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Fortunately, I was seated.
In Italian and English: sublime idea!
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Hail to the Grand Master of frontier bashing!!!
Thomas
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stbenge <stb### [at] hotmail com> wrote:
> Hi everyone,
....
> I hope you enjoy these images.
>
> Sam
Please add my kudos to the list. Thanks for the code.
Best Regards,
Mike C.
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stbenge napsal(a):
> Hi everyone,
>
> This series of images will serve as my contribution for today's
> installment of the time-honored tradition known as The Friday Abstract.
>
> Each image is the result of an animation in which every last frame
> becomes input for the next. The initial pattern is colored, translated
> and rotated randomly to produce these IFS-like fractal patterns.
>
> I hope you enjoy these images.
>
> Sam
>
> ------------------------------------------------------------------------
>
I wonder if it can me done in one pass using megapov camera pigment.
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To be honest you made a good job in the past to set the bar of
expectation high for everything new you post here -- but as always you
never fail to amaze me by the way with which you each and every time
fulfill that expectation with seemingly no effort at all :) It's been a
long time since I've seen technical and artistic talent combined in such
a wonderful way. Thanks!
BTW, 4 is my favourite.
Regards,
Florian
stbenge wrote:
> Hi everyone,
>
> This series of images will serve as my contribution for today's
> installment of the time-honored tradition known as The Friday Abstract.
>
> Each image is the result of an animation in which every last frame
> becomes input for the next. The initial pattern is colored, translated
> and rotated randomly to produce these IFS-like fractal patterns.
>
> I hope you enjoy these images.
>
> Sam
>
>
> ------------------------------------------------------------------------
>
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Fantastic, from visual, artistic, creative, and technical perspectives!
-The Mildly Infamous Blue Herring
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Jan Dvorak wrote:
> I wonder if it can me done in one pass using megapov camera pigment.
Yes, it can, and I have done it. I don't prefer that method, since it
requires MegaPOV, a patch which doesn't support multiple cpu cores.
Slower render times mean slower development times.
Sam
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Jaime Vives Piqueres wrote:
> Great, and as usual, very unusual. Please, keep thinking that way,
> whatever it is...
>
> --
> Jaime
Thanks! I think fractals such as these can be useful for coming up with
new scene ideas. Number four, for example, can be a sort of template for
some kind of spacecraft or alien city.
Sam
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jute wrote:
> stbenge <stb### [at] hotmail com> wrote:
>
>> I hope you enjoy these images.
>
> Stunning. And the technique seems so obvious -- NOW!
>
Thank you. The method can also be used for motion blur (using Rune's
illusion.inc) and other effects.
Sam
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C. Cappai wrote:
> Fortunately, I was seated.
I really didn't expect this kind of response.
> In Italian and English: sublime idea!
Thanks!
Sam
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