POV-Ray : Newsgroups : povray.binaries.images : Render speed...crawls Server Time
10 Oct 2026 20:46:44 EDT (-0400)
  Render speed...crawls (Message 1 to 17 of 17)  
From: Thomas de Groot
Subject: Render speed...crawls
Date: 10 Oct 2014 08:05:25
Message: <5437cb85@news.povray.org>
This is the last block of the image busy rendering and is taking 
forever. At this moment 4.5 hours at 155 PPM. Is there a way to speed 
things up? I guess not, as I can imagine what takes so long: a 
transparent, double-sided object, hair object with transparent layer, media.

Using Uberpov with w1600 +h1200 +am3 +a0.01 +ac0.9 +r4

 From previous days part rendering I suspect that even after 10 hours 
this will not be finished...

Thomas


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From: Stephen
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 08:49:14
Message: <5437d5ca$1@news.povray.org>
On 10/10/2014 13:05, Thomas de Groot wrote:
> This is the last block of the image busy rendering and is taking
> forever. At this moment 4.5 hours at 155 PPM. Is there a way to speed
> things up? I guess not, as I can imagine what takes so long: a
> transparent, double-sided object, hair object with transparent layer,
> media.
>
> Using Uberpov with w1600 +h1200 +am3 +a0.01 +ac0.9 +r4
>
>  From previous days part rendering I suspect that even after 10 hours
> this will not be finished...
>
> Thomas

A change in Render_Block_Size might help if you can chance stopping it 
again.

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 10:09:42
Message: <5437e8a6$1@news.povray.org>
On 10-10-2014 14:49, Stephen wrote:
> A change in Render_Block_Size might help if you can chance stopping it
> again.
>

That's an idea. Stopping is not a problem (nor starting up again). It 
might indeed distribute the calculations more efficiently over the threads.

Thomas


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From: jhu
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 10:25:01
Message: <web.5437ebe654d33df1d19b0ec40@news.povray.org>
You kids and your imaptience. Just wait a week. It should be done by then.
That's what we did back in the day, and we liked it!


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From: Thomas de Groot
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 10:32:36
Message: <5437ee04$1@news.povray.org>
On 10-10-2014 16:23, jhu wrote:
> You kids and your imaptience. Just wait a week. It should be done by then.
> That's what we did back in the day, and we liked it!
>

But I want it NOW! :-D

['Logistics' is the code word for the present case]

Thomas


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From: clipka
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 11:56:17
Message: <543801a1@news.povray.org>
Am 10.10.2014 16:23, schrieb jhu:
> You kids and your imaptience. Just wait a week. It should be done by then.
> That's what we did back in the day, and we liked it!

Yup. We were absolutely thrilled by the fact that we were unable to use 
the computer for anything else while the raytracer was running. And we 
greeted every new pixel with a loud cheer!


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From: Stephen
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 12:41:09
Message: <54380c25$1@news.povray.org>
On 10/10/2014 16:56, clipka wrote:
> Am 10.10.2014 16:23, schrieb jhu:
>> You kids and your imaptience. Just wait a week. It should be done by
>> then.
>> That's what we did back in the day, and we liked it!
>
> Yup. We were absolutely thrilled by the fact that we were unable to use
> the computer for anything else while the raytracer was running. And we
> greeted every new pixel with a loud cheer!
>

It was therapeutic watching that line of pixels being drawn across the 
screen.

-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 13:29:55
Message: <54381793@news.povray.org>
On 10-10-2014 18:41, Stephen wrote:
> On 10/10/2014 16:56, clipka wrote:
>> Am 10.10.2014 16:23, schrieb jhu:
>>> You kids and your imaptience. Just wait a week. It should be done by
>>> then.
>>> That's what we did back in the day, and we liked it!
>>
>> Yup. We were absolutely thrilled by the fact that we were unable to use
>> the computer for anything else while the raytracer was running. And we
>> greeted every new pixel with a loud cheer!
>>
>
> It was therapeutic watching that line of pixels being drawn across the
> screen.
>
Aaahhh... those good old times! Amiga 1000 drawing a mandelbrot 
fractal... a few pixels per hour... :-)

Thomas


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From: Stephen
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 13:40:30
Message: <54381a0e$1@news.povray.org>
On 10/10/2014 18:29, Thomas de Groot wrote:
> Aaahhh... those good old times! Amiga 1000 drawing a mandelbrot
> fractal... a few pixels per hour... :-)

I had Fractint on an "Intel inside" Win 95 m/c

Then the Stone Soup Group mentioned PovRay.

Lost, lost, my life in tatters waiting for the next rendering. :-)

-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 16:10:00
Message: <web.54383c9f54d33df15e7df57c0@news.povray.org>
> > It was therapeutic watching that line of pixels being drawn across the
> > screen.

lol, I remember watching TEXT getting written across the (television) screen of
my VIC-20 as characters were being downloaded over a 300 baud modem from a BBS.
It was so slow that they used to have animations based on control-chracters.


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From: jhu
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 16:45:01
Message: <web.543844aa54d33df1d19b0ec40@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

>
> It was therapeutic watching that line of pixels being drawn across the
> screen.
>
> --
>
> Regards
>      Stephen

Yes, it was just a tad less boring than watching paint dry.


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From: Stephen
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 17:28:27
Message: <54384f7b$1@news.povray.org>
On 10/10/2014 21:42, jhu wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>>
>> It was therapeutic watching that line of pixels being drawn across the
>> screen.
>>
>> --
>>
>> Regards
>>       Stephen
>
> Yes, it was just a tad less boring than watching paint dry.
>

Depends what you are smoking. ;-)

-- 

Regards
     Stephen


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From: Stephen
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 17:33:06
Message: <54385092$1@news.povray.org>
On 10/10/2014 21:07, Bald Eagle wrote:
>
>>> It was therapeutic watching that line of pixels being drawn across the
>>> screen.
>
> lol, I remember watching TEXT getting written across the (television) screen of
> my VIC-20 as characters were being downloaded over a 300 baud modem from a BBS.
> It was so slow that they used to have animations based on control-chracters.
>
>
>
That was the high speed for acoustic couplers. :=P


-- 

Regardss
     Stephen


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From: clipka
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 21:25:11
Message: <543886f7$1@news.povray.org>
Am 10.10.2014 23:28, schrieb Stephen:
> On 10/10/2014 21:42, jhu wrote:
>> Stephen <mca### [at] aolcom> wrote:
>>
>>>
>>> It was therapeutic watching that line of pixels being drawn across the
>>> screen.
>>>
>>> --
>>>
>>> Regards
>>>       Stephen
>>
>> Yes, it was just a tad less boring than watching paint dry.
>>
>
> Depends what you are smoking. ;-)

... or what solvent the drying paint is based on ;-)


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From: Bald Eagle
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 22:35:00
Message: <web.5438973b54d33df15e7df57c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> >> Yes, it was just a tad less boring than watching paint dry.
> >
> > Depends what you are smoking. ;-)
>
> ... or what solvent the drying paint is based on ;-)

I had the pleasure (?) of discovering a can of the really good methylene
chloride / dichloromethane paint stripper for a job I was doing.  It was fun to
watch that stuff sink right into the several layers of paint - some of which
surely must have been old lead carbonate / linseed oil - and watching it swell
and crinkle up like a prune.  You just about wipe it off after that with a paper
towel.

A different job - we had to use "BIN" to prime some places that had the sap from
pine knots bleeding through, old cigarette tar or kitchen grease, or mold - and
the primary cosolvent used in that is ethanol.  Painting with that inside for
several hours is ... interesting.


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From: Cousin Ricky
Subject: Re: Render speed...crawls
Date: 10 Oct 2014 22:45:01
Message: <web.5438989554d33df1192ae5f10@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> > > It was therapeutic watching that line of pixels being drawn across the
> > > screen.
>
> lol, I remember watching TEXT getting written across the (television) screen of
> my VIC-20 as characters were being downloaded over a 300 baud modem from a BBS.
> It was so slow that they used to have animations based on control-chracters.

You're starting to remind me of my high-speed Internet connection.  Well, the
ISP sez that it's high speed.  I'm getting less than 2% of the advertized speed.


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From: Thomas de Groot
Subject: Re: Render speed...crawls
Date: 11 Oct 2014 03:17:16
Message: <5438d97c$1@news.povray.org>
On 11-10-2014 4:34, Bald Eagle wrote:
> clipka <ano### [at] anonymousorg> wrote:
>
>>>> Yes, it was just a tad less boring than watching paint dry.
>>>
>>> Depends what you are smoking. ;-)
>>
>> ... or what solvent the drying paint is based on ;-)
>
> I had the pleasure (?) of discovering a can of the really good methylene
> chloride / dichloromethane paint stripper for a job I was doing.  It was fun to
> watch that stuff sink right into the several layers of paint - some of which
> surely must have been old lead carbonate / linseed oil - and watching it swell
> and crinkle up like a prune.  You just about wipe it off after that with a paper
> towel.
>
> A different job - we had to use "BIN" to prime some places that had the sap from
> pine knots bleeding through, old cigarette tar or kitchen grease, or mold - and
> the primary cosolvent used in that is ethanol.  Painting with that inside for
> several hours is ... interesting.
>

I had some exposure to trichloroethylene while repairing an old car (2CV 
to be precise)...

Thomas


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