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1 Aug 2024 18:24:34 EDT (-0400)
  hexagonal abstract (Message 1 to 9 of 9)  
From: Tek
Subject: hexagonal abstract
Date: 22 Mar 2008 15:26:26
Message: <47e56b72@news.povray.org>
Long time no posts from me on p.b.i!

So here's my new desktop wallpaper. Nothing amazing but it's livened up my 
day (and given me a headache).

-- 
Tek
http://evilsuperbrain.com


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From: Tek
Subject: Re: hexagonal abstract
Date: 22 Mar 2008 20:09:27
Message: <47e5adc7@news.povray.org>
Here's a variation.

-- 
Tek
http://evilsuperbrain.com

"Tek" <tek### [at] evilsuperbraincom> wrote in message 
news:47e56b72@news.povray.org...
> Long time no posts from me on p.b.i!
>
> So here's my new desktop wallpaper. Nothing amazing but it's livened up my
> day (and given me a headache).
>
> -- 
> Tek
> http://evilsuperbrain.com
>
>
>


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From: Edouard Poor
Subject: Re: hexagonal abstract
Date: 23 Mar 2008 03:18:01
Message: <news.povray.org-654286.21180023032008@news.povray.org>
In article <47e56b72@news.povray.org>, "Tek" <tek### [at] evilsuperbraincom> 
wrote:

> Long time no posts from me on p.b.i!
> 
> So here's my new desktop wallpaper. Nothing amazing but it's livened up my 
> day (and given me a headache).

Mmm, looks great! Simple, yet somehow compelling. 

Is the hexagon height and colour pigment based somehow? Kinda looks like 
it could be (although I have no idea how you would do that).

And are the hexagons actually on a sphere, or is it a mildly fisheye 
camera?

Cheers,
Edouard.


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From: Tek
Subject: Re: hexagonal abstract
Date: 23 Mar 2008 04:45:21
Message: <47e626b1$1@news.povray.org>
"Edouard Poor" <new### [at] edouardinforemovethis> wrote in message 
news:news.povray.org-654286.21180023032008@news.povray.org...
> In article <47e56b72@news.povray.org>, "Tek" <tek### [at] evilsuperbraincom>
> wrote:
>
> Is the hexagon height and colour pigment based somehow? Kinda looks like
> it could be (although I have no idea how you would do that).

Yeah the colour and height are sampled from 2 pigment functions. The code 
looks sort of like this:
#local f_depth = function { pigment { /*depth function goes here*/ } }
#local f_pat = function { pigment { /*colour function goes here*/ } }
...
//loop over every position in the grid
object { hex translate pos+z*f_depth(pos.x,pos.y,0).x pigment { 
f_pat(pos.x,pos.y,0) } }

> And are the hexagons actually on a sphere, or is it a mildly fisheye
> camera?

It's an ultra_wide_angle lens.

-- 
Tek
http://evilsuperbrain.com


"Edouard Poor" <new### [at] edouardinforemovethis> wrote in message 
news:news.povray.org-654286.21180023032008@news.povray.org...
> In article <47e56b72@news.povray.org>, "Tek" <tek### [at] evilsuperbraincom>
> wrote:
>
>> Long time no posts from me on p.b.i!
>>
>> So here's my new desktop wallpaper. Nothing amazing but it's livened up 
>> my
>> day (and given me a headache).
>
> Mmm, looks great! Simple, yet somehow compelling.
>
> Is the hexagon height and colour pigment based somehow? Kinda looks like
> it could be (although I have no idea how you would do that).
>
> And are the hexagons actually on a sphere, or is it a mildly fisheye
> camera?
>
> Cheers,
> Edouard.


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From: Tek
Subject: Re: hexagonal abstract
Date: 23 Mar 2008 05:46:00
Message: <47e634e8@news.povray.org>
Another variation, probably the best so far and certainly the most pleasant 
as desktop wallpaper.

If you want a 1600x1200 version without the damn stupid jpeg artefacts on 
the red bits, you can get a 2MB png here: 
http://evilsuperbrain.com/gallery/misc/hex-wallpaper-2c.png

-- 
Tek
http://evilsuperbrain.com


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From: Tek
Subject: Re: hexagonal abstract
Date: 23 Mar 2008 21:12:09
Message: <47e70df9@news.povray.org>
ok one more: welcome to the planet of the hexagons

-- 
Tek
http://evilsuperbrain.com


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From: Christian Froeschlin
Subject: Re: hexagonal abstract
Date: 24 Mar 2008 16:47:08
Message: <47e8215c$1@news.povray.org>
Tek wrote:

> ok one more: welcome to the planet of the hexagons

Neat! But the focal blur makes it look a bit small
for a planet, try with an atmosphere instead. And
maybe give the blue hexes reflection and ripples ;)


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From: Tek
Subject: Re: hexagonal abstract
Date: 25 Mar 2008 03:22:30
Message: <47e8b646$1@news.povray.org>
That's intentional, it's meant to be a little model planet.

-- 
Tek
http://evilsuperbrain.com

"Christian Froeschlin" <chr### [at] chrfrde> wrote in message 
news:47e8215c$1@news.povray.org...
> Tek wrote:
>
>> ok one more: welcome to the planet of the hexagons
>
> Neat! But the focal blur makes it look a bit small
> for a planet, try with an atmosphere instead. And
> maybe give the blue hexes reflection and ripples ;)


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From: Paolo Gibellini
Subject: Re: hexagonal abstract
Date: 27 Mar 2008 09:36:34
Message: <47ebb0f2@news.povray.org>
>Tek wrote:
> ok one more: welcome to the planet of the hexagons
> 
I like a lot this!
It remember me somehow "Settlers of Catan" game.
;-)
Paolo


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