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stbenge <stb### [at] hotmail com> wrote:
>
> Sure will. Here's another version of the same image, this time with a
> little chromatic aberration and film grain (rendered in POV, sans bloom).
>
> Sam
<Picnic at Hanging Rock>
Oh, I love this rock!
How can we do? Uhm... You have used the trick of Tek elements... or?
;-)
</Picnic at Hanging Rock>
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Carlo C. wrote:
> stbenge <stb### [at] hotmail com> wrote:
>> Sure will. Here's another version of the same image, this time with a
>> little chromatic aberration and film grain (rendered in POV, sans bloom).
>>
>> Sam
>
Too late for what, replying to old posts? Never. ;)
> <Picnic at Hanging Rock>
> Oh, I love this rock!
>
> How can we do? Uhm... You have used the trick of Tek elements... or?
> ;-)
> </Picnic at Hanging Rock>
I don't think I ever really used any special tricks for that image. The
hardest part was making the pigment patterns match up for the isosurface
head and isosurface body. It was just a matter of translating things. It
looks like I posted the source here:
http://news.povray.org/povray.binaries.scene-files/thread/%3C47b21229@news.povray.org%3E/
Sam
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stbenge <^@hotmail.com> wrote:
>
> I don't think I ever really used any special tricks for that image. The
> hardest part was making the pigment patterns match up for the isosurface
> head and isosurface body. It was just a matter of translating things. It
> looks like I posted the source here:
>
>
http://news.povray.org/povray.binaries.scene-files/thread/%3C47b21229@news.povray.org%3E/
>
> Sam
Obviously the source had already examined very carefully. ;-)
Excuse me, I was referring to "little chromatic aberration and film grain
effect", which I find *very* attractive...
Carlo
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Carlo C. wrote:
> Obviously the source had already examined very carefully. ;-)
>
> Excuse me, I was referring to "little chromatic aberration and film grain
> effect", which I find *very* attractive...
Oops, I didn't realize what you were asking for. I just posted an
updated copy of the code to povray.text.scene-files. It's actually quite
a simple effect to create. It's not physically accurate, but should be
enough to get you started :)
Sam
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Attachments:
Download 'aberrate0_10.jpg' (53 KB)
Preview of image 'aberrate0_10.jpg'
![aberrate0_10.jpg](/povray.binaries.images/attachment/%3C49669d56%40news.povray.org%3E/aberrate0_10.jpg?preview=1)
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stbenge <^@hotmail.com> wrote:
> Oops, I didn't realize what you were asking for. I just posted an
> updated copy of the code to povray.text.scene-files. It's actually quite
> a simple effect to create. It's not physically accurate, but should be
> enough to get you started :)
Nice. Not half bad for a demo scene. Let's see... film grain, bokeh, chromatic
aberration, lens flare, lightsys... I guess JPEG artifacts are easy enough to
add. That still leaves purple fringing, blue channel noise, crud on the
sensor. Collect that into a coherent system, and we'd have a pretty
comprehensive camera model!
- Ricky
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stbenge <^@hotmail.com> wrote:
> Carlo C. wrote:
> > Obviously the source had already examined very carefully. ;-)
> >
> > Excuse me, I was referring to "little chromatic aberration and film grain
> > effect", which I find *very* attractive...
>
> Oops, I didn't realize what you were asking for. I just posted an
> updated copy of the code to povray.text.scene-files. It's actually quite
> a simple effect to create. It's not physically accurate, but should be
> enough to get you started :)
>
> Sam
If stbenge did not exist, we should invent it. ;-)
Thanks for the time you've spent.
Thank you!
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> news:47b2dd5d@news.povray.org...
> >
> > I wonder whether there is any positive correlation between being a
> > raytracing geek and being bearded (like with other pastimes/occupations
> > like programming in general or astronomy)...
> >
>
> There seems to be! I have a full beard :-)
>
Yeah, I have a mous... mos... a mustache and a little beard--both of which are
starting to turn white. Egads!
Ken W.
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stbenge <^@hotmail.com> wrote:
> It's actually quite
> a simple effect to create.
That's a pretty amazing image. Bad, but in a good way. ;-)
When I was a kid, I had a camera that took pictures like this (on a large-format
negative!) Rather horrible results--but it was one of my most cherished
possessions!
Ken W.
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> "Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
>> news:47b2dd5d@news.povray.org...
>>> I wonder whether there is any positive correlation between being a
>>> raytracing geek and being bearded (like with other pastimes/occupations
>>> like programming in general or astronomy)...
>>>
>> There seems to be! I have a full beard :-)
>>
>
> Yeah, I have a mous... mos... a mustache and a little beard--both of which are
> starting to turn white. Egads!
>
Permanent two-day beards count as "being bearded"? ;)
--
Jaime
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"Jaime Vives Piqueres" <jai### [at] ignorancia org> schreef in bericht
news:49675ca1@news.povray.org...
>
> Permanent two-day beards count as "being bearded"? ;)
>
Well... I am afraid that *permanent* and *two-day* are a bit in conflict
here, so the Beards Club Board of Directors will spend a session discussing
this issue. You will be notified.
Thomas
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