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I'm back at regular poving... not because the inspiration suddenly returned,
but because I'm more determined to get back anyhow. As someone said, the
inspiration needs to find you working when it returns...
To restart, I decided to do yet another "still life", just because it's
something you don't need much inspiration to complete it decently. The
result is getting interesting, specially these strange photons from the
bottle...
--
Jaime
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Attachments:
Download 'bodegon2008-10.jpg' (42 KB)
Preview of image 'bodegon2008-10.jpg'

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Jaime Vives Piqueres wrote:
> I'm back at regular poving... not because the inspiration suddenly
> returned,
> but because I'm more determined to get back anyhow. As someone said, the
> inspiration needs to find you working when it returns...
that's great, Jaime! Good to see a master back at work...
it reminds me of one of your early scenes: bodega... :)
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I like the textures and the lighting, but I'm not sure about the
composition. Imho there are to many vertically aligned objects: the candle,
the bottle and the vase.
I'm no expert in composition, but this is how I would do it: I would use the
bottle as a candle-holder (with some dripped wax along the sides, keep the
glass, the vase and the peaches (they are peaches, right? well, they look
like peaches :)) where they're now, and add something metal lying on the
table in between the bottle and the vase, not sure what though (maybe the
current candle-holder (what's the name anyway? :)), but lying down?)
of course you'd lose the interesting caustics :(
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> I'm back at regular poving... not because the inspiration suddenly returned,
> but because I'm more determined to get back anyhow. As someone said, the
> inspiration needs to find you working when it returns...
>
> To restart, I decided to do yet another "still life", just because it's
> something you don't need much inspiration to complete it decently. The
> result is getting interesting, specially these strange photons from the
> bottle...
>
> --
> Jaime
Nice! The peach fuzz is perfect, and the lighting has just the right amount of
dim and mysterious!
RG
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"Jaime Vives Piqueres" <jai### [at] ignorancia org> schreef in bericht
news:47bc7d3e@news.povray.org...
> I'm back at regular poving... not because the inspiration suddenly
> returned,
> but because I'm more determined to get back anyhow. As someone said, the
> inspiration needs to find you working when it returns...
>
> To restart, I decided to do yet another "still life", just because it's
> something you don't need much inspiration to complete it decently. The
> result is getting interesting, specially these strange photons from the
> bottle...
>
Hmmm... Love those textures!
I partly agree with Zeger's comment on the composition. I think candle and
bottle are too close together somehow, and maybe you could use a portrait
format for this image.
Thomas
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nemesis escribió:
> it reminds me of one of your early scenes: bodega... :)
Could be because both use only one golden light? ;)
BTW, next on my "remake" list is a "wine cellar" scene with these barrels
and a wider view of the cellar, similar as how Jhu did recently.
--
Jaime
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Zeger Knaepen escribió:
> I like the textures and the lighting, but I'm not sure about the
> composition. Imho there are to many vertically aligned objects: the candle,
> the bottle and the vase.
Yes, there is something disturbing about it... but I'm not at all a
conscious composer: I usually do trial&error for the composition. In this
case I didn't finish yet this part... and here you suggestions can be of
great help, thanks.
> I'm no expert in composition, but this is how I would do it: I would use the
> bottle as a candle-holder (with some dripped wax along the sides,
Yes, I was already thinking on something like this... but on the other
hand I liked the idea of having a bottle with wine still in it. Perhaps I
can have two bottles, one as candle-holder and other with wine to drink.
Indeed, I also toyed the idea of making a more general candle macro which
accepts an object as parameter, to make the dripping fall over it... but in
my head it seemed a too complex use of trace(), and I wanted to just make a
quick scene to get ride of that lack of inspiration.
> keep the glass, the vase and the peaches (they are peaches, right? well,
> they look like peaches :)) where they're now,
I'm glad it was clear they were peaches... I didn't mention it on
purpose, to see if someone asked "what the hell is that fruit?". But seems
it is at least recognizable as a peach thanks to the aoi pattern.
> and add something metal lying on the
> table in between the bottle and the vase, not sure what though (maybe the
> current candle-holder (what's the name anyway? :)), but lying down?)
This is indeed a great idea... as if the beautiful candle holder was
discarded for being too nice, and replaced for a more rustic holder instead.
It is worth a try... ;)
> of course you'd lose the interesting caustics :(
Not necessarily... I can have two bottles! :)
--
Jaime
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From: Jaime Vives Piqueres
Subject: Re: Bodegon (Still life) [42Kb]
Date: 21 Feb 2008 05:07:44
Message: <47bd4d70@news.povray.org>
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gonzo escribió:
> Nice! The peach fuzz is perfect, and the lighting has just the right amount of
> dim and mysterious!
Thanks! The fuzz is a simple aoi texture from withe to orange, with a bit
of ambient (0.1) and a granite micro-normal. For the lighting I had to use
two white boxes at the sides, out of the camera view, to reflect some of the
radiosity back... otherwise the scene was too dark.
--
Jaime
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Thomas de Groot escribió:
> Hmmm... Love those textures!
Thanks!
> I partly agree with Zeger's comment on the composition. I think candle and
> bottle are too close together somehow, and maybe you could use a portrait
> format for this image.
Yes, I must try the portrait format... seems like it's crying for it, now
that you mention it. Thanks!
--
Jaime
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"Jaime Vives Piqueres" <jai### [at] ignorancia org> schreef in bericht
news:47bd49ca$1@news.povray.org...
>
> Indeed, I also toyed the idea of making a more general candle macro
> which accepts an object as parameter, to make the dripping fall over it...
> but in my head it seemed a too complex use of trace(), and I wanted to
> just make a quick scene to get ride of that lack of inspiration.
>
Jim Charter did something very convincing in this direction in one of his
African ritualistic objects.
Thomas
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Jaime Vives Piqueres napsal(a):
> gonzo escribió:
>> Nice! The peach fuzz is perfect, and the lighting has just the right
>> amount of
>> dim and mysterious!
>
> Thanks! The fuzz is a simple aoi texture from withe to orange, with a
> bit of ambient (0.1) and a granite micro-normal. For the lighting I had
> to use two white boxes at the sides, out of the camera view, to reflect
> some of the radiosity back... otherwise the scene was too dark.
>
> --
> Jaime
maybe you could try to use a tone mapping feature in megapov.
--
the ultimate time-killer:
+a0.0 +am2 +r9
Johnny D
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Jaime Vives Piqueres wrote:
> nemesis escribió:
>> it reminds me of one of your early scenes: bodega... :)
>
> Could be because both use only one golden light? ;)
well, actually since you posted the image here, I didn't even go to your
site to check it out. :)
But I was sure I've seen that botijo before. So, that's it: this is a
blend of your old botijo SUMMER entry in the IRTC and bodegon.
BTW, perhaps that weird caustic is caused by photons going through the
candle's wax?
> BTW, next on my "remake" list is a "wine cellar" scene with these
> barrels and a wider view of the cellar, similar as how Jhu did recently.
good! POV-Ray and still life seem to get pretty nicely along.
Post a reply to this message
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"Jaime Vives Piqueres" <jai### [at] ignorancia org> wrote in message
news:47bc7d3e@news.povray.org...
> I'm back at regular poving... not because the inspiration suddenly
> returned,
> but because I'm more determined to get back anyhow. As someone said, the
> inspiration needs to find you working when it returns...
>
Very nice! Keep in mind that you inspire a lot of us, too. I'm glad to see
you're poving again. :-)
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Among other things, Jaime Vives Piqueres saw fit to write:
> As someone
> said, the inspiration needs to find you working when it returns...
I heard that on the radio just yesterday, they said it was Picasso who said
that ;)
--
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby
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Zeger Knaepen wrote:
> I like the textures and the lighting, but I'm not sure about the
> composition. Imho there are to many vertically aligned objects: the candle,
> the bottle and the vase.
What strikes me as more of a problems is a combination of the following:
1. We have three tall objects that are almost exactly the same height.
2. The tall objects are lined up in a perfect row.
3. We have three short objects almost the same size.
4. The short objects are lined up in a perfect row.
We need more variety, actually. Move a few objects forward or backward
to break up the lines, and give the scene more depth.
I take that back--the urn is farther back than the bottle and candle.
However, it doesn't *feel* like it is--the top is lined up with the top
of the bottle too well.
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
And the Format source code tells me that *really* the indicator of an
error is whether the index has changed value or not. If it has *not*
changed value, then some of the Format class' innards assume that since
parsing didn't happen, an error must have occurred. (Pause for
Buddhist-like contemplation of this leap of logic and faith.)
-- Laird Nelson, blogging on the "dank recesses" of java.text
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