POV-Ray : Newsgroups : povray.binaries.images : A wip [~110 kB] Server Time
12 Oct 2026 10:42:59 EDT (-0400)
  A wip [~110 kB] (Message 1 to 25 of 25)  
From: Thomas de Groot
Subject: A wip [~110 kB]
Date: 3 Dec 2008 10:19:19
Message: <4936a377@news.povray.org>
An initial site for further exploration

Thomas


Post a reply to this message


Attachments:
Download 'A M_03.jpg' (110 KB)

Preview of image 'A M_03.jpg'
A M_03.jpg


 

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 3 Dec 2008 10:30:58
Message: <cg9dj4hct3as1fe7729d1gvamgr0hhi3g8@4ax.com>
On Wed, 3 Dec 2008 16:19:13 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

It looks like a painting, Thomas.
Nice!
-- 

Regards
     Stephen


Post a reply to this message

From: stbenge
Subject: Re: A wip [~110 kB]
Date: 3 Dec 2008 18:20:33
Message: <49371441$1@news.povray.org>
Thomas de Groot wrote:
> An initial site for further exploration

Hey Thomas, I like this idea. I get the feeling that although it may 
look natural at first, the landscape here might actually be ruins of 
some ancient structure. Or perhaps the rock matrix has cubic fracture 
planes. At any rate, I like this sort of thing :)

Sam


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 02:53:10
Message: <49378c66$1@news.povray.org>
"stbenge" <THI### [at] hotmailcom> schreef in bericht 
news:49371441$1@news.povray.org...
> Thomas de Groot wrote:
>> An initial site for further exploration
>
> Hey Thomas, I like this idea. I get the feeling that although it may look 
> natural at first, the landscape here might actually be ruins of some 
> ancient structure. Or perhaps the rock matrix has cubic fracture planes. 
> At any rate, I like this sort of thing :)
>

Thank you, and very good Sam :-)  These are indeed suposed to be ruins of 
ancient structures blending with the surrounding landscape. I made use of 
some presets in the GeoControl landscape program 
http://www.geocontrol2.com/e_index.htm to achieve this.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 02:56:09
Message: <49378d19$1@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:cg9dj4hct3as1fe7729d1gvamgr0hhi3g8@4ax.com...
> On Wed, 3 Dec 2008 16:19:13 +0100, "Thomas de Groot"
> <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>
> It looks like a painting, Thomas.
> Nice!
> -- 
>
Thank you Stephen. Yes it looks like a painting, perhaps because the image 
was built in two passes: one .hdr render for the sky (Abe Madey's media 
clouds) which was subsequently projected on a sphere in the second pass.

Thomas


Post a reply to this message

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 06:41:19
Message: <5egfj4pudv03016daoggom22ovj5mmh8v2@4ax.com>
On Thu, 4 Dec 2008 08:56:09 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>
>"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
>news:cg9dj4hct3as1fe7729d1gvamgr0hhi3g8@4ax.com...
>> On Wed, 3 Dec 2008 16:19:13 +0100, "Thomas de Groot"
>> <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>>
>> It looks like a painting, Thomas.
>> Nice!
>> -- 
>>
>Thank you Stephen. Yes it looks like a painting, perhaps because the image 
>was built in two passes: one .hdr render for the sky (Abe Madey's media 
>clouds) which was subsequently projected on a sphere in the second pass.
>

Why two passes? What is the difference between that and just putting the HDR
image directly onto a sphere?
-- 

Regards
     Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 10:11:10
Message: <4937f30e$1@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:5egfj4pudv03016daoggom22ovj5mmh8v2@4ax.com...
>
> Why two passes? What is the difference between that and just putting the 
> HDR
> image directly onto a sphere?
> -- 
Sorry. My faulty explanation. What I mean is that I first rendered a large 
(3200x1600) image with a spherical camera with only the media sky (took 
between 24 and 48 hours). That image was then projected on a sphere with the 
landscape which rendered in about 15 minutes, radiosity included.

Thomas


Post a reply to this message

From: Darren New
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 10:36:16
Message: <4937f8f0$1@news.povray.org>
Thomas de Groot wrote:
> An initial site for further exploration

This sort of thing would make for a great dual-monitor background if it was 
rendered 2560x1024. :-)

-- 
   Darren New, San Diego CA, USA (PST)
   The NFL should go international. I'd pay to
   see the Detroit Lions vs the Roman Catholics.


Post a reply to this message

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 14:16:45
Message: <r3bgj4ltupjookueqb5mrab1tk6l12rset@4ax.com>
On Thu, 4 Dec 2008 16:11:09 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>Sorry. My faulty explanation

I'll put it down to having a bad cold and reading what I wanted to read :(
Your explanation was good but it got twisted in my mind.
-- 

Regards
     Stephen


Post a reply to this message

From: stbenge
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 18:42:18
Message: <49386ada$1@news.povray.org>
Thomas de Groot wrote:
> Thank you, and very good Sam :-)  These are indeed suposed to be ruins of 
> ancient structures blending with the surrounding landscape. I made use of 
> some presets in the GeoControl landscape program 
> http://www.geocontrol2.com/e_index.htm to achieve this.

Ah, too bad it's a commercial program. I was excited for a moment :(

Sam


Post a reply to this message

From: Christian Froeschlin
Subject: Re: A wip [~110 kB]
Date: 4 Dec 2008 18:50:40
Message: <49386cd0$1@news.povray.org>
Thomas de Groot wrote:

> Thank you Stephen. Yes it looks like a painting, perhaps because the image 
> was built in two passes: one .hdr render for the sky (Abe Madey's media 
> clouds) which was subsequently projected on a sphere in the second pass.

I think it looks like a painting because it has some
odd graininess to it, like the dark speckles. Also, the
ripples are a bit reminiscent to brush effects.

Is there a light source or just HDR and radiosity?


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 04:11:23
Message: <4938f03b$1@news.povray.org>
"Christian Froeschlin" <chr### [at] chrfrde> schreef in bericht 
news:49386cd0$1@news.povray.org...
> Thomas de Groot wrote:
>
>> Thank you Stephen. Yes it looks like a painting, perhaps because the 
>> image was built in two passes: one .hdr render for the sky (Abe Madey's 
>> media clouds) which was subsequently projected on a sphere in the second 
>> pass.
>
> I think it looks like a painting because it has some
> odd graininess to it, like the dark speckles. Also, the
> ripples are a bit reminiscent to brush effects.
>
> Is there a light source or just HDR and radiosity?

There is a light source (Sun) to make shadows more marked. With only the sky 
and radiosity, the landscape is too washed out, so additionally, a black 
screen is present behind the camera to block some of the luminosity coming 
from the hidden part of the scene.

The dark speckle probably originate with low radiosity settings (testing). 
Probably, in the final version, a finer aa will be necessary.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 04:15:08
Message: <4938f11c$1@news.povray.org>
"stbenge" <THI### [at] hotmailcom> schreef in bericht 
news:49386ada$1@news.povray.org...
>
> Ah, too bad it's a commercial program. I was excited for a moment :(
>

True. I think the effect could be obtained by other means too, for instance 
with a high-resolution greyscale map drawn in a paint program. And surely 
with the help of some functions? I am not good at that, but I can 
imagine....

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 08:33:06
Message: <49392d92@news.povray.org>
Like This?   :-)

Thomas

"Darren New" <dne### [at] sanrrcom> schreef in bericht 
news:4937f8f0$1@news.povray.org...
> Thomas de Groot wrote:
>> An initial site for further exploration
>
> This sort of thing would make for a great dual-monitor background if it 
> was
> rendered 2560x1024. :-)
>
> -- 
>   Darren New, San Diego CA, USA (PST)
>   The NFL should go international. I'd pay to
>   see the Detroit Lions vs the Roman Catholics.


Post a reply to this message


Attachments:
Download 'A M_04XL.jpg' (457 KB)

Preview of image 'A M_04XL.jpg'
A M_04XL.jpg


 

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 09:06:42
Message: <badij49hssj2j3v9t7hqkn4isf7u9okneq@4ax.com>
On Fri, 5 Dec 2008 14:32:48 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>Like This?   :-)

It looks even better.
-- 

Regards
     Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 10:32:33
Message: <49394991$1@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:badij49hssj2j3v9t7hqkn4isf7u9okneq@4ax.com...
>
> It looks even better.
> -- 

He he! Different ratio of course, and a finer rippling. Finer aa too.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 10:38:59
Message: <49394b13$1@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> schreef in bericht 
news:49394991>
> He he! Different ratio of course, and a finer rippling. Finer aa too.
>
One thing I forgot to do however, is change the aspect ratio of the camera. 
The image looks more stretched now than in the original. Doesn't matter now, 
but I shall correct it for future renders.

Thomas


Post a reply to this message

From: Stephen
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 10:46:32
Message: <k2jij41t34h29ok0p335542ntunas725gf@4ax.com>
On Fri, 5 Dec 2008 16:38:58 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:

>
>"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> schreef in bericht 
>news:49394991>
>> He he! Different ratio of course, and a finer rippling. Finer aa too.
>>
>One thing I forgot to do however, is change the aspect ratio of the camera. 
>The image looks more stretched now than in the original. Doesn't matter now, 
>but I shall correct it for future renders.
>

I don't know I think I like this image, with the stretched aspect ratio, better
:)
-- 

Regards
     Stephen


Post a reply to this message

From: Bill Pragnell
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 11:15:01
Message: <web.493952bd88aa0ed3d5b77e4a0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Like This?   :-)

Excellent! Very convincing, even if the geology is a little modular!


Post a reply to this message

From: Darren New
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 12:36:18
Message: <49396692@news.povray.org>
Thomas de Groot wrote:
> Like This?   :-)

Sweet! Thank you!

-- 
   Darren New, San Diego CA, USA (PST)
   The NFL should go international. I'd pay to
   see the Detroit Lions vs the Roman Catholics.


Post a reply to this message

From: Christian Froeschlin
Subject: Re: A wip [~110 kB]
Date: 5 Dec 2008 18:22:14
Message: <4939b7a6$1@news.povray.org>
Thomas de Groot wrote:

> True. I think the effect could be obtained by other means too, for instance 
> with a high-resolution greyscale map drawn in a paint program.

Should be possible with world machine to import some rough sketch
as input height field, then combine it with random terrain and erode
it later. But the basic (free) edition is limited to 512x512.


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 6 Dec 2008 03:15:54
Message: <493a34ba$1@news.povray.org>
"Christian Froeschlin" <chr### [at] chrfrde> schreef in bericht 
news:4939b7a6$1@news.povray.org...
>
> Should be possible with world machine to import some rough sketch
> as input height field, then combine it with random terrain and erode
> it later. But the basic (free) edition is limited to 512x512.

Yes indeed. WorldMachine would do something similar, except for the size. I 
use here 2048x2048. The tga file is 48 MB large.

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 6 Dec 2008 03:18:23
Message: <493a354f$1@news.povray.org>
"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht 
news:k2jij41t34h29ok0p335542ntunas725gf@4ax.com...
>
> I don't know I think I like this image, with the stretched aspect ratio, 
> better
> :)
> -- 

It has something appealing, I agree. However, including figures would be 
difficult as they would become stretched too...

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 6 Dec 2008 04:51:00
Message: <493a4b04$1@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> schreef in bericht 
news:web.493952bd88aa0ed3d5b77e4a0@news.povray.org...
> "Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>> Like This?   :-)
>
> Excellent! Very convincing, even if the geology is a little modular!
>

Thank you! The whole point here is that we are not looking at geology but at 
what remains of human presence... :-)

Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: A wip [~110 kB]
Date: 6 Dec 2008 04:51:35
Message: <493a4b27$1@news.povray.org>
"Darren New" <dne### [at] sanrrcom> schreef in bericht 
news:49396692@news.povray.org...
> Thomas de Groot wrote:
>> Like This?   :-)
>
> Sweet! Thank you!
>
You are welcome :)

Thomas


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.