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11 Oct 2026 17:58:17 EDT (-0400)
  A Web-Like Structure (Message 1 to 29 of 29)  
From: stbenge
Subject: A Web-Like Structure
Date: 22 Jul 2010 21:31:31
Message: <4c48f0f3@news.povray.org>
An arbitrary number of starting lines (red) are written:

#declare starting_lines =
array[4]{
  array[2]{ <-1,-1,-1>, <-1,-1,1> }
  array[2]{ <-1,1,-1>,  <-1,1,1>  }
  array[2]{ <1,-1,-1>,  <1,-1,1>  }
  array[2]{ <1,1,-1>,   <1,1,1>   }
}

And then it will build a webby structure between them.

Sam


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From: Jim Charter
Subject: Re: A Web-Like Structure
Date: 23 Jul 2010 01:08:13
Message: <4c4923bd$1@news.povray.org>
stbenge wrote:
> An arbitrary number of starting lines (red) are written:
> 
> #declare starting_lines =
> array[4]{
>  array[2]{ <-1,-1,-1>, <-1,-1,1> }
>  array[2]{ <-1,1,-1>,  <-1,1,1>  }
>  array[2]{ <1,-1,-1>,  <1,-1,1>  }
>  array[2]{ <1,1,-1>,   <1,1,1>   }
> }
> 
> And then it will build a webby structure between them.
> 
> Sam
> 
> ------------------------------------------------------------------------
> 
Ah that's nice, real nice.


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From: Thomas de Groot
Subject: Re: A Web-Like Structure
Date: 23 Jul 2010 03:07:33
Message: <4c493fb5$1@news.povray.org>
This is an interesting development indeed. Spiders welcome! :-)

Thomas


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From: Nekar Xenos
Subject: Re: A Web-Like Structure
Date: 23 Jul 2010 07:13:11
Message: <op.vgamrtiyufxv4h@go-dynamite>
This is so cool!

-Nekar Xenos-


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From: SharkD
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 08:54:24
Message: <4c4c3400$1@news.povray.org>
Can you make the lines sag? Right now they are perfectly taut.


-- 
http://isometricland.com


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From: stbenge
Subject: Somebody, Get the Duster
Date: 25 Jul 2010 16:57:32
Message: <4c4ca53c@news.povray.org>
Just trying out the web structure again. I allowed definable distances 
to govern the strand length, so there won't be many segments that are 
too long or too short. For the block, I used slope and AOI patterns for 
the dust texture, and spheres were placed with the trace function. Also, 
some spheres were placed randomly within the web itself. I might make a 
real scene using this soon.

Sam


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 16:59:01
Message: <4c4ca595$1@news.povray.org>
Jim Charter wrote:
> Ah that's nice, real nice.

It's OK, it might work out for some scenes.


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 17:00:54
Message: <4c4ca606@news.povray.org>
Thomas de Groot wrote:
> This is an interesting development indeed. Spiders welcome! :-)

Spiders are always welcome. They take care of the flying bugs, and if 
their numbers expand intolerably, the cat takes care of /them/ :)


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 17:01:40
Message: <4c4ca634@news.povray.org>
Nekar Xenos wrote:
> This is so cool!

It could be!


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 17:09:24
Message: <4c4ca804$1@news.povray.org>
SharkD wrote:
> Can you make the lines sag? Right now they are perfectly taut.

No, no I cannot. In a way I can make the whole structure sag, but the 
segments would still be straight. See, the macro only looks at two lines 
at a time. There is no real network in place, where point associations 
between many lines are kept. I thought about using some kind of pointer 
system, where elements are pointed at by other elements, but I haven't 
found a good way to do this. Some mesh techniques involving things like 
Delaunay triangulation would be the next real step, but I'm way out of 
my league there.

I suppose I could give some segments a curved, sagging appearance, but 
to maintain the illusion of tautness, it would have to be done very 
carefully.


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From: Larry Hudson
Subject: Re: A Web-Like Structure
Date: 25 Jul 2010 21:31:27
Message: <4c4ce56f@news.povray.org>
On 07/25/2010 02:00 PM, stbenge wrote:
> Thomas de Groot wrote:
>> This is an interesting development indeed. Spiders welcome! :-)
>
> Spiders are always welcome. They take care of the flying bugs, and if
> their numbers expand intolerably, the cat takes care of /them/ :)

You forgot the bird...  Then the cat, then the dog, then the goat, then the cow, then
the horse...

( http://www.poppyfields.net/poppy/songs/oldwoman.html  -- among other places)

      -=- Larry -=-


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From: Thomas de Groot
Subject: Re: A Web-Like Structure
Date: 26 Jul 2010 03:26:15
Message: <4c4d3897$1@news.povray.org>
"Larry Hudson" <org### [at] yahoocom> schreef in bericht 
news:4c4ce56f@news.povray.org...
> You forgot the bird...  Then the cat, then the dog, then the goat, then 
> the cow, then the horse...
>
> ( http://www.poppyfields.net/poppy/songs/oldwoman.html  -- among other 
> places)
>

LOL. I didn't know that one!

Thomas


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From: Thomas de Groot
Subject: Re: Somebody, Get the Duster
Date: 26 Jul 2010 03:29:43
Message: <4c4d3967$1@news.povray.org>
Holly Molly! You really are a wizard.

Thomas


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From: Bill Pragnell
Subject: Re: Somebody, Get the Duster
Date: 26 Jul 2010 04:35:00
Message: <web.4c4d4869f35e86326dd25f0b0@news.povray.org>
Excellent, ingenious idea. Makes my nose tickle just looking at it. I don't
think I've ever seen proper dust attempted like this in any cg - the medium
usually tends to pristine clean-room perfection!

Could be a bit of mileage in leaving imprints, writing your name, etc :)


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From: Dave Blandston
Subject: Re: A Web-Like Structure
Date: 26 Jul 2010 05:20:00
Message: <web.4c4d523ce49bd1f966554e20@news.povray.org>
stbenge <myu### [at] hotmailcom> wrote:
> An arbitrary number of starting lines (red) are written:
>
> #declare starting_lines =
> array[4]{
>   array[2]{ <-1,-1,-1>, <-1,-1,1> }
>   array[2]{ <-1,1,-1>,  <-1,1,1>  }
>   array[2]{ <1,-1,-1>,  <1,-1,1>  }
>   array[2]{ <1,1,-1>,   <1,1,1>   }
> }
>
> And then it will build a webby structure between them.
>
> Sam

Very cool! We have lots of black widow spiders in our area and their webs look
like this. The dust looks great, too. Ingenious in every detail.

Regards,
Dave Blandston


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 26 Jul 2010 13:07:52
Message: <4c4dc0e8@news.povray.org>
Larry Hudson wrote:
> On 07/25/2010 02:00 PM, stbenge wrote:
>> Thomas de Groot wrote:
>>> This is an interesting development indeed. Spiders welcome! :-)
>>
>> Spiders are always welcome. They take care of the flying bugs, and if
>> their numbers expand intolerably, the cat takes care of /them/ :)
> 
> You forgot the bird...  Then the cat, then the dog, then the goat, then 
> the cow, then the horse...

Around here, it stops at the cat. We like to let him think he's the top 
of the food chain (though the infrequent visits from bears and coyotes 
sort of ruin that notion).


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From: stbenge
Subject: Re: Somebody, Get the Duster
Date: 26 Jul 2010 13:10:16
Message: <4c4dc178@news.povray.org>
Thomas de Groot wrote:
> Holly Molly! You really are a wizard.

I don't know about that. A real wizard wears a funny hat (oddly 
resembling a dunce cap), and knows the ways of Voronoi, whereas I only 
know the basic concepts and failed high school alchemy.


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From: stbenge
Subject: Re: Somebody, Get the Duster
Date: 26 Jul 2010 13:23:55
Message: <4c4dc4ab$1@news.povray.org>
Bill Pragnell wrote:
> Excellent, ingenious idea. Makes my nose tickle just looking at it. I don't
> think I've ever seen proper dust attempted like this in any cg - the medium
> usually tends to pristine clean-room perfection!
> 
> Could be a bit of mileage in leaving imprints, writing your name, etc :)

"Clean me" is always a classic message ;) Doing something like that 
shouldn't be too hard. It would require wrapping the AOI and slope 
patterns into an image-based pattern (or vice-versus), and also using 
the same image as a condition under which objects can be placed with 
trace().


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 26 Jul 2010 13:32:13
Message: <4c4dc69d$1@news.povray.org>
Dave Blandston wrote:
> Very cool! We have lots of black widow spiders in our area and their webs look
> like this. The dust looks great, too. Ingenious in every detail.

Yeah, they sort of do resemble the tough, springy webs spun from black 
widows. That's one spider we don't tolerate. Well, except for the time I 
allowed one to live in the garden. Come watering time, she would always 
exit her dwelling for a drink :)


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From: Larry Hudson
Subject: Re: A Web-Like Structure
Date: 26 Jul 2010 21:38:05
Message: <4c4e387d$1@news.povray.org>
On 07/26/2010 12:26 AM, Thomas de Groot wrote:
> "Larry Hudson"<org### [at] yahoocom>  schreef in bericht
> news:4c4ce56f@news.povray.org...
>> You forgot the bird...  Then the cat, then the dog, then the goat, then
>> the cow, then the horse...
>>
>> ( http://www.poppyfields.net/poppy/songs/oldwoman.html  -- among other
>> places)
>>
>
> LOL. I didn't know that one!
>
> Thomas
>
>

A fun song.   ;-)
I think the best-known rendition was by Burl Ives.  (From 1957, according to
Wikipedia.)
But I have heard others.

      -=- Larry -=-


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From: Jim Charter
Subject: Re: A Web-Like Structure
Date: 27 Jul 2010 21:58:12
Message: <4c4f8eb4@news.povray.org>
stbenge wrote:
> Jim Charter wrote:
>> Ah that's nice, real nice.
> 
> It's OK, it might work out for some scenes.

Well Vija made them an end in itself

http://tinyurl.com/2dbn83m

I tried my own hand at it, but I think your approach is the more 
creative next step


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 28 Jul 2010 13:26:16
Message: <4c506838@news.povray.org>
Jim Charter wrote:
> stbenge wrote:
>> Jim Charter wrote:
>>> Ah that's nice, real nice.
>>
>> It's OK, it might work out for some scenes.
> 
> Well Vija made them an end in itself
> 
> http://tinyurl.com/2dbn83m

I'm not sure how she does it. All the paper I have tried won't release 
the charcoal to the eraser very easily.

> I tried my own hand at it, but I think your approach is the more 
> creative next step

Yours looks pretty good, if not realistic. Needs a little fly with a 
man's head yelling, "help me!!" ;)


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From: Thomas de Groot
Subject: Re: A Web-Like Structure
Date: 29 Jul 2010 03:36:00
Message: <4c512f60$1@news.povray.org>
"stbenge" <myu### [at] hotmailcom> schreef in bericht 
news:4c506838@news.povray.org...
> I'm not sure how she does it. All the paper I have tried won't release the 
> charcoal to the eraser very easily.
>
Neither do I. She must have used lots of erasers to reach this level of 
perfection :-)  Her work stands in sharp contrast to the next by Damien 
Hirst, have you noticed?

Thomas


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 29 Jul 2010 15:40:30
Message: <4c51d92e$1@news.povray.org>
Thomas de Groot wrote:
> "stbenge" <myu### [at] hotmailcom> schreef in bericht 
> news:4c506838@news.povray.org...
>> I'm not sure how she does it. All the paper I have tried won't release the 
>> charcoal to the eraser very easily.
>>
> Neither do I. She must have used lots of erasers to reach this level of 
> perfection :-)  Her work stands in sharp contrast to the next by Damien 
> Hirst, have you noticed?

Are you talking about Hirst's "Controlled Substances"? I think anything 
stands out in sharp contrast to that. I'm not sure how a color key could 
have made it into an art exhibit...


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From: Thomas de Groot
Subject: Re: A Web-Like Structure
Date: 30 Jul 2010 03:09:57
Message: <4c527ac5$1@news.povray.org>
"stbenge" <myu### [at] hotmailcom> schreef in bericht 
news:4c51d92e$1@news.povray.org...
>
> Are you talking about Hirst's "Controlled Substances"? I think anything 
> stands out in sharp contrast to that. I'm not sure how a color key could 
> have made it into an art exhibit...

Indeed. I am not a Hirst fan...

Thomas


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From: Paolo Gibellini
Subject: Re: Somebody, Get the Duster
Date: 2 Aug 2010 04:17:28
Message: <4c567f18$1@news.povray.org>
>stbenge  on date 25/07/2010 22:56 wrote:
> Just trying out the web structure again. I allowed definable distances
> to govern the strand length, so there won't be many segments that are
> too long or too short. For the block, I used slope and AOI patterns for
> the dust texture, and spheres were placed with the trace function. Also,
> some spheres were placed randomly within the web itself. I might make a
> real scene using this soon.
>
> Sam
/Neat/
;-)
Paolo


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From: Dan Byers
Subject: Re: A Web-Like Structure
Date: 2 Aug 2010 22:35:01
Message: <web.4c577fb0e49bd1f7cbd65fc0@news.povray.org>
stbenge <myu### [at] hotmailcom> wrote:
> An arbitrary number of starting lines (red) are written:
>
> #declare starting_lines =
> array[4]{
>   array[2]{ <-1,-1,-1>, <-1,-1,1> }
>   array[2]{ <-1,1,-1>,  <-1,1,1>  }
>   array[2]{ <1,-1,-1>,  <1,-1,1>  }
>   array[2]{ <1,1,-1>,   <1,1,1>   }
> }
>
> And then it will build a webby structure between them.
>
> Sam

Neat!  This gives me an idea (although not terribly clever)...
--
Dan
GoofyGraffix.com


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From: stbenge
Subject: Re: A Web-Like Structure
Date: 3 Aug 2010 12:43:47
Message: <4c584743@news.povray.org>
Dan Byers wrote:
> stbenge <myu### [at] hotmailcom> wrote:
>> An arbitrary number of starting lines (red) are written:
>>
>> #declare starting_lines =
>> array[4]{
>>   array[2]{ <-1,-1,-1>, <-1,-1,1> }
>>   array[2]{ <-1,1,-1>,  <-1,1,1>  }
>>   array[2]{ <1,-1,-1>,  <1,-1,1>  }
>>   array[2]{ <1,1,-1>,   <1,1,1>   }
>> }
>>
>> And then it will build a webby structure between them.
>>
>> Sam
> 
> Neat!  This gives me an idea (although not terribly clever)...

Don't let that stop you! It doesn't stop me :D


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From: Shay
Subject: Re: A Web-Like Structure
Date: 5 Aug 2010 10:57:52
Message: <4c5ad170$1@news.povray.org>
On 07/26/2010 04:15 AM, Dave Blandston wrote:
>
> Very cool! We have lots of black widow spiders in our area and their webs look
> like this. The dust looks great, too. Ingenious in every detail.

The same thing occurred to me -- we're infested at work. Nice effect. 
Voronoi would look like Voronoi and less like a spider web. A spider 
which spun a perfect voronoi web would make me question my place in the 
food chain.

  -Shay


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