POV-Ray : Newsgroups : povray.binaries.images : Heat Ripples Server Time
1 Aug 2024 10:18:29 EDT (-0400)
  Heat Ripples (Message 1 to 5 of 5)  
From: Blue Herring
Subject: Heat Ripples
Date: 2 Oct 2008 17:18:52
Message: <48e53abc@news.povray.org>
I've also been playing around with heat ripples.  I think a better 
background would make it look better.

-- 
// The Mildly Infamous Blue Herring
#version 3.61;#include"functions.inc"global_settings{assumed_gamma
2.2}isosurface{function{-f_strophoid(x/2-.45,y,z*3,1,1.2,1,1.5)-.05}
contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}max_gradient 12inverse
hollow pigment{rgbf 1}interior{media{samples 8 emission<3,80,150>/255
density{crackle metric 1color_map{[0rgb 6][.03rgb 0][1rgb 0]}scale<1,
2,1>warp{turbulence<.5,.75,.5>}scale 1/3}}}translate z*3}


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heat_ripples.png


 

From: Darren New
Subject: Re: Heat Ripples
Date: 2 Oct 2008 17:21:08
Message: <48e53b44$1@news.povray.org>
Blue Herring wrote:
> I've also been playing around with heat ripples.  I think a better 
> background would make it look better.

Heh. That might make for a very interesting CGSphere. :)

-- 
Darren New / San Diego, CA, USA (PST)


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From: Alain
Subject: Re: Heat Ripples
Date: 2 Oct 2008 17:35:00
Message: <48e53e84@news.povray.org>
Blue Herring nous illumina en ce 2008-10-02 17:18 -->
> I've also been playing around with heat ripples.  I think a better 
> background would make it look better.
> 
> 
> ------------------------------------------------------------------------
> 
To get that much turbulence, that heating element sould be white hot, not merly 
yellow ;)
Now, add some photons...
Next, do an animation.

-- 
Alain
-------------------------------------------------
"The way England treats her prisoners, she doesn't deserve to have any." 
        --Oscar Wilde


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From: Blue Herring
Subject: Re: Heat Ripples
Date: 3 Oct 2008 08:13:11
Message: <48e60c57$1@news.povray.org>
Darren New wrote:
> Heh. That might make for a very interesting CGSphere. :)

Hey, now there's an idea! :)

-- 
// The Mildly Infamous Blue Herring
#include"functions.inc"isosurface{function{-f_strophoid(x/2-.45,y,
z*3,1,1.2,1,1.5)-.05}contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}
max_gradient 12inverse hollow pigment{rgbf 1}interior{media{samples
8 emission<3,80,150>/255density{crackle metric 1color_map{[0rgb 6]
[.03rgb 0][1rgb 0]}scale<1,2,1>warp{turbulence<.5,.75,.5>}scale 1/
3}}}translate z*3}


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From: Blue Herring
Subject: Re: Heat Ripples
Date: 3 Oct 2008 15:38:38
Message: <48e674be$1@news.povray.org>
Alain wrote:
> To get that much turbulence, that heating element sould be white hot, 
> not merly yellow ;)
> Now, add some photons...
> Next, do an animation.
> 

Heh, I guess its a case of the overdone, but it did start as a proof of 
concept :)

Not sure how I'd do photons, as this is a trick of the camera.  An 
animation, however, has been posted to p.b.a.

-- 
// The Mildly Infamous Blue Herring
#include"functions.inc"isosurface{function{-f_strophoid(x/2-.45,y,
z*3,1,1.2,1,1.5)-.05}contained_by{box{<-2.1,-1,-1/3>,<1.4,1,1/3>}}
max_gradient 12inverse hollow pigment{rgbf 1}interior{media{samples
8 emission<3,80,150>/255density{crackle metric 1color_map{[0rgb 6]
[.03rgb 0][1rgb 0]}scale<1,2,1>warp{turbulence<.5,.75,.5>}scale 1/
3}}}translate z*3}


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