![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
This still shows the four flower types I'm going to use in the bee jokes
movie. I've used the same leaf-and-stem code in the flower generation
macro for all of the flowers, to keep things simple. Again, these are
not final textures. No, they are not photorealistic flowers, nor do I
want them to be. The pursuit of photorealism is one of the paths to
hell I choose not to tread...
There's a video on p.b.a with the camera orbiting each flower type one
by one.
Next step: clean up and consolidate the flower macros, give it the
ability to read and write all the randomly-generated floats & vectors to
disk...
--
Dan
GoofyGraffix.com
Post a reply to this message
Attachments:
Download 't009.png' (60 KB)
Preview of image 't009.png'
![t009.png](/povray.binaries.images/attachment/%3C4a53d5e4%40news.povray.org%3E/t009.png?preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> This still shows the four flower types I'm going to use in the bee jokes
> movie. I've used the same leaf-and-stem code in the flower generation
> macro for all of the flowers, to keep things simple. Again, these are
> not final textures. No, they are not photorealistic flowers, nor do I
> want them to be. The pursuit of photorealism is one of the paths to
> hell I choose not to tread...
>
> There's a video on p.b.a with the camera orbiting each flower type one
> by one.
>
> Next step: clean up and consolidate the flower macros, give it the
> ability to read and write all the randomly-generated floats & vectors to
> disk...
>
>
> ------------------------------------------------------------------------
>
Who need realism when realy nice is very good?
Alain
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Looks good!
"The pursuit of photorealism is one of the paths to hell I choose not to
tread..."
Exactly, that's what cameras are for!
RG
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Dan Byers wrote:
> This still shows the four flower types I'm going to use in the bee jokes
> movie. I've used the same leaf-and-stem code in the flower generation
> macro for all of the flowers, to keep things simple. Again, these are
> not final textures. No, they are not photorealistic flowers, nor do I
> want them to be. The pursuit of photorealism is one of the paths to
> hell I choose not to tread...
sweet! these are very cute little objects. I can think of a million uses
for them! well done!
bob
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |