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From: Jim Holsenback
Subject: Re: Compass
Date: 4 Jan 2011 06:01:57
Message: <4d22fe25$1@news.povray.org>
On 01/04/2011 04:09 AM, Thomas de Groot wrote:
> "Jim Holsenback" <jho### [at] povrayorg> schreef in bericht 
> news:4d224a61@news.povray.org...
>> On 01/03/2011 02:22 PM, Jim Holsenback wrote:
>>> Just giving the latest release a test drive ... this wip still has some
>>> work left to go, not 100% happy with the brass but it's coming along 
>>> nicely.
>>
>> Like this version better ... I had forgotten that in a layered texture,
>> the finish on outer texture rules. The needle is now a stylized arrow of
>> sorts ... and a touch of radiosity.
>>
> 
> Very nice, but I prefer the metal texture of the first one :-)

i was comparing the two as well and did a little more tweaking on the
color map. it does need more of the darker (handled, tarnished) brass
showing through. maybe i need a texture_map for the result i'm looking
for. povray ... what an adventure!


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From: Jim Holsenback
Subject: Re: Compass
Date: 4 Jan 2011 06:05:55
Message: <4d22ff13$1@news.povray.org>
On 01/04/2011 04:10 AM, Le_Forgeron wrote:
> Le 03/01/2011 23:14, Jim Holsenback a écrit :
>> On 01/03/2011 02:22 PM, Jim Holsenback wrote:
>>> Just giving the latest release a test drive ... this wip still has some
>>> work left to go, not 100% happy with the brass but it's coming along nicely.
>>
>> Like this version better ... I had forgotten that in a layered texture,
>> the finish on outer texture rules. The needle is now a stylized arrow of
>> sorts ... and a touch of radiosity.
> 
> Really nice.
> 2 tickling issues:
>  - White needle on white (majority) background ?

yeah ... not the best choice. tips got to be red tho

>  - the shadow of the needle seems fake: the south picky needle displays
> a shadow which looks like mercury astronomical symbol.

maybe one more smashed cone on each side would make it look like
feathers on an arrow


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From: Stephen
Subject: Re: Compass
Date: 4 Jan 2011 06:53:20
Message: <4d230a30$1@news.povray.org>
On 04/01/2011 11:05 AM, Jim Holsenback wrote:
> On 01/04/2011 04:10 AM, Le_Forgeron wrote:
>> Le 03/01/2011 23:14, Jim Holsenback a écrit :
>>> On 01/03/2011 02:22 PM, Jim Holsenback wrote:
>>>> Just giving the latest release a test drive ... this wip still has some
>>>> work left to go, not 100% happy with the brass but it's coming along nicely.
>>>
>>> Like this version better ... I had forgotten that in a layered texture,
>>> the finish on outer texture rules. The needle is now a stylized arrow of
>>> sorts ... and a touch of radiosity.
>>
>> Really nice.
>> 2 tickling issues:
>>   - White needle on white (majority) background ?
>
> yeah ... not the best choice. tips got to be red tho

I like the second version better. Maybe if you made the needle a 
yellower shade of white there would be more contrast.

>
>>   - the shadow of the needle seems fake: the south picky needle displays
>> a shadow which looks like mercury astronomical symbol.
>
> maybe one more smashed cone on each side would make it look like
> feathers on an arrow

I can’t see if the needle is a cylinder or not but if it were flat and 
wider I think that would work.
I like what I can see of the ornamentation on the ends.

-- 
Regards
     Stephen


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From: Jim Holsenback
Subject: Re: Compass
Date: 4 Jan 2011 07:50:31
Message: <4d231797@news.povray.org>
On 01/04/2011 07:53 AM, Stephen wrote:
> I can’t see if the needle is a cylinder or not but if it were flat and
> wider I think that would work.

yeah ... flatter/wider does look better


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compass.png


 

From: Stephen
Subject: Re: Compass
Date: 4 Jan 2011 12:16:58
Message: <4d23560a$1@news.povray.org>
On 04/01/2011 12:50 PM, Jim Holsenback wrote:
> On 01/04/2011 07:53 AM, Stephen wrote:
>> I can’t see if the needle is a cylinder or not but if it were flat and
>> wider I think that would work.
>
> yeah ... flatter/wider does look better
>
>

Just listen to your uncle Stevie ;-)

-- 
Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Compass
Date: 5 Jan 2011 08:01:18
Message: <4d246b9e$1@news.povray.org>
"Stephen" <mcavoys_at@aoldotcom> schreef in bericht 
news:4d23560a$1@news.povray.org...
> Just listen to your uncle Stevie ;-)

Yes, uncle....
[finishes the whisky bottle]

Thomas


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From: Stephen
Subject: Re: Compass
Date: 5 Jan 2011 08:16:44
Message: <4d246f3c$1@news.povray.org>
On 05/01/2011 1:01 PM, Thomas de Groot wrote:
> "Stephen"<mcavoys_at@aoldotcom>  schreef in bericht
> news:4d23560a$1@news.povray.org...
>> Just listen to your uncle Stevie ;-)
>
> Yes, uncle....
> [finishes the whisky bottle]
>

Finished! You, you, you naughty person ;-)

-- 
Regards
     Stephen


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From: Thomas de Groot
Subject: Re: Compass
Date: 5 Jan 2011 10:45:55
Message: <4d249233$1@news.povray.org>
"Stephen" <mcavoys_at@aoldotcom> schreef in bericht 
news:4d246f3c$1@news.povray.org...
> On 05/01/2011 1:01 PM, Thomas de Groot wrote:
>> "Stephen"<mcavoys_at@aoldotcom>  schreef in bericht
>> news:4d23560a$1@news.povray.org...
>>> Just listen to your uncle Stevie ;-)
>>
>> Yes, uncle....
>> [finishes the whisky bottle]
>>
>
> Finished! You, you, you naughty person ;-)

Seems some  is left in one of these others...

Thomas


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From: Stephen
Subject: Re: Compass
Date: 5 Jan 2011 19:08:22
Message: <4d2507f6$1@news.povray.org>
On 05/01/2011 3:45 PM, Thomas de Groot wrote:
> "Stephen"<mcavoys_at@aoldotcom>  schreef in bericht
> news:4d246f3c$1@news.povray.org...
>> On 05/01/2011 1:01 PM, Thomas de Groot wrote:
>>> "Stephen"<mcavoys_at@aoldotcom>   schreef in bericht
>>> news:4d23560a$1@news.povray.org...
>>>> Just listen to your uncle Stevie ;-)
>>>
>>> Yes, uncle....
>>> [finishes the whisky bottle]
>>>
>>
>> Finished! You, you, you naughty person ;-)
>
> Seems some  is left in one of these others...
>



-- 
Regards
     Stephen


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From: Jim Holsenback
Subject: Re: Compass
Date: 7 Jan 2011 20:27:47
Message: <4d27bd93@news.povray.org>
On 01/04/2011 04:10 AM, Le_Forgeron wrote:
> Background idea: an image map of an actual map (either nautical map or
> very detailed map of some geographical map)

Playing around with the tiling pattern that you added ... a lot of fun!


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