>

Failed?

You've got high standards in QC.
I particularly like the pair on the right. Shiny.

-- 

Regards
     Stephen


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From: clipka
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 11:39:47
Message: <573200c3$1@news.povray.org>
Am 10.05.2016 um 16:26 schrieb Stephen:
> On 5/10/2016 1:58 PM, Norbert Kern wrote:
>> Stephen <mca### [at] aolcom> wrote:
>>
>>> Keep showing off. :)
>>
>>
>> Ok, here are some failed attempts.
>> Metals are notoriously difficult...
>>
> 
> Failed?
> 
> You've got high standards in QC.
> I particularly like the pair on the right. Shiny.

The top left for me, anytime!


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 11:50:00
Message: <web.5732029782700af7cc0d6d70@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> Failed?
>
> You've got high standards in QC.
> I particularly like the pair on the right. Shiny.


They don't give me the impression of a living transforming metal.
But I downloaded one scene with three metal materials in pb.scene-file.

Perhaps it's the color. Colored metallic elements are rare (copper, gold, (pure)
caesium and bismuth (pale reddish)). Even the "new" transuranium elements aren't
colored - they are all silvery metals (even "Eka-Gold). The metals, which come
near the description given in the tale are those from Bohrium to Darmstadtium
which are noble metals with densities near 40. Of course they are extremely
radioactive...
But perhaps a metal intelligence with deforming abilities is able to deal with
nuclear forces?


Norbert


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 12:00:00
Message: <web.573204a982700af7cc0d6d70@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> The top left for me, anytime!


Hi Christoph,

in the case you are interested -

// Jerzy Karczmarczuk  Textures, continuation
https://karczmarczuk.users.greyc.fr/TEACH/Imagerie.old/Txtur.html

#macro T1650 (col)

#declare bz = pigment {bozo scale 0.3}
#declare m0 = 0;
#declare stp = 0.08;
#declare s1 = stp*0.5;
#declare stri =
color_map {
        #while (m0 < 1)
                [m0     srgb <col.x,col.y,col.z>]
                [m0+s1  srgb 0.15*<col.x,col.y,col.z>]
                #declare m0 = m0+stp;
        #end
}

material {
        texture {
                pigment {
                        bz
                        color_map {stri}
                }
                normal {
                        pigment_pattern {
                                bz
                                color_map {stri}
                        }
                        3
                }
         finish {
          brilliance 4
          diffuse 0
          emission 0
          metallic
          specular 0.8
          roughness 0.025
          reflection {1 metallic}
         }
        }
 interior {ior 1.5}
 scale 0.55
}

#end

Norbert


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From: Bald Eagle
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 13:05:00
Message: <web.5732146682700afb488d9aa0@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
etal intelligence with deforming abilities is able to deal with
> nuclear forces?

I have lost my entire paper library, and would like to find a copy of Asimov's
tale of the goose who laid the golden egg.  It's brilliantly written, and
following up on your speculation, you'd find a very interesting read.  :)

Excellent work.
I agree with Stephen - if those are "failed" attempts... :O


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 15:35:01
Message: <web.5732367b82700af7cc0d6d70@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:

> I have lost my entire paper library, and would like to find a copy of Asimov's
> tale of the goose who laid the golden egg.  It's brilliantly written, and
> following up on your speculation, you'd find a very interesting read.  :)

I just read a summary of Asimov's tale - very funny!

Personally I think intelligence is a ubiquitary phenomenon and is easy to create
and implement. Imho Valentin Braitenberg or Dietrich Dörner were on the right
track. E.g. far senses like vision are needed - how to implement those?
In nature you had cellular caves with light sensitive cells and an information
transport. If you are a flexible noble metal, you can tempoarily build
oxygen-based semiconductor layers and so on.

Anyway - if you interact with an environment, at first you have to transform
yourself constantly, adapting surface layers (more normals than pigments in
povray?) and secondly you move by liquifying parts of your structure (even more
normals!)
This is, what I want to see in a good material...

> Excellent work.
> I agree with Stephen - if those are "failed" attempts... :O

Here is a better attempt - not necessarily pretty, but imho a bit more
plausible...

Norbert


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metal tests3.jpg


 

From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 16:15:53
Message: <57324179$1@news.povray.org>
On 5/10/2016 8:28 PM, Norbert Kern wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
>
>> I have lost my entire paper library, and would like to find a copy of Asimov's
>> tale of the goose who laid the golden egg.  It's brilliantly written, and
>> following up on your speculation, you'd find a very interesting read.  :)
>
> I just read a summary of Asimov's tale - very funny!
>
> Personally I think intelligence is a ubiquitary phenomenon and is easy to create
> and implement. Imho Valentin Braitenberg or Dietrich Dörner were on the right
> track. E.g. far senses like vision are needed - how to implement those?
> In nature you had cellular caves with light sensitive cells and an information
> transport. If you are a flexible noble metal, you can tempoarily build
> oxygen-based semiconductor layers and so on.
>

Seems reasonable.


> Anyway - if you interact with an environment, at first you have to transform
> yourself constantly, adapting surface layers (more normals than pigments in
> povray?) and secondly you move by liquifying parts of your structure (even more
> normals!)
> This is, what I want to see in a good material...
>

You are frightening me. :-)
Too much of an insight.


>> Excellent work.
>> I agree with Stephen - if those are "failed" attempts... :O
>
> Here is a better attempt - not necessarily pretty, but imho a bit more
> plausible...
>
>

Well, shiny isn't everything.
It is hard to see your texture. It is obscured by the geometry. Quite 
amazing.



-- 

Regards
     Stephen


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 17:20:01
Message: <web.57324f9882700af7cc0d6d70@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> You are frightening me. :-)
> Too much of an insight.

Only some nerdy thoughts.
Really interesting are the social consequences, if small separated metal parts
can act independant from each other...

> Well, shiny isn't everything.
> It is hard to see your texture. It is obscured by the geometry. Quite
> amazing.

I learned decades ago - pulverized metals are darker than solids, non-metals get
brighter (band gaps bla, bla..). This is hard to realize within a povray
material, but you are right - fractalized or micronized metals aren't very
shiny. To my knowlwdge this is especially true for noble metals.

To obscure structure and texture contributions is one of my few standard tricks.
Here is the basic little fractal...

Norbert


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 18:58:00
Message: <57326778$1@news.povray.org>
On 5/10/2016 10:16 PM, Norbert Kern wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>> You are frightening me. :-)
>> Too much of an insight.
>
> Only some nerdy thoughts.
> Really interesting are the social consequences, if small separated metal parts
> can act independant from each other...
>

I will let you know when I finish reading Stephen Baxter's Proxima. 
There is/are one of those in it.


>> Well, shiny isn't everything.
>> It is hard to see your texture. It is obscured by the geometry. Quite
>> amazing.
>
> I learned decades ago - pulverized metals are darker than solids, non-metals get
> brighter (band gaps bla, bla..). This is hard to realize within a povray
> material, but you are right - fractalized or micronized metals aren't very
> shiny. To my knowlwdge this is especially true for noble metals.
>
> To obscure structure and texture contributions is one of my few standard tricks.
> Here is the basic little fractal...
>

I recognised the shape but the texture you used fits the fractal like a 
glove. It introduces subtleties to what you see. so you don't see it as 
a texture but as the object. (Sorry if my age group is showing)

It is one of the best fractal images I've seen and it is monochrome.

-- 

Regards
     Stephen


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From: Nekar Xenos
Subject: Re: "Metal Monster" WIP
Date: 10 May 2016 22:31:13
Message: <57329971$1@news.povray.org>
On 2016/05/10 05:47 PM, Norbert Kern wrote:

> But perhaps a metal intelligence with deforming abilities is able to deal with
> nuclear forces?
>
Or perhaps it's their lifeblood in some way.

-- 
________________________________________

-Nekar Xenos-


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From: Larry Hudson
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 00:19:16
Message: <5732b2c4$1@news.povray.org>
On 05/10/2016 10:03 AM, Bald Eagle wrote:
[snip...]
> I have lost my entire paper library, and would like to find a copy of Asimov's
> tale of the goose who laid the golden egg.  It's brilliantly written, and
> following up on your speculation, you'd find a very interesting read.  :)
>

It's in the book Asimov's Mysteries, the title of the story is Pâté de Foie Gras.
I'm sure it's available in other collections as well, but I have it in this book.

I agree, it's a fun story!   :-)

-- 
      -=- Larry -=-


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 02:44:13
Message: <5732d4bd$1@news.povray.org>
On 10-5-2016 21:28, Norbert Kern wrote:
> Anyway - if you interact with an environment, at first you have to transform
> yourself constantly, adapting surface layers (more normals than pigments in
> povray?) and secondly you move by liquifying parts of your structure (even more
> normals!)
> This is, what I want to see in a good material...

I wonder if in a living metal crystallisation processes would not be 
essential.

I am speechless about the high standards of your creations.

-- 
Thomas


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 02:47:31
Message: <5732d583$1@news.povray.org>
On 11-5-2016 4:31, Nekar Xenos wrote:
> On 2016/05/10 05:47 PM, Norbert Kern wrote:
>
>> But perhaps a metal intelligence with deforming abilities is able to
>> deal with
>> nuclear forces?
>>
> Or perhaps it's their lifeblood in some way.
>

Yes, I think too that that is the core truth of the matter.


-- 
Thomas


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From: Paolo Gibellini
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 06:32:48
Message: <57330a50$1@news.povray.org>
Norbert Kern wrote on 10/05/2016 21.28:
>
> Here is a better attempt - not necessarily pretty, but imho a bit more
> plausible...
>
> Norbert
>

This one is beautiful!

Paolo


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 08:55:01
Message: <web.57332a9d82700affa04ef1b0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> I will let you know when I finish reading Stephen Baxter's Proxima.
> There is/are one of those in it.


Interesting!

Norbert


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 09:10:01
Message: <web.57332e9082700affa04ef1b0@news.povray.org>
Nekar Xenos <nek### [at] gmailcom> wrote:
> On 2016/05/10 05:47 PM, Norbert Kern wrote:
>
> > But perhaps a metal intelligence with deforming abilities is able to deal with
> > nuclear forces?
> >
> Or perhaps it's their lifeblood in some way.
>
> -Nekar Xenos-


Frightening - a civilisation born near the surface of a neutron star...

If such species would come to earth, I can imagine every chemistry possible and
some new ones too. Materials with every color, even a metallic "gas" with
densities much higher than 40 g/ml or higher.

Perhaps this is the "solution" - individuals as mini neutron stars, interacting
with each other and building structures via electron transfer.

This gives me new ideas - thank you!

Norbert


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 09:25:01
Message: <web.573331d882700affa04ef1b0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> I wonder if in a living metal crystallisation processes would not be
> essential.

At least temporarily for structural purposes like shells, bones and teeth.


> I am speechless about the high standards of your creations.
>
> --
> Thomas

I used "Structure Synth" to create the structures containing only boxews and
spheres.
Since I use it since a few weaks, my own input to create the structures isn't
really high...

Here are some more Structure Synth examples -

Norbert


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 09:25:02
Message: <web.5733321c82700affa04ef1b0@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> Norbert Kern wrote on 10/05/2016 21.28:
> >
> > Here is a better attempt - not necessarily pretty, but imho a bit more
> > plausible...
> >
> > Norbert
> >
>
> This one is beautiful!
>
> Paolo


Thank you!


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 09:29:31
Message: <573333bb$1@news.povray.org>
On 5/11/2016 1:50 PM, Norbert Kern wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>> I will let you know when I finish reading Stephen Baxter's Proxima.
>> There is/are one of those in it.
>
>
> Interesting!
>

I think so. Not the life that you described but life.


-- 

Regards
     Stephen


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 09:38:32
Message: <573335d8$1@news.povray.org>
On 5/11/2016 2:21 PM, Norbert Kern wrote:
>> >I am speechless about the high standards of your creations.
>> >
>> >--
>> >Thomas
> I used "Structure Synth" to create the structures containing only boxews and
> spheres.
> Since I use it since a few weaks, my own input to create the structures isn't
> really high...
>
> Here are some more Structure Synth examples -


Ditto Thomas.

-- 

Regards
     Stephen


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From: Bill Pragnell
Subject: Re: "Metal Monster" WIP
Date: 11 May 2016 12:00:00
Message: <web.5733569982700af4be112930@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:
> Frightening - a civilisation born near the surface of a neutron star...
>
> If such species would come to earth, I can imagine every chemistry possible and
> some new ones too. Materials with every color, even a metallic "gas" with
> densities much higher than 40 g/ml or higher.
>
> Perhaps this is the "solution" - individuals as mini neutron stars, interacting
> with each other and building structures via electron transfer.

Someone else mentioned Baxter - his novel 'Flux' deals with a similar scenario.
Mind-bending stuff.

oh, and beautiful images, btw!

Bill


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 03:00:25
Message: <57342a09@news.povray.org>
On 11-5-2016 15:21, Norbert Kern wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> I wonder if in a living metal crystallisation processes would not be
>> essential.
>
> At least temporarily for structural purposes like shells, bones and teeth.

I thought also about mental processes where crystals could be essential 
part of the "brain".

>
>
>> I am speechless about the high standards of your creations.
>>
>> --
>> Thomas
>
> I used "Structure Synth" to create the structures containing only boxews and
> spheres.
> Since I use it since a few weaks, my own input to create the structures isn't
> really high...
>
> Here are some more Structure Synth examples -
>

It is baffling though to see the diversity of forms generated.


-- 
Thomas


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 03:13:09
Message: <57342d05$1@news.povray.org>
On 11-5-2016 15:21, Norbert Kern wrote:
> I used "Structure Synth" to create the structures containing only boxews and
> spheres.

Thanks for pointing to Structure Synth by the way. I did not know it.

-- 
Thomas


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From: clipka
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 11:04:32
Message: <57349b80$1@news.povray.org>
Am 11.05.2016 um 04:31 schrieb Nekar Xenos:
> On 2016/05/10 05:47 PM, Norbert Kern wrote:
> 
>> But perhaps a metal intelligence with deforming abilities is able to
>> deal with
>> nuclear forces?
>>
> Or perhaps it's their lifeblood in some way.

Not too far-fetched -- as a matter of fact, a few years ago scientists
have discovered some kind of mold that appears to be /feeding/ on
radioactivity, living within the reactor core housing of the infamous
Chernobyl nuclear reactor.


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 11:48:12
Message: <5734a5bc$1@news.povray.org>
On 5/12/2016 4:04 PM, clipka wrote:
> Am 11.05.2016 um 04:31 schrieb Nekar Xenos:
>> On 2016/05/10 05:47 PM, Norbert Kern wrote:
>>
>>> But perhaps a metal intelligence with deforming abilities is able to
>>> deal with
>>> nuclear forces?
>>>
>> Or perhaps it's their lifeblood in some way.
>
> Not too far-fetched -- as a matter of fact, a few years ago scientists
> have discovered some kind of mold that appears to be /feeding/ on
> radioactivity, living within the reactor core housing of the infamous
> Chernobyl nuclear reactor.
>

But who will save the world?

It sounds like the beginning of a Pulp SF book. And it’s true.
[Cue: Mars Attacks!]


-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 18:20:01
Message: <web.573500be82700af5e7df57c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> Not too far-fetched -- as a matter of fact, a few years ago scientists
> have discovered some kind of mold that appears to be /feeding/ on
> radioactivity, living within the reactor core housing of the infamous
> Chernobyl nuclear reactor.

Jeez - that sounds like it's straight outta The Andromeda Strain


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From: Bald Eagle
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 18:30:00
Message: <web.573503ac82700af5e7df57c0@news.povray.org>
It's a fungus:

https://en.wikipedia.org/wiki/Radiotrophic_fungus


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From: Alain
Subject: Re: "Metal Monster" WIP
Date: 12 May 2016 19:06:57
Message: <57350c91$1@news.povray.org>
Le 16-05-12 11:04, clipka a écrit :
> Am 11.05.2016 um 04:31 schrieb Nekar Xenos:
>> On 2016/05/10 05:47 PM, Norbert Kern wrote:
>>
>>> But perhaps a metal intelligence with deforming abilities is able to
>>> deal with
>>> nuclear forces?
>>>
>> Or perhaps it's their lifeblood in some way.
>
> Not too far-fetched -- as a matter of fact, a few years ago scientists
> have discovered some kind of mold that appears to be /feeding/ on
> radioactivity, living within the reactor core housing of the infamous
> Chernobyl nuclear reactor.
>

I've seen that one to. Those use melanin to capture nuclear radiation's 
energy in a way that resemble what chlorophyl does for visible light.


Alain


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From: Thomas de Groot
Subject: Re: "Metal Monster" WIP
Date: 13 May 2016 02:44:04
Message: <573577b4$1@news.povray.org>
On 12-5-2016 17:48, Stephen wrote:
> On 5/12/2016 4:04 PM, clipka wrote:
>> Am 11.05.2016 um 04:31 schrieb Nekar Xenos:
>>> On 2016/05/10 05:47 PM, Norbert Kern wrote:
>>>
>>>> But perhaps a metal intelligence with deforming abilities is able to
>>>> deal with
>>>> nuclear forces?
>>>>
>>> Or perhaps it's their lifeblood in some way.
>>
>> Not too far-fetched -- as a matter of fact, a few years ago scientists
>> have discovered some kind of mold that appears to be /feeding/ on
>> radioactivity, living within the reactor core housing of the infamous
>> Chernobyl nuclear reactor.
>>
>
> But who will save the world?
>
> It sounds like the beginning of a Pulp SF book. And it’s true.
> [Cue: Mars Attacks!]
>
>

Knowledge is being suppressed by our politicians who are the puppets of 
the Chernobyl fungus. Beware! Wrap your heads in aluminium foil to block 
the propaganda radiation!

-- 
Thomas


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From: Stephen
Subject: Re: "Metal Monster" WIP
Date: 13 May 2016 03:18:36
Message: <57357fcc$1@news.povray.org>
On 5/13/2016 7:43 AM, Thomas de Groot wrote:
>>
>>
>
> Knowledge is being suppressed by our politicians who are the puppets of
> the Chernobyl fungus. Beware! Wrap your heads in aluminium foil to block
> the propaganda radiation!


David Icke.


Giant Lizards from Another Star. I tell you.
-- 

Regards
     Stephen


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 14 May 2016 18:10:01
Message: <web.5737a1c982700afa9307b3b0@news.povray.org>
Thank you all for the discussion - it helped me very much.

Here is a last metal test for now - sufficiently alien and metal-like at the
same time.

Norbert


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Attachments:
Download 'metal test4.jpg' (682 KB)

Preview of image 'metal test4.jpg'
metal test4.jpg


 

From: Kenneth
Subject: Re: "Metal Monster" WIP
Date: 16 May 2016 07:20:00
Message: <web.5739ac2382700af33c457550@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote:

>
> I used "Structure Synth" to create the structures containing only boxews and
> spheres.
> Since I use it since a few weaks, my own input to create the structures isn't
> really high...
>
> Here are some more Structure Synth examples -
>

WOW! I don't have the words to express how beautiful (and photo-realistic) your
creations are. They make my renderings look like ancient Pac_Man doodles.

Truly inspiring (although I doubt I will ever be able to create such exquisite
renderings.)

Patience + Knowledge + Talent, wow.


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From: clipka
Subject: Re: "Metal Monster" WIP
Date: 17 May 2016 12:19:31
Message: <573b4493@news.povray.org>
Am 13.05.2016 um 00:29 schrieb Bald Eagle:
> It's a fungus:
> 
> https://en.wikipedia.org/wiki/Radiotrophic_fungus

According to that article, actually several different fungi -- two
yeasts (Wangiella dermatidis and Cryptococcus neoformans) and, indeed, a
mold (Cladosporium sphaerospermum).


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From: clipka
Subject: Re: "Metal Monster" WIP
Date: 17 May 2016 12:30:17
Message: <573b4719$1@news.povray.org>
Am 15.05.2016 um 00:08 schrieb Norbert Kern:
> Thank you all for the discussion - it helped me very much.
> 
> Here is a last metal test for now - sufficiently alien and metal-like at the
> same time.
> 
> Norbert

You know you've been playing too much Kerbal Space Program if that image
reminds you of Minmus...


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From: Norbert Kern
Subject: Re: "Metal Monster" WIP
Date: 17 May 2016 16:35:00
Message: <web.573b7fd782700afef2faa810@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 15.05.2016 um 00:08 schrieb Norbert Kern:
> > Thank you all for the discussion - it helped me very much.
> >
> > Here is a last metal test for now - sufficiently alien and metal-like at the
> > same time.

> You know you've been playing too much Kerbal Space Program if that image
> reminds you of Minmus...


Good eye, Christoph!

Indeed the f_ridged_mf-function parameters are based on a planet code by Tek
(http://evilsuperbrain.com/gallery/finished/index.php?image=links).

Norbert


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From: Jörg "Yadgar" Bleimann
Subject: Re: "Metal Monster" WIP
Date: 1 Jul 2016 12:04:26
Message: <5776948a$1@news.povray.org>
Hi(gh)!

On 11.05.2016 15:07, Norbert Kern wrote:

> Frightening - a civilisation born near the surface of a neutron star...
>
> If such species would come to earth, I can imagine every chemistry possible and
> some new ones too. Materials with every color, even a metallic "gas" with
> densities much higher than 40 g/ml or higher.
>
> Perhaps this is the "solution" - individuals as mini neutron stars, interacting
> with each other and building structures via electron transfer.
>
> This gives me new ideas - thank you!

You perhaps might like to take a look at Robert L. Forward's "Dragon's 
Egg"/"Starquake" (also available in German: "Das 
Drachenei"/"Sternbeben") - which deals with this very scenario: a 
civilization of slug-like flat creatures living on the surface of a 
neutron star!

See you in Khyberspace!

Yadgar


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