POV-Ray : Newsgroups : povray.binaries.images : Alienese Server Time
31 Jul 2024 04:25:46 EDT (-0400)
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From: Christian Froeschlin
Subject: Re: Alienese
Date: 22 Sep 2010 05:37:38
Message: <4c99ce62@news.povray.org>
Kenneth wrote:

> I'm imagining the letters being used to create a height_field--then
> you'd have a 'Rosetta Stone' generator. I'm guessing that the letters
> can be made to look less 'aligned' somehow--as if hand-drawn (or
> hand-chisled!) by a non-artist.

I tried my variant with increased turbulence to break up
the alignment even more:

   warp {turbulence <0.4,0.2,0.2> lambda 1.0 octaves 1}

And tested it with a height_field:

#declare f_alienese = function
{
   pigment { AlieneseProportional scale 0.07}
}

height_field
{
   function 1024,1024
   {
     f_bozo(x*3,y*3,z*3) - 0.04*f_alienese(x,y,0).red -
     0.04 * f_noise3d(x*250,y*250,z*250)
   }
   pigment {color White}
   translate <-0.5,0,-0.5>
   rotate 180*y
   scale <6,1,6>
}

I think the results look quite promising. Of course,
for a Rosetta stone you'd also need a translation into
a widely known language such as Klingonese ;)


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Attachments:
Download 'alienesehf.jpg' (50 KB)

Preview of image 'alienesehf.jpg'
alienesehf.jpg


 

From: Kenneth
Subject: Re: Alienese
Date: 22 Sep 2010 06:55:00
Message: <web.4c99df5ac11dc80196b08580@news.povray.org>
Christian Froeschlin <chr### [at] chrfrde> wrote:

> I tried my variant with increased turbulence to break up
> the alignment even more:
>
> I think the results look quite promising.

Indeed! Very happy to see that the HF idea works so well. (Thanks for posting
the code example, too.) Makes me want to whip up an isosurface-block version, or
perhaps some kind of superellipsoid/HF difference.

> Of course,
> for a Rosetta stone you'd also need a translation into
> a widely known language such as Klingonese ;)

LOL.  And, of course, that old stand-by, Greek--the well-known intergalactic
language...


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From: rgathright
Subject: Re: Alienese
Date: 23 Sep 2010 16:20:01
Message: <web.4c9bb606c11dc80eea30b3a0@news.povray.org>
Nice work!


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From: Mike Raiford
Subject: Re: Alienese
Date: 24 Sep 2010 08:48:58
Message: <4c9c9e3a$1@news.povray.org>
On 9/19/2010 7:58 PM, Tek wrote:
> Extreme example!
> AlieneseWrap( 60, 60 )
>
> It looks like code, maybe I need to add some hierarchical indenting!
> (probably putting too much thought into this, should get on with the sci-fi
> picture I created it for!)
>

I didn't realize they made a translation of MS-DOS to Glabraxian III ... :)

Good work!

-- 
~Mike


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From: Alain
Subject: Re: Alienese
Date: 24 Sep 2010 14:12:50
Message: <4c9cea22$1@news.povray.org>

> On 9/19/2010 7:58 PM, Tek wrote:
>> Extreme example!
>> AlieneseWrap( 60, 60 )
>>
>> It looks like code, maybe I need to add some hierarchical indenting!
>> (probably putting too much thought into this, should get on with the
>> sci-fi
>> picture I created it for!)
>>
>
> I didn't realize they made a translation of MS-DOS to Glabraxian III ... :)
>
> Good work!
>

Don't talk to loud, or they will start printing contracts and publishing 
end user licences in Glabraxian ;)


Alain


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From: Mike Raiford
Subject: Re: Alienese
Date: 27 Sep 2010 10:12:30
Message: <4ca0a64e$1@news.povray.org>
On 9/24/2010 1:12 PM, Alain wrote:

> Don't talk to loud, or they will start printing contracts and publishing
> end user licences in Glabraxian ;)

I think they already do ;)

-- 
~Mike


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