POV-Ray : Newsgroups : povray.binaries.images : Textured vase and cubes Server Time
6 Nov 2024 06:24:41 EST (-0500)
  Textured vase and cubes (Message 1 to 5 of 5)  
From: Blue Herring
Subject: Textured vase and cubes
Date: 24 Jun 2008 09:56:38
Message: <4860fd16@news.povray.org>
Started out as a quick demo scene for the MultiObjectPattern macros, but 
I rather like it so I thought I'd share.  The second image is the 
previous version of the demo.  It was fun to make, but it ended up too 
mismatched.

-- 
-The Mildly Infamous Blue Herring


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Attachments:
Download 'multiobj.png' (226 KB) Download 'multiobj_alt_demo.png' (217 KB)

Preview of image 'multiobj.png'
multiobj.png

Preview of image 'multiobj_alt_demo.png'
multiobj_alt_demo.png


 

From: Robert McGregor
Subject: Re: Textured vase and cubes
Date: 24 Jun 2008 19:40:02
Message: <web.48618553ec53ab1bc83f0f2f0@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:
> Started out as a quick demo scene for the MultiObjectPattern macros, but
> I rather like it so I thought I'd share.  The second image is the
> previous version of the demo.  It was fun to make, but it ended up too
> mismatched.

Beautiful lighting BH, very well done.


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From: Kenneth
Subject: Re: Textured vase and cubes
Date: 25 Jun 2008 11:20:01
Message: <web.4862611dec53ab1b78dcad930@news.povray.org>
Blue Herring <pov### [at] bherringcotsenet> wrote:
> Started out as a quick demo scene for the MultiObjectPattern macros, but
> I rather like it so I thought I'd share.

I especially like the 'worn' or rubbed-away look of the colors on the vase.
Very realistic.

Ken W.


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From: Blue Herring
Subject: Re: Textured vase and cubes
Date: 30 Jun 2008 09:10:18
Message: <4868db3a$1@news.povray.org>
Robert McGregor wrote:
> Beautiful lighting BH, very well done.

Thanks very much, I appreciate it!

-- 
-The Mildly Infamous Blue Herring


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From: Blue Herring
Subject: Re: Textured vase and cubes
Date: 30 Jun 2008 09:21:43
Message: <4868dde7$1@news.povray.org>
Kenneth wrote:
> I especially like the 'worn' or rubbed-away look of the colors on the vase.
> Very realistic.

Thanks!  I was especially pleased with how that came out myself.  I had 
the vase all shiny and new, and it needed something more (or less?) 
Probably the most complex texture I've ever written.  Source code in 
MultiObjectPattern in the object collection if anyone's curious.

Now I'm finding myself wanting to create Egyptian tomb paintings...

-- 
-The Mildly Infamous Blue Herring


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