POV-Ray : Newsgroups : povray.binaries.images : Beard and hair Server Time
10 Oct 2026 20:47:07 EDT (-0400)
  Beard and hair (Message 1 to 36 of 36)  
From: Thomas de Groot
Subject: Beard and hair
Date: 6 Oct 2014 04:21:08
Message: <543250f4@news.povray.org>
Hairs are in the air it seems ;-)

Wanting to have a POV-Ray alternative to Poser's dynamic hairs and 
especially beards, I concocted something fairly simple, different from 
Robert McGregor's SweepSplineHair macro. It works well for short hair 
but would be not so good for long hair. Best use is for beards and that 
is my aim. This version looks acceptable imo. Using 40k hairs on the 
skull and 30k hairs for the beard. Basic hair is one mesh2 strand.

Thomas


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From: s day
Subject: Re: Beard and hair
Date: 6 Oct 2014 16:25:00
Message: <web.5432f96f28540e58b9cb1c270@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Hairs are in the air it seems ;-)
>
> Wanting to have a POV-Ray alternative to Poser's dynamic hairs and
> especially beards, I concocted something fairly simple, different from
> Robert McGregor's SweepSplineHair macro. It works well for short hair
> but would be not so good for long hair. Best use is for beards and that
> is my aim. This version looks acceptable imo. Using 40k hairs on the
> skull and 30k hairs for the beard. Basic hair is one mesh2 strand.
>
> Thomas

Not bad, I think the hair at the top of the chin is poking out too much should
be angled slightly downwards.

Sean


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 7 Oct 2014 03:10:07
Message: <543391cf$1@news.povray.org>
On 6-10-2014 22:19, s.day wrote:
>
> Not bad, I think the hair at the top of the chin is poking out too much should
> be angled slightly downwards.
>

Yes. At this moment, everything is more or less automated but I need to 
build in more local control, by introducing evalpig().

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Beard and hair
Date: 10 Oct 2014 17:29:41
Message: <54384fc5$1@news.povray.org>
Hi(gh)!

On 06.10.2014 10:20, Thomas de Groot wrote:
> Hairs are in the air it seems ;-)
>
> Wanting to have a POV-Ray alternative to Poser's dynamic hairs and
> especially beards,

Sweet! Now make the beard black, a little thicker and "shaggier" 
(randomized hair length depending on position), and you'll get an 
awesome Afghan!

See you in Khyberspace!

Yadgar

Now playing: Sehnsucht (Puhdys)


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 11 Oct 2014 03:21:08
Message: <5438da64$1@news.povray.org>
On 10-10-2014 23:29, Jörg 'Yadgar' Bleimann wrote:
> Sweet! Now make the beard black, a little thicker and "shaggier"
> (randomized hair length depending on position), and you'll get an
> awesome Afghan!
>

<grin> My method would not be so good for that. I need to see if the 
glitch I experience in Poser is repairable, then with dynamic hair it 
would be possible.

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 11 Oct 2014 08:02:33
Message: <54391c59@news.povray.org>
Better than I thought, with a slightly curly hair (same as previous) but 
longer, and in an unkempt, rough fashion.

Thomas


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From: jhu
Subject: Re: Beard and hair
Date: 11 Oct 2014 10:25:01
Message: <web.54393cf328540e58d19b0ec40@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Better than I thought, with a slightly curly hair (same as previous) but
> longer, and in an unkempt, rough fashion.
>
> Thomas

Nice. Since you're taking requests, give the guy a porn-style mustache


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 11 Oct 2014 10:49:15
Message: <5439436b$1@news.povray.org>
On 11-10-2014 16:21, jhu wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Better than I thought, with a slightly curly hair (same as previous) but
>> longer, and in an unkempt, rough fashion.
>>
>> Thomas
>
> Nice. Since you're taking requests, give the guy a porn-style mustache
>

Now, what may that be...?

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Beard and hair
Date: 11 Oct 2014 14:10:06
Message: <5439727e$1@news.povray.org>
Hi(gh)!

On 11.10.2014 14:02, Thomas de Groot wrote:
> Better than I thought, with a slightly curly hair (same as previous) but
> longer, and in an unkempt, rough fashion.
>
> Thomas

Real beard hair (in most men) would be coarser, more like wire (at least 
my beard looks that way)... this guy's is too fluffy!

See you in Khyberspace!

Yadgar


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From: Alain
Subject: Re: Beard and hair
Date: 11 Oct 2014 16:34:43
Message: <54399463@news.povray.org>
Le 14-10-11 08:02, Thomas de Groot a écrit :
> Better than I thought, with a slightly curly hair (same as previous) but
> longer, and in an unkempt, rough fashion.
>
> Thomas

Looking at my own beard, the edge on the sheeks is WAY to deffined. 
Beards usualy don't stop at a well deffined line.


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From: jhu
Subject: Re: Beard and hair
Date: 11 Oct 2014 19:55:00
Message: <web.5439c34f28540e58d19b0ec40@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 11-10-2014 16:21, jhu wrote:
> > Thomas de Groot <tho### [at] degrootorg> wrote:
> >> Better than I thought, with a slightly curly hair (same as previous) but
> >> longer, and in an unkempt, rough fashion.
> >>
> >> Thomas
> >
> > Nice. Since you're taking requests, give the guy a porn-style mustache
> >
>
> Now, what may that be...?
>
> Thomas

http://www.cracked.com/blog/a-guide-to-the-modern-moustache/

I think it's #6.


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From: clipka
Subject: Re: Beard and hair
Date: 11 Oct 2014 21:31:00
Message: <5439d9d4@news.povray.org>
Am 11.10.2014 14:02, schrieb Thomas de Groot:
> Better than I thought, with a slightly curly hair (same as previous) but
> longer, and in an unkempt, rough fashion.

Is that with aid of Poser or without?

Might need a beard for some client of mine soon.


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 03:12:44
Message: <543a29ec$1@news.povray.org>
On 12-10-2014 3:30, clipka wrote:
> Am 11.10.2014 14:02, schrieb Thomas de Groot:
>> Better than I thought, with a slightly curly hair (same as previous) but
>> longer, and in an unkempt, rough fashion.
>
> Is that with aid of Poser or without?
>
> Might need a beard for some client of mine soon.
>

Without Poser.

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 03:16:12
Message: <543a2abc$1@news.povray.org>
On 11-10-2014 20:09, Jörg 'Yadgar' Bleimann wrote:
> Hi(gh)!
>
> On 11.10.2014 14:02, Thomas de Groot wrote:
>> Better than I thought, with a slightly curly hair (same as previous) but
>> longer, and in an unkempt, rough fashion.
>>
>> Thomas
>
> Real beard hair (in most men) would be coarser, more like wire (at least
> my beard looks that way)... this guy's is too fluffy!

My own beard is coarser too indeed :-)

I am messing around presently. It is all a matter of finding the correct 
length/diameter ratio. If I increase the diameter too much in this 
example, the hairs look like a bunch of deformed cones and loose their 
hair-like aspect.

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 03:26:52
Message: <543a2d3c$1@news.povray.org>
On 12-10-2014 1:54, jhu wrote:
> http://www.cracked.com/blog/a-guide-to-the-modern-moustache/
>
> I think it's #6.
>

LOL

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 03:41:32
Message: <543a30ac@news.povray.org>
On 11-10-2014 22:34, Alain wrote:
> Le 14-10-11 08:02, Thomas de Groot a écrit :
>> Better than I thought, with a slightly curly hair (same as previous) but
>> longer, and in an unkempt, rough fashion.
>>
>> Thomas
>
> Looking at my own beard, the edge on the sheeks is WAY to deffined.
> Beards usualy don't stop at a well deffined line.

True. Only when the cheeks are shaven ;-)

I am bound by the 'beard cap' provided by Poser. Alternative is to make 
my own beard cap which covers also the cheeks. Possible, but a bit more 
work. Presently, it is the concept I am exploring.

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 03:46:58
Message: <543a31f2@news.povray.org>
Some further iterations further in the concept with a couple more 
randomizations.

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Beard and hair
Date: 12 Oct 2014 08:02:14
Message: <543a6dc6$1@news.povray.org>
Hi(gh)!

On 12.10.2014 09:46, Thomas de Groot wrote:
> Some further iterations further in the concept with a couple more
> randomizations.

This reminds me of Vincent van Gogh's self portrait!

See you in Khyberspace!

Yadgar


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From: andrel
Subject: Re: Beard and hair
Date: 12 Oct 2014 09:33:50
Message: <543A8334.1020907@gmail.com>
On 12-10-2014 9:46, Thomas de Groot wrote:
> Some further iterations further in the concept with a couple more
> randomizations.
>
> Thomas
>
I trim my moustache a bit more than my beard.
Having it as long as this guy almost certainly means eating hairs for 
dinner (that they are still attached does not make life more pleasant).


-- 
Everytime the IT department forbids something that a researcher deems
necessary for her work there will be another hole in the firewall.


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 12 Oct 2014 10:20:10
Message: <543a8e1a$1@news.povray.org>
On 12-10-2014 15:33, andrel wrote:
> I trim my moustache a bit more than my beard.
> Having it as long as this guy almost certainly means eating hairs for
> dinner (that they are still attached does not make life more pleasant).
>
>
See also #5 in 
http://www.cracked.com/blog/a-guide-to-the-modern-moustache/ :-)

but you are right of course. I do the same.

A further development of this technique needs to discriminate between 
different face sections. This will be done with help from evalpig() and 
colour coded beard caps.

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Beard and hair
Date: 12 Oct 2014 14:43:21
Message: <543acbc9$1@news.povray.org>
Hi(gh)!

On 12.10.2014 15:33, andrel wrote:

> I trim my moustache a bit more than my beard.
> Having it as long as this guy almost certainly means eating hairs for
> dinner (that they are still attached does not make life more pleasant).

I start to wonder about the percentage of bearded men among POVers (and 
raytracerers in general)... it feels that it is significantly higher 
than among the general population (of whatever country, perhaps except 
Afghanistan and Pakistan), same like probably with programmers, 
astronomers and amateur electronic engineers!

See you in Khyberspace!

Yadgar

Now playing: Metropolis (Kraftwerk)


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From: Cousin Ricky
Subject: Re: Beard and hair
Date: 12 Oct 2014 15:40:01
Message: <web.543ad85c28540e58192ae5f10@news.povray.org>
"jhu" <nomail@nomail> wrote:
>
> http://www.cracked.com/blog/a-guide-to-the-modern-moustache/
>
> I think it's #6.

So, Cracked is trying to get me to conform by telling me, essentially, that I'm
defective because of what grows naturally on me?

No, I don't have a mustache because I'm retro or a hipster.  I have one because
it grew there all by itself, and I haven't taken the active measure to get rid
of it.


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From: Cousin Ricky
Subject: Re: Beard and hair
Date: 12 Oct 2014 15:40:01
Message: <web.543ad8e828540e58192ae5f10@news.povray.org>
=?UTF-8?B?SsO2cmcgJ1lhZGdhcicgQmxlaW1hbm4=?= <yazdegird@gmx.de> wrote:
>
> Real beard hair (in most men) would be coarser, more like wire (at least
> my beard looks that way)... this guy's is too fluffy!

My beard is just... scraggly and pathetic, so I normally just shave it off.


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 13 Oct 2014 03:03:10
Message: <543b792e@news.povray.org>
On 12-10-2014 21:37, Cousin Ricky wrote:
> "jhu" <nomail@nomail> wrote:
>>
>> http://www.cracked.com/blog/a-guide-to-the-modern-moustache/
>>
>> I think it's #6.
>
> So, Cracked is trying to get me to conform by telling me, essentially, that I'm
> defective because of what grows naturally on me?
>
> No, I don't have a mustache because I'm retro or a hipster.  I have one because
> it grew there all by itself, and I haven't taken the active measure to get rid
> of it.
>
>
Touché! Rise up against conformism! :-)

Thomas


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 13 Oct 2014 03:06:11
Message: <543b79e3$1@news.povray.org>
On 12-10-2014 20:43, Jörg 'Yadgar' Bleimann wrote:
> I start to wonder about the percentage of bearded men among POVers (and
> raytracerers in general)... it feels that it is significantly higher
> than among the general population (of whatever country, perhaps except
> Afghanistan and Pakistan), same like probably with programmers,
> astronomers and amateur electronic engineers!
>

Great minds think alike! I was wondering about this too.

Thomas


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From: Doctor John
Subject: Re: Beard and hair
Date: 13 Oct 2014 08:00:17
Message: <543bbed1$1@news.povray.org>
On 13/10/14 08:06, Thomas de Groot wrote:
> On 12-10-2014 20:43, Jörg 'Yadgar' Bleimann wrote:
>> I start to wonder about the percentage of bearded men among POVers (and
>> raytracerers in general)... it feels that it is significantly higher
>> than among the general population (of whatever country, perhaps except
>> Afghanistan and Pakistan), same like probably with programmers,
>> astronomers and amateur electronic engineers!
>>
> 
> Great minds think alike! I was wondering about this too.
> 
> Thomas
> 

See new thread in p.o-t

John
-- 
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children


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From: Bald Eagle
Subject: Re: Beard and hair
Date: 13 Oct 2014 14:05:00
Message: <web.543c133828540e585e7df57c0@news.povray.org>
Shouldn't he have a mirrored bald head to go with the checkered plane?

{I think TdG may have just created an impromptu POV-mascot  :D  }


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From: Nekar Xenos
Subject: Re: Beard and hair
Date: 13 Oct 2014 14:56:40
Message: <op.xnomwow1ufxv4h@xena.home>
On Mon, 13 Oct 2014 20:00:24 +0200, Bald Eagle  
<cre### [at] netscapenet> wrote:

> Shouldn't he have a mirrored bald head to go with the checkered plane?
>
> {I think TdG may have just created an impromptu POV-mascot  :D  }
>
>

Yes, then pose him in a The Thinker pose with a dog-tag around his neck  
with "Sphere" written on it.

Then you have a "reflecting" Sphere.

-- 
-Nekar Xenos-


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From: Doctor John
Subject: Re: Beard and hair
Date: 13 Oct 2014 16:05:08
Message: <543c3074$1@news.povray.org>
On 13/10/14 19:56, Nekar Xenos wrote:
> Yes, then pose him in a The Thinker pose with a dog-tag around his neck
> with "Sphere" written on it.
> 
> Then you have a "reflecting" Sphere.
> 

Clever

John
-- 
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 14 Oct 2014 03:09:46
Message: <543ccc3a$1@news.povray.org>
On 13-10-2014 22:05, Doctor John wrote:
> On 13/10/14 19:56, Nekar Xenos wrote:
>> Yes, then pose him in a The Thinker pose with a dog-tag around his neck
>> with "Sphere" written on it.
>>
>> Then you have a "reflecting" Sphere.
>>
>
> Clever
>

OK, you guys. You will get him! :-)

Patience!

Thomas


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From: andrel
Subject: Re: Beard and hair
Date: 14 Oct 2014 04:40:05
Message: <543CE151.3040500@gmail.com>
On 13-10-2014 9:03, Thomas de Groot wrote:
> On 12-10-2014 21:37, Cousin Ricky wrote:
>> "jhu" <nomail@nomail> wrote:
>>>
>>> http://www.cracked.com/blog/a-guide-to-the-modern-moustache/
>>>
>>> I think it's #6.
>>
>> So, Cracked is trying to get me to conform by telling me, essentially,
>> that I'm
>> defective because of what grows naturally on me?
>>
>> No, I don't have a mustache because I'm retro or a hipster.  I have
>> one because
>> it grew there all by itself, and I haven't taken the active measure to
>> get rid
>> of it.
>>
>>
> Touché! Rise up against conformism! :-)

and hurray for lazysism


-- 
Everytime the IT department forbids something that a researcher deems
necessary for her work there will be another hole in the firewall.


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From: Nekar Xenos
Subject: Re: Beard and hair
Date: 14 Oct 2014 15:09:10
Message: <op.xnqh5hptufxv4h@xena.home>
On Tue, 14 Oct 2014 09:09:42 +0200, Thomas de Groot <tho### [at] degrootorg>  
wrote:

> On 13-10-2014 22:05, Doctor John wrote:
>> On 13/10/14 19:56, Nekar Xenos wrote:
>>> Yes, then pose him in a The Thinker pose with a dog-tag around his neck
>>> with "Sphere" written on it.
>>>
>>> Then you have a "reflecting" Sphere.
>>>
>>
>> Clever
>>
>
> OK, you guys. You will get him! :-)
>
> Patience!
>
> Thomas
>
>

and put him on top of a checkered airplane?


-- 
-Nekar Xenos-


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From: Bald Eagle
Subject: Re: Beard and hair
Date: 14 Oct 2014 16:35:00
Message: <web.543d885a28540e585e7df57c0@news.povray.org>
"Nekar Xenos" <nek### [at] gmailcom> wrote:

> and put him on top of a checkered airplane?

and make sure he's quite heavyset, so we can render his fat.

Put just a tiny bit of his friend Ray in the scene too.
Just a trace, really.


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From: Nekar Xenos
Subject: Re: Beard and hair
Date: 15 Oct 2014 00:31:29
Message: <op.xnq76nbtufxv4h@xena.home>
On Tue, 14 Oct 2014 22:32:26 +0200, Bald Eagle  
<cre### [at] netscapenet> wrote:

> "Nekar Xenos" <nek### [at] gmailcom> wrote:
>
>> and put him on top of a checkered airplane?
>
> and make sure he's quite heavyset, so we can render his fat.
>
> Put just a tiny bit of his friend Ray in the scene too.
> Just a trace, really.
>
>
Maybe graffiti on the 'plane: "Ray was here" with about 2/3 of the name  
obscured by a wing or the figure or something.

The 'plane could also be a paper 'plane constructed solely from the CSG of  
planes.

-- 
-Nekar Xenos-


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From: Bald Eagle
Subject: Re: Beard and hair
Date: 15 Oct 2014 01:15:00
Message: <web.543e01c428540e585e7df57c0@news.povray.org>
"Nekar Xenos" <nek### [at] gmailcom> wrote:

> The 'plane could also be a paper 'plane constructed solely from the CSG of
> planes.

HMmmmmm.   The meta thing.  It's got potential.
Nothing fancy though - keep it simple.
Just a plain plane made of planes.

OK, 'nuff play'n' around...


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From: Thomas de Groot
Subject: Re: Beard and hair
Date: 15 Oct 2014 03:07:17
Message: <543e1d25$1@news.povray.org>
On 15-10-2014 7:10, Bald Eagle wrote:
> "Nekar Xenos" <nek### [at] gmailcom> wrote:
>
>> The 'plane could also be a paper 'plane constructed solely from the CSG of
>> planes.
>
> HMmmmmm.   The meta thing.  It's got potential.
> Nothing fancy though - keep it simple.
> Just a plain plane made of planes.
>
> OK, 'nuff play'n' around...
>
>
I'll keep it simple, don't worry :-)

Thomas


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