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A step closer to completion. Still work to do on fences and enclosures
and... see if I can get some media right for this image.
Thomas
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Thomas de Groot wrote:
> A step closer to completion. Still work to do on fences and enclosures
> and... see if I can get some media right for this image.
>
> Thomas
>
>
>
Arrg! It is no longer a monolith but a standing stone. I might have to
re-evaluate my scoring ;)
Thanks for the mention BTW :)
--
Best Regards,
Stephen
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"Stephen" <mca### [at] aolDOT com> schreef in bericht
news:4adc984e$1@news.povray.org...
> Arrg! It is no longer a monolith but a standing stone. I might have to
> re-evaluate my scoring ;)
Life is tough ;-)
The monolith is not really filling the bill in my perception of this scene,
and the one that will be the *mirror* so to speak of this.
> Thanks for the mention BTW :)
I had to! :-)
Thomas
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Thomas de Groot wrote:
> "Stephen" <mca### [at] aolDOT com> schreef in bericht
> news:4adc984e$1@news.povray.org...
>> Arrg! It is no longer a monolith but a standing stone. I might have to
>> re-evaluate my scoring ;)
>
> Life is tough ;-)
So it is :)
> The monolith is not really filling the bill in my perception of this scene,
> and the one that will be the *mirror* so to speak of this.
>
Well I'm glad that you used the monolith in the Tina Chep. It could have
been a lost scene from 2001. :D
>> Thanks for the mention BTW :)
>
> I had to! :-)
>
Dank U well
--
Best Regards,
Stephen
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"Stephen" <mca### [at] aolDOT com> schreef in bericht
news:4ade120e$1@news.povray.org...
> Well I'm glad that you used the monolith in the Tina Chep. It could have
> been a lost scene from 2001. :D
Indeed. In any case, I keep the monolith option available in my scene. Just
a matter of switches.
>
> Dank U well
Graag gedaan :-)
Thomas
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Thomas de Groot wrote:
> "Stephen" <mca### [at] aolDOT com> schreef in bericht
> news:4ade120e$1@news.povray.org...
>> Well I'm glad that you used the monolith in the Tina Chep. It could have
>> been a lost scene from 2001. :D
>
> Indeed. In any case, I keep the monolith option available in my scene. Just
> a matter of switches.
>
Ooo! A coder ;)
>> Dank U well
>
> Graag gedaan :-)
>
My pleasure :)
other than a literal translation.
Mercy buckets ;)
--
Best Regards,
Stephen
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That's certainly moody.
Is that woman trying to pull an Obelix? ;)
--
a game sig: http://tinyurl.com/d3rxz9
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"Stephen" <mca### [at] aolDOT com> schreef in bericht
news:4ae095fd@news.povray.org...
>
> other than a literal translation.
I would say: "Uitsluitend voor statistisch gebruik" But maybe there exists
a truly official expression for it of which I am not aware. However, this
seems to cover the bill I believe.
> Mercy buckets ;)
There's a hole in mine.... ;-0
Thomas
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"nemesis" <nam### [at] gmail com> schreef in bericht
news:4ae0aa8b@news.povray.org...
> That's certainly moody.
>
> Is that woman trying to pull an Obelix? ;)
The woman is about twelve years old, so she will not succeed... But yes, it
seems she has mischief in mind.
Thomas
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Thomas de Groot wrote:
> "Stephen" <mca### [at] aolDOT com> schreef in bericht
> news:4ae095fd@news.povray.org...
>> other than a literal translation.
>
> I would say: "Uitsluitend voor statistisch gebruik" But maybe there exists
> a truly official expression for it of which I am not aware. However, this
> seems to cover the bill I believe.
>
Thanks Thomas.
>> Mercy buckets ;)
>
> There's a hole in mine.... ;-0
>
Well fix it dear Thomas
Fix it ;P
--
Best Regards,
Stephen
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