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From: Thomas de Groot
Subject: Re: "Spinner" space colony (2)
Date: 12 Jun 2010 10:55:29
Message: <4c139fe1@news.povray.org>
"Stephen" <mca### [at] aolDOTcom> schreef in bericht 
news:4c136863$1@news.povray.org...
>
> Ooo! Nicer :-)

<grin>
...or on a heavily polluted surface. This is about the lowest possible 
camera position without epsilon artefacts in 3.7 (as I modelled from the 
original dimensions, about 0.05 miles from the surface; how many feet are 
that??).   ;-)

Just playing around for now. The more serious work will come later...

Thomas


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From: Alain
Subject: Re: "Spinner" space colony (2)
Date: 12 Jun 2010 14:21:38
Message: <4c13d032@news.povray.org>

> "Stephen"<mca### [at] aolDOTcom>  schreef in bericht
> news:4c136863$1@news.povray.org...
>>
>> Ooo! Nicer :-)
>
> <grin>
> ...or on a heavily polluted surface. This is about the lowest possible
> camera position without epsilon artefacts in 3.7 (as I modelled from the
> original dimensions, about 0.05 miles from the surface; how many feet are
> that??).   ;-)
>
> Just playing around for now. The more serious work will come later...
>
> Thomas
>
>
>

0.05 miles, that just around 110feet.

Alain


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From: Thomas de Groot
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 03:09:47
Message: <4c14843b@news.povray.org>
"Alain" <aze### [at] qwertyorg> schreef in bericht 
news:4c13d032@news.povray.org...
>
> 0.05 miles, that just around 110feet.
>

Ah! Not bad at all! Now, working on a superposed local landscape becomes 
extremely easy. However, far away textures and skies need more attention 
obviously.

Thomas


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From: Stephen
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 03:43:32
Message: <4c148c24$1@news.povray.org>
On 12/06/2010 3:55 PM, Thomas de Groot wrote:
> "Stephen"<mca### [at] aolDOTcom>  schreef in bericht
> news:4c136863$1@news.povray.org...
>>
>> Ooo! Nicer :-)
>
> <grin>
> ....or on a heavily polluted surface. This is about the lowest possible
> camera position without epsilon artefacts in 3.7 (as I modelled from the
> original dimensions, about 0.05 miles from the surface; how many feet are
> that??).   ;-)
>
> Just playing around for now. The more serious work will come later...
>

I like the banding from the clouds :-)

-- 

Best Regards,
	Stephen


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From: SharkD
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 05:49:00
Message: <4c14a98c$1@news.povray.org>
On 6/12/2010 3:30 AM, Stephen wrote:
> On 12/06/2010 8:14 AM, SharkD wrote:
>> Two new renders. One from last night showing the atmosphere and rounded
>> portal to outside. And one from just a few minutes ago showing the
>> curved (as well as some new) buildings.
>>
>
> Looking better :-D
>

Render times just shot through the roof though! My test scene is a lot 
simpler, but it's taking about an hour to render now instead of a few 
seconds. I can't imagine how long the full scene is going to take to 
render...

-- 
http://isometricland.com


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From: Stephen
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 05:58:55
Message: <4c14abdf$1@news.povray.org>
On 13/06/2010 10:48 AM, SharkD wrote:
> On 6/12/2010 3:30 AM, Stephen wrote:
>> On 12/06/2010 8:14 AM, SharkD wrote:
>>> Two new renders. One from last night showing the atmosphere and rounded
>>> portal to outside. And one from just a few minutes ago showing the
>>> curved (as well as some new) buildings.
>>>
>>
>> Looking better :-D
>>
>
> Render times just shot through the roof though! My test scene is a lot
> simpler, but it's taking about an hour to render now instead of a few
> seconds. I can't imagine how long the full scene is going to take to
> render...
>

It looks like it might be worth it. :-D

-- 

Best Regards,
	Stephen


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From: SharkD
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 06:20:53
Message: <4c14b105$1@news.povray.org>
On 6/13/2010 5:58 AM, Stephen wrote:
> It looks like it might be worth it. :-D

Well, the last time I rendered the full scene it took all night. That 
was before the recent changes. :(

-- 
http://isometricland.com


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From: Thomas de Groot
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 08:02:57
Message: <4c14c8f1@news.povray.org>
"Stephen" <mca### [at] aolDOTcom> schreef in bericht 
news:4c148c24$1@news.povray.org...
>
> I like the banding from the clouds :-)

The banding (on the Ringwold) is not from the clouds however, but from the 
Shadow Squares... :-)

Thomas


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From: Thomas de Groot
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 08:05:36
Message: <4c14c990$1@news.povray.org>
"SharkD" <pos### [at] gmailcom> schreef in bericht 
news:4c14b105$1@news.povray.org...
> On 6/13/2010 5:58 AM, Stephen wrote:
>> It looks like it might be worth it. :-D
>
> Well, the last time I rendered the full scene it took all night. That was 
> before the recent changes. :(
>

Most of my scenes, in the end, take more than 24 hours to render with 2 
cores, more tipically about 72 hours...  :-)

Thomas


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From: Stephen
Subject: Re: "Spinner" space colony (2)
Date: 13 Jun 2010 10:29:26
Message: <4c14eb46$1@news.povray.org>
On 13/06/2010 1:02 PM, Thomas de Groot wrote:
> "Stephen"<mca### [at] aolDOTcom>  schreef in bericht
> news:4c148c24$1@news.povray.org...
>>
>> I like the banding from the clouds :-)
>
> The banding (on the Ringwold) is not from the clouds however, but from the
> Shadow Squares... :-)
>

Even so looks good.

-- 

Best Regards,
	Stephen


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