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Jim Charter wrote:
> stbenge wrote:
>
> I remember a time when I actually understood what you were doing.
It's as easy as Pascal's triangle, and only gets better from there.
> You always seem to arrive at these things so casually. Like you back
> into the discovery while doing something else.
Sometimes that is the case. This time I had made the discoveries some
time ago, but never put them together to produce an image like this one.
> Intriguing in the possibilities hinted at. Could 'Cellular Automata' be
> implemented as a POV procedural pattern?
I know it can, because I managed to do it. Attached is an example of the
pattern so far. This is just one of many possibilities. This particular
image exhibits the pattern's ability to exceed POV's 256 entry limit for
the color_map function. I can exceed that number vertically, but not
horizontally, for to do so might eat too much memory. I can make really
long strips with this, a total of 255*128 cells. This one, stretched
out, would be only four times its current height. Rendering the full
length version caused my computer to start swapping the hard drive
earlier today.
> Could the building blocks be actual building blocks, like bricks or
> something?
Yes. To make it "physical" you could use inside() tests to check space
for previously placed cells. By doing this you could break free of the
usual grid restraints.
Sam
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Attachments:
Download 'capattern0_31.jpg' (154 KB)
Preview of image 'capattern0_31.jpg'
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I don't think I've seen anything like this in p.b.i--it's so different and
beautiful that it seems like a 'new direction' for POV-Ray. This has "Hall of
Fame" written all over it. I can't begin to imagine how you accomplished such a
work of art; it's sublime, and transcends technique.
KW
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Kenneth wrote:
> I don't think I've seen anything like this in p.b.i--it's so different and
> beautiful that it seems like a 'new direction' for POV-Ray. This has "Hall of
> Fame" written all over it. I can't begin to imagine how you accomplished such a
> work of art; it's sublime, and transcends technique.
>
> KW
>
ANKOS - A New Kind Of Shell :)
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stbenge wrote:
> How does it happen?
Probably something like a CA, only implemented in biological chemistry.
--
Darren New, San Diego CA, USA (PST)
There's no CD like OCD, there's no CD I knoooow!
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stbenge <^@hotmail.com> wrote:
> I sometimes wonder how certain shells have come to have such patterns on
> them. There is one CA sim based on Pascal's triangle which produces
> Sierpinki-esqu patterns, and I have seen something strikingly similar on
> a real shell. How does it happen?
Well, is it any surprise that organisms comprised of cells exhibit some
"cellular automaton" behavior? ;)
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49d1f499$1@news.povray.org...
> Kenneth wrote:
>> I don't think I've seen anything like this in p.b.i--it's so different
>> and
>> beautiful that it seems like a 'new direction' for POV-Ray. This has
>> "Hall of
>> Fame" written all over it. I can't begin to imagine how you accomplished
>> such a
>> work of art; it's sublime, and transcends technique.
>>
>> KW
>>
>
> ANKOS - A New Kind Of Shell :)
YAANA - Yet Again A New Acronym ;)
Marc
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On Tue, 31 Mar 2009 13:00:53 EDT, "clipka" <nomail@nomail> wrote:
>stbenge <^@hotmail.com> wrote:
>> I sometimes wonder how certain shells have come to have such patterns on
>> them. There is one CA sim based on Pascal's triangle which produces
>> Sierpinki-esqu patterns, and I have seen something strikingly similar on
>> a real shell. How does it happen?
>
>Well, is it any surprise that organisms comprised of cells exhibit some
>"cellular automaton" behavior? ;)
>
>
To quote from
http://www.sciencedaily.com/releases/2006/11/061126121128.htm
Biology reveals that the shape and colour patterns on the shell of the
mollusc mirror the localised expression of specific genes in the
mantle, a layer of skin situated just below the shell.
For rendering shells in POV you could look at http://www.shelly.de/
I have not tried this program though.
The isosurface tutorial has some renderings
http://www.econym.demon.co.uk/isotut/shells.htm
I am sure i saw an article some time ago that gave equations enabled
you to draw the patterns of actual shell colourings but cannot
remember where that was.
John
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"m_a_r_c" <jac### [at] wanadoofr> wrote:
> > ANKOS - A New Kind Of Shell :)
>
> YAANA - Yet Again A New Acronym ;)
A case for the AAAAA - American Association Against Acronym Abuse...
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m_a_r_c wrote:
> 49d1f499$1@news.povray.org...
>> Kenneth wrote:
>>> I don't think I've seen anything like this in p.b.i--it's so different
>>> and
>>> beautiful that it seems like a 'new direction' for POV-Ray. This has
>>> "Hall of
>>> Fame" written all over it. I can't begin to imagine how you accomplished
>>> such a
>>> work of art; it's sublime, and transcends technique.
>>>
>>> KW
>>>
>> ANKOS - A New Kind Of Shell :)
>
> YAANA - Yet Again A New Acronym ;)
>
> Marc
>
>
Well I didn't coin it - just adapted it from Mr Wolfram and his CA opus
"A New Kind Of Science".
Paul
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clipka nous illumina en ce 2009-04-01 05:11 -->
> "m_a_r_c" <jac### [at] wanadoofr> wrote:
>>> ANKOS - A New Kind Of Shell :)
>> YAANA - Yet Again A New Acronym ;)
>
> A case for the AAAAA - American Association Against Acronym Abuse...
>
>
It's AAAAAAA - American Association Against Acronims Abuse And Ambiguity.
--
Alain
-------------------------------------------------
Sometimes my love of the arcane combines with my askew humor to make me
unintelligible!!
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