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A larger reworked version.
Thomas
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Attachments:
Download 'elements of geology6_02.jpg' (324 KB)
Preview of image 'elements of geology6_02.jpg'

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Le 17/07/2013 14:25, Thomas de Groot a écrit :
> A larger reworked version.
>
> Thomas
Now that I saw it, I understand why it got lost: the owner does not even
care about the rust on it... (s)he should get fired for such hammer in
such bad state.
Take care of your tools!
--
Just because nobody complains does not mean all parachutes are perfect.
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On 17-7-2013 15:27, Le_Forgeron wrote:
> Now that I saw it, I understand why it got lost: the owner does not even
> care about the rust on it... (s)he should get fired for such hammer in
> such bad state.
>
> Take care of your tools!
>
Yes, it's a bl... shame indeed! But what can I say? The guy is totally
deaf to any criticism.
Thomas
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On 17/07/2013 1:25 PM, Thomas de Groot wrote:
> A larger reworked version.
>
I know it is a WIP, Thomas. But does Stainless Steel rust like that?
And while I'm being pernickety, there are no scratches or dents on the
hammer and the binding round the handle looks too new. ;-)
It does look comfortable to hold and well modelled, though.
--
Regards
Stephen
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Thomas de Groot <tho### [at] degroot org> wrote:
> A larger reworked version.
>
> Thomas
Nice work on the rusty metal texture, I think though the handle would look more
aged if the metal had rusted like this.
Sean
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On 17-7-2013 22:20, Stephen wrote:
> I know it is a WIP, Thomas. But does Stainless Steel rust like that?
Probably not; at least the RL model is different in that respect ;-) I
just took the first texture at hand.
>
> And while I'm being pernickety, there are no scratches or dents on the
> hammer and the binding round the handle looks too new. ;-)
Dents will appear in the next version; scratches /are/ present however.
Look closely. I used Steve's scratch image_map for this. The handle of
course needs much more work...
>
> It does look comfortable to hold and well modelled, though.
These hammers are very well balanced and finished. Hitting rocks with it
is intuitive. For other purposes like driving in nails, it feels
surprisingly unstable however. Each tool to its trade.
Thomas
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On 17-7-2013 22:44, s.day wrote:
> Nice work on the rusty metal texture, I think though the handle would look more
> aged if the metal had rusted like this.
Of course. That is why it is a wip ;-)
Thomas
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 17-7-2013 22:44, s.day wrote:
> > Nice work on the rusty metal texture, I think though the handle would look more
> > aged if the metal had rusted like this.
>
> Of course. That is why it is a wip ;-)
>
> Thomas
The spots on metal looks more like welding points than rust. This stainless
metal cannot rust.
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On 18-7-2013 13:32, Fractracer wrote:
> The spots on metal looks more like welding points than rust. This stainless
> metal cannot rust.
/my/ RL hammer shows rusty specks ;-)
Thomas
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- More work on the textures, bringing them closer to the original in RL.
- Bevelling of the hammer head.
ToDo:
- modelling of dents and wear on the hammer head.
- modelling of individual leather rings on the handle.
Thomas
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Attachments:
Download 'elements of geology6_03.jpg' (321 KB)
Preview of image 'elements of geology6_03.jpg'

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Le 13-07-17 16:20, Stephen a écrit :
> On 17/07/2013 1:25 PM, Thomas de Groot wrote:
>> A larger reworked version.
>>
>
>
> I know it is a WIP, Thomas. But does Stainless Steel rust like that?
>
> And while I'm being pernickety, there are no scratches or dents on the
> hammer and the binding round the handle looks too new. ;-)
>
> It does look comfortable to hold and well modelled, though.
>
Hammers are very rarely made of stainless steel. Some are chromed,
usualy with a very thin chrome coat that is easily worn away under
normal use. Some times, it's not even chrome but a protective varnish or
some other material.
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On 18/07/2013 9:04 AM, Thomas de Groot wrote:
> On 17-7-2013 22:20, Stephen wrote:
>
>>
>> It does look comfortable to hold and well modelled, though.
>
> These hammers are very well balanced and finished. Hitting rocks with it
> is intuitive. For other purposes like driving in nails, it feels
> surprisingly unstable however. Each tool to its trade.
>
As you say each to its own.
--
Regards
Stephen
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On 18/07/2013 8:45 PM, Alain wrote:
> Le 13-07-17 16:20, Stephen a écrit :
>
> Hammers are very rarely made of stainless steel. Some are chromed,
> usualy with a very thin chrome coat that is easily worn away under
> normal use. Some times, it's not even chrome but a protective varnish or
> some other material.
This is true, I have never held a geologist hammer and I doubt they are
made of stainless steel. I expect that they are made of hardened steel.
I have used copper headed hammers and rubber hammers when you really
don't want sparks. Not much use to a geologist, I imagine. ;-)
--
Regards
Stephen
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On 18/07/2013 2:26 PM, Thomas de Groot wrote:
> - More work on the textures, bringing them closer to the original in RL.
>
> - Bevelling of the hammer head.
>
> ToDo:
>
> - modelling of dents and wear on the hammer head.
>
> - modelling of individual leather rings on the handle.
>
> Thomas
This is an awful lot of work on a mere prop. 'Funny how you can get
attached to things. Which is the point as your man is soon not attached
nor ever will be to his hammer. :-)
--
Regards
Stephen
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On 19-7-2013 7:17, Stephen wrote:
> This is an awful lot of work on a mere prop. 'Funny how you can get
> attached to things. Which is the point as your man is soon not attached
> nor ever will be to his hammer. :-)
>
Indeed, but I intended to have a separate 'portrait' of my hammer. A
kind of tribute if you want. So, here it is.
Thomas
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On 19-7-2013 7:12, Stephen wrote:
> On 18/07/2013 8:45 PM, Alain wrote:
>> Hammers are very rarely made of stainless steel. Some are chromed,
>> usualy with a very thin chrome coat that is easily worn away under
>> normal use. Some times, it's not even chrome but a protective varnish or
>> some other material.
>
> This is true, I have never held a geologist hammer and I doubt they are
> made of stainless steel. I expect that they are made of hardened steel.
> I have used copper headed hammers and rubber hammers when you really
> don't want sparks. Not much use to a geologist, I imagine. ;-)
>
Hardened steel it is I think, certainly not stainless indeed. When my
hammer was new, there was a thin coating of varnish iirc, but no chrome.
Exposed to all kind of weather and use, and variable conditions of
storage, it became what it is now: dented, scratched, some rusty pits.
Sometimes after cleaning, I have lightly oiled the steel for protection.
Stephen, I now can see the scene of some dumb guy using a rubber hammer
on a metamorphic outcrop! Reason: sparks could start a forest fire ;-)
Which reminds me of other hazards. If you missed your hit and
miscalculated the swing, the kneecap could be in the way... I have heard
blood curdling curses often enough. And the stone splinters flying
around and cutting scalps or cheeks. We did not have (use?) safety
glasses, so the typical scene was somebody hitting a rock with averted
head, or with his forearm in front of his eyes. Do you understand now
about the kneecaps? :-)
Thomas
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Thomas de Groot <tho### [at] degroot org> wrote:
> On 19-7-2013 7:17, Stephen wrote:
> > This is an awful lot of work on a mere prop. 'Funny how you can get
> > attached to things. Which is the point as your man is soon not attached
> > nor ever will be to his hammer. :-)
> >
>
> Indeed, but I intended to have a separate 'portrait' of my hammer. A
> kind of tribute if you want. So, here it is.
>
> Thomas
I understand, only too well.
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Thomas de Groot <tho### [at] degroot org> wrote:
> Stephen, I now can see the scene of some dumb guy using a rubber hammer
> on a metamorphic outcrop! Reason: sparks could start a forest fire ;-)
>
> Which reminds me of other hazards. If you missed your hit and
> miscalculated the swing, the kneecap could be in the way...
You still would not want to hit yourself with the rubber hammer I'm thinking
about. It was not the bouncy stuff and weighted a lot.
> I have heard
> blood curdling curses often enough. And the stone splinters flying
> around and cutting scalps or cheeks. We did not have (use?) safety
> glasses, so the typical scene was somebody hitting a rock with averted
> head, or with his forearm in front of his eyes. Do you understand now
> about the kneecaps? :-)
>
Yes and when I nod my head. You hit it. ;-)
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I added dents to the head but they are not too visible. Finally, I did
not detail more the handle. It would not add much presently.
Moved the camera; added a lizard (Taschen); added flowers (PlantStudio)
and grass (Poser) and reworked the rock texture.
This is the final version.
Thomas
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Attachments:
Download 'elements of geology6_final.jpg' (391 KB)
Preview of image 'elements of geology6_final.jpg'

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On 20/07/2013 9:22 AM, Thomas de Groot wrote:
>
> This is the final version.
It's worth its own entry. "TG Hammer".
--
Regards
Stephen
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On 20-7-2013 10:50, Stephen wrote:
> On 20/07/2013 9:22 AM, Thomas de Groot wrote:
>>
>> This is the final version.
>
> It's worth its own entry. "TG Hammer".
>
Thanks, Stephen. Yes, that was my thought too... For this particular
topic I am going to surpass myself ;-) But that could be expected I guess.
Thomas
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