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Very nice scene. The architecture just fits the mood.
though I have to say I don't quite see the effect of the proximity macro...
--
a game sig: http://tinyurl.com/d3rxz9
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On Thu, 8 Oct 2009 16:25:09 +0200, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>Originally intended for the latest TC-RTC Challenge, this version did not
>make it. Still, I suppose you will appreciate it here :-)
Looks like a winner to me ;)
--
Regards
Stephen
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Really nice one.
Too much ambient though, especially on the building. Better use radiosity...
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On Thu, 08 Oct 2009 22:19:36 +0200, clipka <ano### [at] anonymous org> wrote:
>Really nice one.
>
>Too much ambient though, especially on the building. Better use radiosity...
Thomas's images are always too light (for me). Reduce the Gamma to get a better
view.
--
Regards
Stephen
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"clipka" <ano### [at] anonymous org> schreef in bericht
news:4ace4958@news.povray.org...
> Really nice one.
>
> Too much ambient though, especially on the building. Better use
> radiosity...
Ambient? No ambient. Only radiosity and some fog. Display gamma at 2.2. no
assumed gamma. rendered in 3.7
Thomas
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news:4ace1d66$1@news.povray.org...
Yes, that is Cathy. A pose I have used a couple of times in the past.
Thomas
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"Paolo Gibellini" <p.g### [at] gmail com> schreef in bericht
news:4ace0529$1@news.povray.org...
> Nice.
> I like especially the swamp and the trees.
> ;-)
Thank you Paolo.
Thomas
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"nemesis" <nam### [at] gmail com> schreef in bericht
news:4ace301a@news.povray.org...
> Very nice scene. The architecture just fits the mood.
>
> though I have to say I don't quite see the effect of the proximity
> macro...
>
Thanks. The proximity on the building is very subtle but still there. I
found out that on these kind of objects, it is rather difficult to find a
satisfying range. It is much easier with irregular objects like the statue.
Thomas
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:u4fsc59i4rib7ljln0fe2nl2il9g1m16o4@4ax.com...
>
> Looks like a winner to me ;)
>
Hehe. That will depend on what is still to come... :-)
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Originally intended for the latest TC-RTC Challenge, this version did not
> make it. Still, I suppose you will appreciate it here :-)
>
> concept of "buried architecture" (architecture ensevelie). I made several
> uses of Edouard Poor's proximity macro in this scene. Most difficult for
> geometrical architectural forms, but easier for free forms like the statue.
>
> --
> All the best,
>
> Thomas
It seems a partial portrait of an ideal world.
I wish could live inside.
:-)
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