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31 Jul 2024 12:21:10 EDT (-0400)
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From: Sabrina Kilian
Subject: Re: Baroque ballerina
Date: 15 Jan 2010 13:57:06
Message: <4b50ba82@news.povray.org>
Thomas de Groot wrote:
> Yes, impressive scene indeed. Two comments though. First, imo the sunbeams 
> are a bit too extreme. I would prefer a little bit subtler/more transparant 
> atmosphere. Second, the ballerina floats/jumps in the air? This makes her a 
> bit artificially added to the scene. Imo it would be better if she had one 
> foot on the ground at least, with a clear cut shadow over the floor. Just my 
> two cents of course :-)

I think the shadow is her raised foot. The first time I looked at it, I
thought that was her lower foot and leg as well. That her raised leg is
all that casts a shadow makes it look as if she is floating and her
shadow just remains out of frame.


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From: Tim Cook
Subject: Re: Baroque ballerina
Date: 17 Jan 2010 12:02:43
Message: <4b5342b3@news.povray.org>
Ballerina with fixed pose (more or less...her left arm is still bleh, 
but that's Poser for ya) and textures.

--
Tim Cook
http://empyrean.freesitespace.net


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ballerina.png


 

From: Thomas de Groot
Subject: Re: Baroque ballerina
Date: 18 Jan 2010 03:08:03
Message: <4b5416e3$1@news.povray.org>
"Tim Cook" <z99### [at] gmailcom> schreef in bericht 
news:4b5342b3@news.povray.org...
> Ballerina with fixed pose (more or less...her left arm is still bleh,
> but that's Poser for ya) and textures.
>

And thus, in your scene, she should cast identical kinds of shadows on the 
floor...

The elbow joint is ugly indeed. What version of Poser do you use? You could 
probably smooth that a bit by unbending the arm some more (without 
destroying the pose of course).

Thomas


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From: gregjohn
Subject: Re: Baroque ballerina
Date: 18 Jan 2010 08:10:01
Message: <web.4b545cfa9f9611ee34d207310@news.povray.org>
Wow. I love this.  A+.  It is great in that you know it's raytracing, but it has
a stylistic charm and beauty to it.   Frankly, I disliked the first one-- it was
too "Polar Express", like an attempt at photorealism that failed, but we were
supposed to honor the effort.


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From: Tim Cook
Subject: Re: Baroque ballerina
Date: 28 Jan 2010 06:43:56
Message: <4b61787c@news.povray.org>
...and here's me taking and rebuilding the room there using CSG in 
Moray.  (And splines for the window glass.)  Original textured mesh on 
the right for comparison.  Debating modelling/adding the fiddly 
decorative details from the texture map, and need to find a good bust.

--
Tim Cook
http://empyrean.freesitespace.net


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2010-01-28 baroquegrandeur.jpg


 

From: Jaime Vives Piqueres
Subject: Re: Baroque ballerina
Date: 28 Jan 2010 06:47:43
Message: <4b61795f$1@news.povray.org>

> ...and here's me taking and rebuilding the room there using CSG in
> Moray.  (And splines for the window glass.) Original textured mesh on
> the right for comparison. Debating modelling/adding the fiddly
> decorative details from the texture map, and need to find a good bust.

   Wow... that's really an improvement!

-- 
Jaime Vives Piqueres

http://www.ignorancia.org


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From: Paolo Gibellini
Subject: Re: Baroque ballerina
Date: 29 Jan 2010 04:35:14
Message: <4b62abd2$1@news.povray.org>
>Tim Cook  on date 28/01/2010 12:43 wrote:
> ...and here's me taking and rebuilding the room there using CSG in 
> Moray.  (And splines for the window glass.)  Original textured mesh on 
> the right for comparison.  Debating modelling/adding the fiddly 
> decorative details from the texture map, and need to find a good bust.
> 
> -- 
> Tim Cook
> http://empyrean.freesitespace.net
> 
> ------------------------------------------------------------------------
> 
Uh... Looks more than promising!
;-)
Paolo


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