![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Am 15.02.2013 18:54, schrieb Alain:
> It looks as dark to me than the original. I wonder if it have anything
> to do with my CTR monitor compared to the LCD ones... My display gamma
> is at about 2.5. If I increase the brightness to correctly see the
> image, my text becomes all blury.
Unless your viewing software does actively compensate for your CRT's
gamma, then it /is/ an issue with your display: By default, both the
interwebs and your operating system (presuming it's Windows) will assume
a display gamma of around 2.2.
To view the image correctly:
- Set up an orthographic scene in POV-Ray to just render an input image.
- Set #version to 3.7, and assumed_gamma to 1.0.
- Render with option Display_Gamma=2.5
What you /then/ will see on your display will be (approximately) how
other people see that input image.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On 15-2-2013 16:47, James Holsenback wrote:
> here's a much better rendition ... changed hdr background and aligned
> the sun in the image with the key light. changing fade_distance on the
> glass helped some, but ended up having to add a fill light 180 and much
> lower than the key light, it's also (the fill light) the same color as
> the glass. i also added photons (excluded the fill light) ... oh and
> removed the normal from the glass
Very nice. Looks all right to me.
Still love that red... ;-)
Thomas
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thomas de Groot <tho### [at] degroot org> wrote:
> On 15-2-2013 16:47, James Holsenback wrote:
> > here's a much better rendition ... changed hdr background and aligned
> > the sun in the image with the key light. changing fade_distance on the
> > glass helped some, but ended up having to add a fill light 180 and much
> > lower than the key light, it's also (the fill light) the same color as
> > the glass. i also added photons (excluded the fill light) ... oh and
> > removed the normal from the glass
>
> Very nice. Looks all right to me.
>
> Still love that red... ;-)
>
> Thomas
This looks great, nicely done :)
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |