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From: Thomas de Groot
Subject: The world of Gancaloon: Zhin'ab (wip 1)
Date: 2 Oct 2011 07:23:41
Message: <4e8849bd@news.povray.org>
The little town/village of Zhin'ab, where Adamastor, captain of the Red 
Drake was born, is situated far upstream the River Yann, almost at the 
extreme edge where trading vessels can still sail the river.

This is the site. A native passing by.

Thomas


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From: Stephen
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 2 Oct 2011 07:54:54
Message: <4e88510e@news.povray.org>
On 02/10/2011 12:23 PM, Thomas de Groot wrote:
> This is the site. A native passing by.

They keep on coming. :-)

Keep it up.

-- 
Regards
     Stephen


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From: Thomas de Groot
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 2 Oct 2011 10:22:57
Message: <4e8873c1$1@news.povray.org>
On 2-10-2011 13:54, Stephen wrote:
> They keep on coming. :-)
>
> Keep it up.
>

Yes, with the danger of never finishing anything thoroughly... But I 
prefer to follow the urge.

Thomas


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From: Stephen
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 2 Oct 2011 10:33:51
Message: <4e88764f@news.povray.org>
On 02/10/2011 3:22 PM, Thomas de Groot wrote:
> On 2-10-2011 13:54, Stephen wrote:
>> They keep on coming. :-)
>>
>> Keep it up.
>>
>
> Yes, with the danger of never finishing anything thoroughly... But I
> prefer to follow the urge.
>

O_O


-- 
Regards
     Stephen


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From: Lightbeam
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 3 Oct 2011 09:12:30
Message: <4e89b4be$1@news.povray.org>

> The little town/village of Zhin'ab, where Adamastor, captain of the Red
> Drake was born, is situated far upstream the River Yann, almost at the
> extreme edge where trading vessels can still sail the river.
>
> This is the site. A native passing by.
>
> Thomas

Really nice landscape. The water looks muddy, I love it.


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From: Thomas de Groot
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 3 Oct 2011 10:11:53
Message: <4e89c2a9$1@news.povray.org>
On 3-10-2011 15:12, Lightbeam wrote:
>
> Really nice landscape. The water looks muddy, I love it.

Merci! I am not yet entirely satisfied with the water in this region, 
compared with the Gancaloon area. It may change in the future.

Thomas


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From: Jörg 'Yadgar' Bleimann
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 3 Oct 2011 11:44:43
Message: <4e89d86b@news.povray.org>
Hi(gh)!

On 02.10.2011 13:23, Thomas de Groot wrote:
> The little town/village of Zhin'ab, where Adamastor, captain of the Red
> Drake was born, is situated far upstream the River Yann, almost at the
> extreme edge where trading vessels can still sail the river.

Stunning as always... what software do you use for editing heightfields?

See you in Khyberspace!

Yadgar


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From: Thomas de Groot
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 4 Oct 2011 02:52:51
Message: <4e8aad43$1@news.povray.org>

> Hi(gh)!
>
>
> Stunning as always... what software do you use for editing heightfields?
>

Thank you Yadgar! I use mostly GeoControl:

http://www.geocontrol2.com/e_index.htm

Not the latest version as yet, but it does all I want. Otherwise, for 
specific cases, I use Leveller, World Machine, or Terrabrush.

Thomas


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From: Robert McGregor
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 7 Oct 2011 10:20:08
Message: <web.4e8f0a0eba63f8c486ff1d480@news.povray.org>
Thomas de Groot <tenDOTlnDOTretniATtoorgedDOTt> wrote:
> The little town/village of Zhin'ab, where Adamastor, captain of the Red
> Drake was born, is situated far upstream the River Yann, almost at the
> extreme edge where trading vessels can still sail the river.
>
> This is the site. A native passing by.
>
> Thomas

I really like where this is headed, Thomas, really nice mountains. And I love
the ultrawide format, very epic in scale!

Cheers,
Rob


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From: Thomas de Groot
Subject: Re: The world of Gancaloon: Zhin'ab (wip 1)
Date: 9 Oct 2011 03:21:30
Message: <4e914b7a$1@news.povray.org>
On 7-10-2011 16:17, Robert McGregor wrote:
>
> I really like where this is headed, Thomas, really nice mountains. And I love
> the ultrawide format, very epic in scale!
>
Thank you indeed, Robert. For the mountains I had a little help from one 
of the projects included with GeoControl, and of course the excellent 
texture macro of Jaime.

I too like the format. It is the ratio which is doing all the work. The 
camera angle is just a plain 50  ;-)

Thomas


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