|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I've been in Chicago this summer, so perhaps that inspired my day-off doodle.
The doodle turned out better than I expected, so I'm up for suggestions on
filling out the scene.
Post a reply to this message
Attachments:
Download 'spiral_building3.jpg' (146 KB)
Preview of image 'spiral_building3.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Kirk Andrews wrote:
> The doodle turned out better than I expected,
I'll say!
> so I'm up for suggestions on filling out the scene.
Something at the waterline to give it a sense of being an actual building.
Docks or portals or something like that.
--
Darren New, San Diego CA, USA (PST)
"We'd like you to back-port all the changes in 2.0
back to version 1.0."
"We've done that already. We call it 2.0."
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Darren New <dne### [at] sanrrcom> wrote:
>
> Something at the waterline to give it a sense of being an actual building.
> Docks or portals or something like that.
>
> --
> Darren New, San Diego CA, USA (PST)
> "We'd like you to back-port all the changes in 2.0
> back to version 1.0."
> "We've done that already. We call it 2.0."
I agree, some things to help give it scale and context. Docks would definitely
be good, but I think craft (either aircraft or watercraft) would make a huge
difference. Also, it looks like jpeg compression really did a number on that
image. I would love to see a png version.
-Reactor
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
That is really nice.
I don't think it needs much just some kind of change where it meets the
water (like the other guys said), and then render it with a nice off-centre
wide-angle composition :)
Either that or have people evacuating because of the severe flooding!
--
Tek
http://evilsuperbrain.com
"Kirk Andrews" <kir### [at] tektonartcom> wrote in message
news:web.4a691dc5aa80d0d2af99e1340@news.povray.org...
> I've been in Chicago this summer, so perhaps that inspired my day-off
> doodle.
> The doodle turned out better than I expected, so I'm up for suggestions on
> filling out the scene.
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |