POV-Ray : Newsgroups : povray.binaries.images : Making a DF3 file from a mesh2 object Server Time
30 Jul 2024 00:26:03 EDT (-0400)
  Making a DF3 file from a mesh2 object (Message 15 to 24 of 24)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Thomas de Groot
Subject: Re: Making a DF3 file from a mesh2 object--> x-axis squeezing
Date: 25 Sep 2013 04:12:51
Message: <52429b03$1@news.povray.org>
After some tests, I can say that the df3 is squeezed by about 25% along 
the x-axis. This happens within the tga2df3.exe application. The 
slice-making process is made correctly.

The easy solution is to scale the density file. Gilles Tran tells in his 
MakeCloud documentation that the df3 file is generated upside down so 
you have to scale <1,-1,1> when used as density file. Now, to compensate 
the squeeze, you can replace that by scale <1.25,-1,1>.

Needless to say that this has also consequences for making clouds with 
Gilles' macros although the outcome is less obvious to the eyes.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: Making a DF3 file from a mesh2 object
Date: 26 Sep 2013 10:04:03
Message: <52443ed3@news.povray.org>
Three df3 files for this ghost and x-axis correction.

The pinpoint lights are too strong though.

Thomas


Post a reply to this message


Attachments:
Download 'gt_df3_test.png' (100 KB)

Preview of image 'gt_df3_test.png'
gt_df3_test.png


 

From: Cousin Ricky
Subject: Re: Making a DF3 file from a mesh2 object--> x-axis squeezing
Date: 26 Sep 2013 12:10:00
Message: <web.52445b8e9b86f01778641e0c0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> After some tests, I can say that the df3 is squeezed by about 25% along
> the x-axis. This happens within the tga2df3.exe application. The
> slice-making process is made correctly.
>
> The easy solution is to scale the density file. Gilles Tran tells in his
> MakeCloud documentation that the df3 file is generated upside down so
> you have to scale <1,-1,1> when used as density file. Now, to compensate
> the squeeze, you can replace that by scale <1.25,-1,1>.

If it is squeezed 25% it is scaled by 3/4; so shouldn't the correction be
<4/3,-1,1>?


Post a reply to this message

From: Alain
Subject: Re: Making a DF3 file from a mesh2 object
Date: 26 Sep 2013 18:12:43
Message: <5244b15b$1@news.povray.org>

> Three df3 files for this ghost and x-axis correction.
>
> The pinpoint lights are too strong though.
>
> Thomas
Make them red and a little dimer...


Post a reply to this message

From: Thomas de Groot
Subject: Re: Making a DF3 file from a mesh2 object--> x-axis squeezing
Date: 27 Sep 2013 03:01:40
Message: <52452d54$1@news.povray.org>
On 26-9-2013 18:06, Cousin Ricky wrote:
>
> If it is squeezed 25% it is scaled by 3/4; so shouldn't the correction be
> <4/3,-1,1>?

Well, forget about the 25% or whatever ;-)  The effective correction 
(for me at least) is 1.25. Just visual, on a box.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: Making a DF3 file from a mesh2 object
Date: 27 Sep 2013 03:56:07
Message: <52453a17@news.povray.org>
This seems to be a proper evil ghost :-)

I used a marble density instead of the spherical one.

Thomas


Post a reply to this message


Attachments:
Download 'gt_df3_test.png' (98 KB)

Preview of image 'gt_df3_test.png'
gt_df3_test.png


 

From: Ive
Subject: Re: Making a DF3 file from a mesh2 object
Date: 27 Sep 2013 05:19:50
Message: <52454db6$1@news.povray.org>
Am 27.09.2013 09:55, schrieb Thomas de Groot:
> This seems to be a proper evil ghost :-)
>
Now I don't get the main theme from Ghost Busters out of my head, that's 
scary!

-Ive


Post a reply to this message

From: Thomas de Groot
Subject: Re: Making a DF3 file from a mesh2 object
Date: 27 Sep 2013 06:59:27
Message: <5245650f@news.povray.org>
On 27-9-2013 11:19, Ive wrote:
> Am 27.09.2013 09:55, schrieb Thomas de Groot:
>> This seems to be a proper evil ghost :-)
>>
> Now I don't get the main theme from Ghost Busters out of my head, that's
> scary!

You have been cursed my friend.

Thomas


Post a reply to this message

From: MichaelJF
Subject: Re: Making a DF3 file from a mesh2 object
Date: 27 Sep 2013 14:40:00
Message: <web.5245d098f9bc2dc8aae3b0ac0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> This seems to be a proper evil ghost :-)
>
> I used a marble density instead of the spherical one.
>
> Thomas

Wonderful, I would expect crackle would yield good results too.

Best regards,
Michael


Post a reply to this message

From: Paolo Gibellini
Subject: Re: Making a DF3 file from a mesh2 object
Date: 1 Oct 2013 04:39:07
Message: <524a8a2b$1@news.povray.org>
>Thomas de Groot  on date 27/09/2013 9.55 wrote:
> This seems to be a proper evil ghost :-)
>
> I used a marble density instead of the spherical one.
>
> Thomas
This ghost is an evil one... brr!
Paolo


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.