From: Marc-Hendrik Bremer
Subject: Re: Stone Wall
Date: 25 Dec 2008 06:42:55
Message: <495371bf$1@news.povray.org>
Chris B wrote:
> "Chris B" <nom### [at] nomailcom> wrote in message> news:494f77b9@news.povray.org...>> I'm just putting the finishing touches to a macro to generate block>> walls and stone walls.>> It's done.> It's available on the Object Collection at http://lib.povray.org> called StoneWall.>> Happy XMass
It is "BlockWall", isn't it?
Thanks for the good work!
Greetings,
Marc-Hendrik
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:495371bf$1@news.povray.org...
> Chris B wrote:>> "Chris B" <nom### [at] nomailcom> wrote in message>> news:494f77b9@news.povray.org...>>> I'm just putting the finishing touches to a macro to generate block>>> walls and stone walls.>>>> It's done.>> It's available on the Object Collection at http://lib.povray.org>> called StoneWall.>>>> Happy XMass>> It is "BlockWall", isn't it?>> Thanks for the good work!>> Greetings,> Marc-Hendrik
Ah Yes! Sorry. You're totally right.
"Nicolas Alvarez" <nic### [at] gmailcom> wrote in message
news:495566c2@news.povray.org...
> All your images (especially the top one in the first message) have way too> many JPEG artifacts :(>
I did use a very high jpg compression because these are the images that went
into the online documentation at
http://lib.povray.org/collection/blockwall/chrisb%201.0/blockwall.html,
where there are quite a lot of different examples, so I was conscious of the
total dsplay time. Anyway, here's an 800x600 AA0.3 with a 90% jpg quality
setting.
Also, when you download the object you can readily regenerate all of the
images artifact free at whatever resolution you want using animation options
+kfi0 +kff20 and by setting Example=frame_number at the top of the scene
file. It takes about 15 minutes to generate the 19 images at 800x600 AA0.3
using 3.7 on a 4 way machine (images 11 and 16 are blank).