![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Jaime Vives Piqueres wrote:
> Great, and as usual, very unusual. Please, keep thinking that way,
> whatever it is...
>
> --
> Jaime
Thanks! I think fractals such as these can be useful for coming up with
new scene ideas. Number four, for example, can be a sort of template for
some kind of spacecraft or alien city.
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
jute wrote:
> stbenge <stb### [at] hotmail com> wrote:
>
>> I hope you enjoy these images.
>
> Stunning. And the technique seems so obvious -- NOW!
>
Thank you. The method can also be used for motion blur (using Rune's
illusion.inc) and other effects.
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
C. Cappai wrote:
> Fortunately, I was seated.
I really didn't expect this kind of response.
> In Italian and English: sublime idea!
Thanks!
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thomas de Groot wrote:
> Hail to the Grand Master of frontier bashing!!!
I don't know if I'm a Grand Master, but thanks :) It helps that POV is
such a great program. I can't wait for POV's eventual evolution toward a
more open-ended environment.
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Mike the Elder wrote:
>
> Please add my kudos to the list. Thanks for the code.
Noted. You're welcome :)
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Florian Brucker wrote:
> To be honest you made a good job in the past to set the bar of
> expectation high for everything new you post here -- but as always you
> never fail to amaze me by the way with which you each and every time
> fulfill that expectation with seemingly no effort at all :) It's been a
> long time since I've seen technical and artistic talent combined in such
> a wonderful way. Thanks!
Thank you for the comments. I'm just encouraging the community to try
new things.
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Blue Herring wrote:
> Fantastic, from visual, artistic, creative, and technical perspectives!
Thank you!
Sam
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
stbenge wrote:
>
> Thanks! I think fractals such as these can be useful for coming up with
> new scene ideas. Number four, for example, can be a sort of template for
> some kind of spacecraft or alien city.
Yes. If it were green-based, it would surely be related to vorlons.
> Sam
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethis zbxt net invalid
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Eero Ahonen wrote:
> stbenge wrote:
>
>>
>> Thanks! I think fractals such as these can be useful for coming up
>> with new scene ideas. Number four, for example, can be a sort of
>> template for some kind of spacecraft or alien city.
>
>
> Yes. If it were green-based, it would surely be related to vorlons.
>
>> Sam
Green? Do you mean Douglas Adams' Vogons?
-=- Larry -=-
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Very cool!
;-)
Paolo
>stbenge wrote:
> Hi everyone,
>
> This series of images will serve as my contribution for today's
> installment of the time-honored tradition known as The Friday Abstract.
>
> Each image is the result of an animation in which every last frame
> becomes input for the next. The initial pattern is colored, translated
> and rotated randomly to produce these IFS-like fractal patterns.
>
> I hope you enjoy these images.
>
> Sam
>
> ------------------------------------------------------------------------
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |