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From: Stephen
Subject: Re: The Ringworld revisited (day and night)
Date: 18 Jun 2010 07:14:46
Message: <4c1b5526$1@news.povray.org>
The Day/Night banding is good. Are the mountains not a bit high or is 
that a mountainous part of the landscape?

-- 

Best Regards,
	Stephen


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From: Thomas de Groot
Subject: Re: The Ringworld revisited (day and night)
Date: 18 Jun 2010 07:30:30
Message: <4c1b58d6$1@news.povray.org>
"Stephen" <mca### [at] aolDOTcom> schreef in bericht 
news:4c1b5526$1@news.povray.org...
> The Day/Night banding is good. Are the mountains not a bit high or is that 
> a mountainous part of the landscape?

Yes, the banding is "better" because no light is leaking around the Shadow 
Squares. As soon as some leaking occurs, there is some diffuse lighting of 
the night areas, which may lead to interesting effects. Quite inadvertently 
I came across that phenomenon.

The "mountains" are fairly high although scale is difficult to judge here. I 
shall add simple trees to give an idea.

Thomas


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From: SharkD
Subject: Re: The Ringworld revisited (day and night)
Date: 19 Jun 2010 12:28:41
Message: <4c1cf039$1@news.povray.org>
On 6/18/2010 4:45 AM, Bill Pragnell wrote:
> Looks nice! I really need to set aside some time to play with this - another
> ringworld-off, methinks.
>
> Don't forget that the rim wall in the book was described as a continuous,
> impossibly high mountain range, not a literal wall - although I realise this
> will be much harder to model...!
>
> Bill
>

Are you sure? I thought it was just a flat wall.

-- 
http://isometricland.com


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From: Thomas de Groot
Subject: Re: The Ringworld revisited (day and night)
Date: 20 Jun 2010 03:38:48
Message: <4c1dc588$1@news.povray.org>
"SharkD" <pos### [at] gmailcom> schreef in bericht 
news:4c1cf039$1@news.povray.org...
>
> Are you sure? I thought it was just a flat wall.
>

I should look this up of course, but I seem to remember indeed that the Rim 
Wall was carved into mountain shapes. In the later books, spill mountains 
were added too for the necessary feeding of rivers.

Thomas


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From: SharkD
Subject: Re: The Ringworld revisited (day and night)
Date: 20 Jun 2010 05:17:30
Message: <4c1ddcaa$1@news.povray.org>
On 6/20/2010 3:38 AM, Thomas de Groot wrote:
> I should look this up of course, but I seem to remember indeed that the Rim
> Wall was carved into mountain shapes. In the later books, spill mountains
> were added too for the necessary feeding of rivers.
>
> Thomas
>
>

Must have missed that bit, thanks!

-- 
http://isometricland.com


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From: Christian Froeschlin
Subject: Re: The Ringworld revisited (day and night)
Date: 20 Jun 2010 19:23:08
Message: <4c1ea2dc$1@news.povray.org>
Thomas de Groot wrote:

> I should look this up of course, but I seem to remember indeed that the Rim 
> Wall was carved into mountain shapes. In the later books, spill mountains 
> were added too for the necessary feeding of rivers.

I think the rim itself was just a wall, non-withstanding that the
terrain was mostly shaped such that it was blocked of by mountains
(although the rim wall is much higher than the mountains).

Here's a nice viewpoint from the rim:

http://www.dennisantinori.com/RingworldRPG/14109.html

Allegedly 1600 km high? About 5 times the ISS orbital height ;)


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From: Thomas de Groot
Subject: Re: The Ringworld revisited (day and night)
Date: 21 Jun 2010 03:56:46
Message: <4c1f1b3e@news.povray.org>
"Christian Froeschlin" <chr### [at] chrfrde> schreef in bericht 
news:4c1ea2dc$1@news.povray.org...
> I think the rim itself was just a wall, non-withstanding that the
> terrain was mostly shaped such that it was blocked of by mountains
> (although the rim wall is much higher than the mountains).

As I said, I should look this up. I think the inner wall face is 
sculpted/hidden behind mountain shapes. The transport system functions 
behind that fake landscape.

>
> Here's a nice viewpoint from the rim:
>
> http://www.dennisantinori.com/RingworldRPG/14109.html
>
> Allegedly 1600 km high? About 5 times the ISS orbital height ;)

In this image, the width of the wall seems much too narrow! And yes, it is 
1600 km high indeed.

Thomas


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From: Thomas de Groot
Subject: Re: The Ringworld revisited (day and night)
Date: 21 Jun 2010 04:53:48
Message: <4c1f289c@news.povray.org>
Here is a view that I start to find acceptable. 50000 trees were planted. 
Rendered in 14 minutes.

macros and techniques used from: John VanSickle, Zeger Knaepen, Bill 
Pragnell, Kirk Andrews. My thanks, gentlemen! And Larry Niven for the 
concept of course! :-)

Thomas


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Ringworld 2010_05b.jpg


 

From: Bill Pragnell
Subject: Re: The Ringworld revisited (day and night)
Date: 21 Jun 2010 05:25:01
Message: <web.4c1f2ed6325a7df36dd25f0b0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Here is a view that I start to find acceptable. 50000 trees were planted.
> Rendered in 14 minutes.

Very nice. I love the way the wall looms over the regular foreground mountains.
Maybe a sheer wall is more dramatic than spill mountains. I anticipate future
iterations!


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From: Stephen
Subject: Re: The Ringworld revisited (day and night)
Date: 21 Jun 2010 07:26:59
Message: <4c1f4c83$1@news.povray.org>
On 21/06/2010 10:20 AM, Bill Pragnell wrote:
> "Thomas de Groot"<tDOTdegroot@interDOTnlANOTHERDOTnet>  wrote:
>> Here is a view that I start to find acceptable. 50000 trees were planted.
>> Rendered in 14 minutes.
>
> Very nice. I love the way the wall looms over the regular foreground mountains.
> Maybe a sheer wall is more dramatic than spill mountains. I anticipate future
> iterations!
>
>
Is that the side wall? It looks a bit strange to me, hidden behind the 
mountains. If you could see it continuing just slightly above the 
mountain it might be more recognisable.

To which god does one pray to, to move mountains? ;-)

-- 

Best Regards,
	Stephen


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