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| From: Le Forgeron Subject: stereo camera (experimental), yet another 3D
 Date:  1 Dec 2013 12:13:24
 Message: <529b6e34@news.povray.org>
 
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|  |  | Playing around with a stereographic projection camera.
First image (ste0) is parallel vision, looking straight to infinity.
Second image is with parallax, still parallel vision.
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 Attachments:
 Download 'ste0.png' (162 KB)
Download 'ste1.png' (160 KB)
 
 
 Preview of image 'ste0.png'
  Preview of image 'ste1.png'
  
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|  |  | Am 01.12.2013 18:13, schrieb Le_Forgeron:
> Playing around with a stereographic projection camera.
Nice one.
However, I'd suggest to not implement stereographics as a special camera 
projection, but rather in a way that allows combination with arbitrary 
camera types.
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|  |  | Le 01/12/2013 20:28, clipka nous fit lire :
> Am 01.12.2013 18:13, schrieb Le_Forgeron:
>> Playing around with a stereographic projection camera.
> 
> Nice one.
> 
> However, I'd suggest to not implement stereographics as a special camera
> projection, but rather in a way that allows combination with arbitrary
> camera types.
> 
That's an interesting idea. Different but interesting.
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|  |  | Le_Forgeron <jgr### [at] free fr> wrote:
> Playing around with a stereographic projection camera.
>
> First image (ste0) is parallel vision, looking straight to infinity.
> Second image is with parallax, still parallel vision.
had to edit it to view.  cross-eyes view is far more natural without glasses Post a reply to this message
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| From: Le Forgeron Subject: Re: stereo camera (experimental), yet another 3D
 Date:  2 Dec 2013 14:47:05
 Message: <529ce3b9@news.povray.org>
 
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|  |  | Le 02/12/2013 20:05, nemesis nous fit lire :
> Le_Forgeron <jgr### [at] free fr> wrote:
>> Playing around with a stereographic projection camera.
>>
>> First image (ste0) is parallel vision, looking straight to infinity.
>> Second image is with parallax, still parallel vision.
> 
> had to edit it to view.  cross-eyes view is far more natural without glasses
Be my guest, here the cross-eyes render (only a matter of switching two
sign in the scene. Post a reply to this message
 Attachments:
 Download 'ste.png' (160 KB)
 
 
 Preview of image 'ste.png'
  
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| From: Thomas de Groot Subject: Re: stereo camera (experimental), yet another 3D
 Date:  3 Dec 2013 03:16:43
 Message: <529d936b$1@news.povray.org>
 
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|  |  | On 2-12-2013 20:47, Le_Forgeron wrote:
> Be my guest, here the cross-eyes render (only a matter of switching two
> sign in the scene.
I have no glasses and cross-eyes give me headaches, but nice anyway :-)
Thomas
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