POV-Ray : Newsgroups : povray.binaries.images : Man of the Ages (100k jpeg) Server Time
2 Aug 2024 08:17:08 EDT (-0400)
  Man of the Ages (100k jpeg) (Message 28 to 37 of 67)  
<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: stbenge
Subject: Re: Man of the Ages (100k jpeg)
Date: 13 Feb 2008 14:40:41
Message: <47b347b9@news.povray.org>

> High!
> 
> stbenge schrieb:
> 
>> Ha! Good stuff. I'll keep this in mind, should I ever render a bearded 
>> man!
>>
>> *sigh* Here I am, thirty years of age, and all I can grow is this 
>> pitiful two-inch goatee :P
> 
> I wonder whether there is any positive correlation between being a 
> raytracing geek and being bearded (like with other pastimes/occupations 
> like programming in general or astronomy)...

Perhaps the correlation is linked to an unusually disproportionate 
allocation of project time versus grooming time...

> What about this: http://www.khyberspace.de/yadgar-e.html

Wow, I don't know if I'll ever be able to match that. The German and 
Scottish genes don't quite outweigh the Native American in me I guess.

> Too bad that beards, especially long(er) ones are so forbiddingly 
> difficult to render...

Not in Blender, they're not! Well, they are a little hard to train though.

Sam


Post a reply to this message

From: Sven Littkowski
Subject: Re: Man of the Ages (100k jpeg)
Date: 17 Feb 2008 23:22:53
Message: <47b9081d$1@news.povray.org>
Looks pretty good. And the idea is interesting.

Sven



"stbenge" <stb### [at] hotmailcom> schrieb im Newsbeitrag 
news:47b130b8@news.povray.org...
> Hi everyone,
>
> It's been a while since I've posted an image to these newsgroups. I can
> never seem to finish my projects...
>
> The rock formation is composed of two isosurfaces: one for the head and
> another for the body. Each portion has it's own png file to give the
> impression of character.
>
> The scene was rendered in two passes. The second pass adds the bloom
> effect. Low radiosity and high isosurface settings were used.
>
> The whole thing rendered in just under ten minutes, thanks to the low
> radiosity settings.
>
> Questions and comments are welcome, as always~
>
> Sam
>


Post a reply to this message

From: stbenge
Subject: Re: Man of the Ages (100k jpeg)
Date: 19 Feb 2008 19:34:14
Message: <47bb7586@news.povray.org>
Sven Littkowski wrote:
> Looks pretty good. And the idea is interesting.
> 
Thanks!

Sam


Post a reply to this message

From: Carlo C 
Subject: Re: Man of the Ages (100k jpeg)
Date: 8 Jan 2009 05:20:00
Message: <web.4965d23c88cac559d2adc1950@news.povray.org>
stbenge <stb### [at] hotmailcom> wrote:
>
> Sure will. Here's another version of the same image, this time with a
> little chromatic aberration and film grain (rendered in POV, sans bloom).
>
> Sam



<Picnic at Hanging Rock>
Oh, I love this rock!

How can we do? Uhm... You have used the trick of Tek elements... or?
;-)
</Picnic at Hanging Rock>


Post a reply to this message

From: stbenge
Subject: Re: Man of the Ages (100k jpeg)
Date: 8 Jan 2009 16:09:00
Message: <49666b6c@news.povray.org>
Carlo C. wrote:
> stbenge <stb### [at] hotmailcom> wrote:
>> Sure will. Here's another version of the same image, this time with a
>> little chromatic aberration and film grain (rendered in POV, sans bloom).
>>
>> Sam
> 


Too late for what, replying to old posts? Never. ;)

> <Picnic at Hanging Rock>
> Oh, I love this rock!
> 
> How can we do? Uhm... You have used the trick of Tek elements... or?
> ;-)
> </Picnic at Hanging Rock>

I don't think I ever really used any special tricks for that image. The 
hardest part was making the pigment patterns match up for the isosurface 
head and isosurface body. It was just a matter of translating things. It 
looks like I posted the source here:

http://news.povray.org/povray.binaries.scene-files/thread/%3C47b21229@news.povray.org%3E/

Sam


Post a reply to this message

From: Carlo C 
Subject: Re: Man of the Ages (100k jpeg)
Date: 8 Jan 2009 16:50:00
Message: <web.4966745488cac559d2b14dbe0@news.povray.org>
stbenge <^@hotmail.com> wrote:
>
> I don't think I ever really used any special tricks for that image. The
> hardest part was making the pigment patterns match up for the isosurface
> head and isosurface body. It was just a matter of translating things. It
> looks like I posted the source here:
>
>
http://news.povray.org/povray.binaries.scene-files/thread/%3C47b21229@news.povray.org%3E/
>
> Sam

Obviously the source had already examined very carefully. ;-)

Excuse me, I was referring to "little chromatic aberration and film grain
effect", which I find *very* attractive...

Carlo


Post a reply to this message

From: stbenge
Subject: Re: Man of the Ages (100k jpeg)
Date: 8 Jan 2009 19:41:58
Message: <49669d56@news.povray.org>
Carlo C. wrote:
> Obviously the source had already examined very carefully. ;-)
> 
> Excuse me, I was referring to "little chromatic aberration and film grain
> effect", which I find *very* attractive...

Oops, I didn't realize what you were asking for. I just posted an 
updated copy of the code to povray.text.scene-files. It's actually quite 
a simple effect to create. It's not physically accurate, but should be 
enough to get you started :)

Sam


Post a reply to this message


Attachments:
Download 'aberrate0_10.jpg' (53 KB)

Preview of image 'aberrate0_10.jpg'
aberrate0_10.jpg


 

From: triple r
Subject: Re: Man of the Ages (100k jpeg)
Date: 9 Jan 2009 00:40:00
Message: <web.4966e31e88cac559ef2b9ba40@news.povray.org>
stbenge <^@hotmail.com> wrote:
> Oops, I didn't realize what you were asking for. I just posted an
> updated copy of the code to povray.text.scene-files. It's actually quite
> a simple effect to create. It's not physically accurate, but should be
> enough to get you started :)

Nice.  Not half bad for a demo scene.  Let's see... film grain, bokeh, chromatic
aberration, lens flare, lightsys... I guess JPEG artifacts are easy enough to
add.  That still leaves purple fringing, blue channel noise, crud on the
sensor.  Collect that into a coherent system, and we'd have a pretty
comprehensive camera model!

 - Ricky


Post a reply to this message

From: Carlo C 
Subject: Re: Man of the Ages (100k jpeg)
Date: 9 Jan 2009 04:45:00
Message: <web.49671c2f88cac55934982f920@news.povray.org>
stbenge <^@hotmail.com> wrote:
> Carlo C. wrote:
> > Obviously the source had already examined very carefully. ;-)
> >
> > Excuse me, I was referring to "little chromatic aberration and film grain
> > effect", which I find *very* attractive...
>
> Oops, I didn't realize what you were asking for. I just posted an
> updated copy of the code to povray.text.scene-files. It's actually quite
> a simple effect to create. It's not physically accurate, but should be
> enough to get you started :)
>
> Sam

If stbenge did not exist, we should invent it. ;-)

Thanks for the time you've spent.
Thank you!


Post a reply to this message

From: Kenneth
Subject: Re: Man of the Ages (100k jpeg)
Date: 9 Jan 2009 05:30:00
Message: <web.4967269b88cac559f50167bc0@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:

> news:47b2dd5d@news.povray.org...
> >
> > I wonder whether there is any positive correlation between being a
> > raytracing geek and being bearded (like with other pastimes/occupations
> > like programming in general or astronomy)...
> >
>
> There seems to be! I have a full beard :-)
>

Yeah, I have a mous... mos... a mustache and a little beard--both of which are
starting to turn white. Egads!

Ken W.


Post a reply to this message

<<< Previous 10 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.